Kiss chase: self-explanatory. Roots in medieval games.
Stick-in-the-mud: Once touched by "it", the player has to stand still until a third player can free them by ducking under their outstretched arm. Listed in London Street Games, 1916.
Off-ground add: "It" cannot touch a player who has both feet off the ground. Recorded as being played in France in 1892.
Red rover: two opposing teams face each other with their arms linked. A named child then has to run across and break through the ranks. If she succeeds she returns to her team, if she fails she joins her opponents. "Traditional Games", Gomme, 1898.