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Halloween 2: Interactive Bingo - PowerPoint, Bingo Boards, Optional Call out Cards, Picture Cards

Halloween 2: Interactive Bingo - PowerPoint, Bingo Boards, Optional Call out Cards, Picture Cards

This Halloween bingo game is on PowerPoint. The additional benefit of this bingo is that the students will also be learning/consolidating their knowledge of describing positions using coordinates. You also have the option of using call out cards with the bingo boards - (conventional bingo game). Preparation: Laminate the Bingo boards, optional call out cards, picture cards. This Halloween pack contains: - Teacher Notes - Interactive Bingo - Play in Slide Show The game is on a 7 x 5 grid. - 4 Bingo games on PowerPoint: Game 1 - Slide 1 Game 2 - Slide 2 Game 3 - Slide 3; and Game 4 - Slide 4. Total of 35 Halloween pictures hidden with a picture of a witch. - Click on a coordinate - The card will disappear to reveal a Halloween picture As each picture is revealed, students cross off a matching picture on their laminated bingo board. When all the pictures are revealed and there is a winner - a transparent picture of a pumpkin is also revealed. Once you've finished a game, you can move on to the next slide or click on End to end the game. Extras: Bingo Cards and Call out Cards + dry-wipe pens - You also have the option of using the bingo cards with call out cards to be played as a whole class or in small groups. Picture Cards - Students can play Snap! - Matching pairs game File Type: PowerPoint, Word and Pdf. You may also be interested in: Halloween Bingo 1 Hope your students enjoy this resource.
Ro_Milli0110
Halloween: Bingo, Call out Cards with Pictures, Labelled Picture Cards - Snap! and Matching Game

Halloween: Bingo, Call out Cards with Pictures, Labelled Picture Cards - Snap! and Matching Game

I have uploaded games for Halloween. It contains: - Teacher's Notes - Bingo Boards numbered 1 to 30 - 31 Call out Cards with Pictures - 31 pairs of labelled picture cards Preparation: Print off the resources and laminate. Cut out the call out cards and picture cards Dry-wipe pens available to cross off the pictures. The pictures are not too scary and your students will have fun looking for their pictures to cross off in whole class and small group settings. In addition: - Students can play Snap! - Matching pairs game File Type: Word and Pdf. You may also be interested in my interactive bingo using coordinates: Interactive Bingo Thank you for visiting my store.
Ro_Milli0110
The Sign of Four Pointless Game!

The Sign of Four Pointless Game!

Based on the popular game show 'Pointless', this resource is perfect for use as a whole lesson resource, enrichment option, or revision tool. Editable, so that you can change to any other topic or change questions. (I've also added a blank template so that you can make your own games from scratch). Containing almost 30 slides of sound clips, interesting tasks, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build or revisit knowledge of characters, plot, and themes in Arthur Conan Doyle's 'The Sign of Four.' Round 1. The characters in The Sign of Four Round 2. Quotations from the text Round 3. Settings and Objects Round 4. Themes in The Sign of Four The nature of this game ensures that the resource can challenge students of all levels. A blank template has also been added, so that you can create your own games!
TandLGuru
AnimalKind lesson plan 23: How the Camel Got His Hump

AnimalKind lesson plan 23: How the Camel Got His Hump

AnimalKind lesson plan 23 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To learn how animals and plants in different habitats are adapted to their environment. Curriculum links: SCIENCE Y6: Evolution and inheritance c ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 22: Suitable homes?

AnimalKind lesson plan 22: Suitable homes?

AnimalKind lesson plan X (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To consider what makes a good home for an animal and encourage responsible pet keeping. Curriculum links: CITIZENSHIP KS2: 1) a 2) a PSHE KS2: L1, L7, L8, L10 ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 21: History detectives

AnimalKind lesson plan 21: History detectives

AnimalKind lesson plan 21 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To interpret a range of historical sources concerning the role of animals in WWI. • To understand how animals were used in that conflict and to appreciate that there are differing, contrasting interpretations of their role. Curriculum links: HISTORY KS2: To construct informed responses that involve thoughtful selection and organisation of relevant historical information. To understand how our knowledge of the past is constructed from a range of sources. ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 20 - Animal and human characteristics

AnimalKind lesson plan 20 - Animal and human characteristics

AnimalKind lesson plan 20 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To compare the characteristics of people and other animals. Curriculum links: CITIZENSHIP KS2: 1) a, b PSHE KS2: L1, L7 ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 19: Five freedoms

AnimalKind lesson plan 19: Five freedoms

AnimalKind lesson plan 19 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To find out about and describe the basic needs of animals (for food, water and fresh air). • To understand that all animals have other needs such as exercise, shelter and companionship for a good quality life (to be happy and healthy). • To appreciate that we have responsibilities towards the animals who are in our care such as companion animals and that all animals should be treated with respect. Curriculum links: PSHE KS2: L1, L7 CITIZENSHIP KS2: 1) a 2) a ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 16 - Food nutrition Top Trumps

AnimalKind lesson plan 16 - Food nutrition Top Trumps

AnimalKind lesson plan 16 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To develop an awareness of what makes a balanced meal. • To understand that foods contain different nutrients in varying amounts. Curriculum links: PSHE KS2: H3 DESIGN AND TECHNOLOGY KS2: Cooking and nutrition: a CITIZENSHIP KS2: 3) a ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 15 - Animal adoption role-play

AnimalKind lesson plan 15 - Animal adoption role-play

AnimalKind lesson plan 15 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To consider what makes a good home for a companion animal. • To learn about the role of animal rescue centres. Curriculum links: CITIZENSHIP KS2: 1) a 2) a PSHE KS2: L1, L7, L8, L10 ENGLISH: Spoken language years 1-6
AnimalAidMark
AnimalKind lesson plan 14 - Creature comforts

AnimalKind lesson plan 14 - Creature comforts

AnimalKind lesson plan 14 (from a set of 23) View/order the accompanying resources and AnimalKind film at: http://animalkind.wpengine.com/ Objectives: • To consider the needs of wild animals in captivity. Curriculum links: CITIZENSHIP KS2: 1) a 2) a PSHE KS2: L1, L7 ENGLISH: Spoken language years 1-6
AnimalAidMark