TES Computing, control and programming teaching resources
ICT - Computing, Control and Programming
Creative ideas including how to make a game in Flash, also an excellent introduction to algorithms and programming plus resources aimed at GCSE Computing students
- A truly amazing web-based tool that lets you explore and edit live websites in your browser. Simple to use and frankly, just fantastic.
- A detailed look at networks to meet the new GCSE specifications.
- A brilliant website brimming with ideas for lessons and challenges based on a variety of Computing topics.
- Logo provides an excellent introduction to algorithms and programming – and this workbook is ideal for a large age range.
- A guide to building a simple game in Scratch aimed at a much younger audience. Ideally suited for KS2 students or lower ability KS3.
- A classic David Phillips screencast looking at how to make a straightforward game in Flash. An excellent introduction for KS3 & 4.
- A set of resources initially aimed at AS Computing students, but selected documents could be picked out for GCSE Computing too.
- A notoriously tricky topic in AS Computing, Gedlad’s PDF is essential reading.
- A classic Teach ICT animation to explain the mysteries of a simple control system.
- Professor Marcus du Sautoy explains how mathematicians use numbers and equations to represent the world around us.
- Teachers use ICT with ‘hard to teach’ maths topics.