Let’s get physical
Pupils don’t need to be glued to a desk to learn about computing – instead, why not get them up and about programming robots, lights, buzzers and motors? Neil Rickus shows you how
The notion of computing being undertaken at a desk with a screen is a common one in the primary classroom. However, a student’s understanding of programming concepts and computational thinking can be just as easily developed in other ways.
One method increasingly used to engage primary children is through the use of physical computing and robotics, which involves the programming of lights, buzzers, motors, buttons and other electronic devices. Using these components, pupils can solve problems and develop creative projects, with cross-curricular links to design and technology and science ...