Careers, Employability SkillsQuick View
EC_ResourcesEC_Resources

Careers, Employability Skills

20 Resources
25 HOUR UNIT - For the Gatsby Benchmark Careers Guidelines. All fully resourced lessons, well differentiated and highly rated 1 or 2 hour lessons suitable for secondary schools which can be used over both key stages - perfect to help you meet the new GATSBY criteria. Some of the lessons last two hours, all in all there is about 25 hours worth of teaching content. Pack includes - 20 x Powerpoints, 70 worksheets, well differentiated throughout, all with clips and LOs at three challenge levels: Includes: 1. Job interviews and preparation 2. What are employability skills? 3. Your skills and applying for suitable work 4. Payslips, income tax and national insurance 5. Equal opportunities in the worksplace 6. CVs - What are employers looking for? 7. Rights and responsibilities in the workplace 8. Preparing for Work Experience 9. Enterprise skills 10. Entrepreneurial skills 11. Enterprising personalities and qualities 12. Interpersonal skills 13. Communication skills 14. Using enterprising skills in the workplace 15. How do people succeed as entrepreneurs? 16. Workplace Skills - Conflict Management 17. Careers in STEM focus 18. How can we choose a career that's right for us? 19. What impact does our digital footprint have our futures and careers? 20. Why is Health and Safety important in the workplace? Many more inexpensive and free resources at my shop: EC_Resources Leave me a review and pick any other resource for free :) Many more new Careers Resources and PSHE 2020 Resources at www.psheresources.com
Online Reputation - Digital Footprints PSHEQuick View
EC_ResourcesEC_Resources

Online Reputation - Digital Footprints PSHE

(7)
One hour, fully resourced Internet Safety lesson which introduces the concept of digital footprints and how our actions on the Internet now can have an impact on our later lives - especially when applying for jobs or in relationships. This resource pack includes an hour long PowerPoint with accompanying worksheets, well differentiated activities, literacy focus tasks, clip tasks with three-way differentiated questions and information sheets. The lesson has been left editable and is filled with engaging, well differentiated and fun activities. It is useful for PSHE, ICT, Careers, Citizenship or Tutor Time. As with all our lessons, you don’t need any prior knowledge as all the information is included - you can just pick up and teach it. You can find many more inexpensive and free PSHE, Citizenship and RE resources at my shop: MORE PSHE RESOURCES
OCR J277 - Revision BundleQuick View
Davism1993Davism1993

OCR J277 - Revision Bundle

8 Resources
Everything in this bundle should allow for varied revision encompassing the entire of the J277 specifications for GCSE OCR Computer Science. Recently remade and updated resources! More being updated shortly! Enjoy!
OCR J277 - Computer Science GCSE - Revision CardsQuick View
Davism1993Davism1993

OCR J277 - Computer Science GCSE - Revision Cards

(2)
Recently remade for J277! I have created revision cards for all topics in the OCR Computer Science GCSE (J277). These are used by my current Year 11 Cohort, they have found them quite effective as support tools in lessons and revision at home. I allow students to use them whilst answering question in lesson so that they are focusing on exam techniques whilst absorbing the subject knowledge too. I have created a revision wall by printing each card in A3 and arranging it on the wall. Students can consult the wall if they are stuck. All the cards have been designed to be printed double sided on the short edge, This is so that the topic name is on the back. All cards are using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the cards too. I have also created a PDF of each set of cards that represent each separate paper of the OCR course. Enjoy! UPDATE# I have added the Pseudocode Programming Techniques page, to match up with the Question Cards
Cyber Security WorksheetsQuick View
nwilkinnwilkin

Cyber Security Worksheets

(0)
Here are 5 ready to use cyber security worksheets you can immediately use with your class with absolutely no preparation necessary. They can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers. You can even assign these worksheets as learning tasks using a VLE for students working at home. You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit. HOW CAN I USE THEM? These worksheets are ideal for An easy grab-and-go classroom activity, homework tasks and cover worksheets. . These engaging worksheets are perfect for computer science teachers, non-specialists and new teachers. WHAT IS INCLUDED? The 5 PDF worksheets included: Types of Attack – An easy worksheet where students are given a number of statements and need to decide on the type of attack it is. They then need to research a suitable news story about a cyber-attack and write it in their own words. A great starter worksheet when first introducing cyber security. Types of Attack – This 2-page worksheet includes another match the description activity and a writing activity about the motivation behind a cyber-attack. This is perfect for a starter or a plenary to recap what they have learnt. Malware – This activity gets your students thinking about how a cyber-attack will affect them personally. It also asks them to identify different malware from the descriptions given. Reducing Risks – Students need to explain how they can reduce the risks of the 5 different danger scenarios given to them. Great as a homework task. System Security Crossword – Students complete a crossword by using the clues given to them. A nice way of assessing their understanding of key phrases. Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking. These 5 worksheets will quickly become an essential tool in your teacher toolkit. They are a great way to break up the lesson, reinforce the learning and check your pupils’ understanding of cyber security. What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. Have you seen our Cybersecurity Escape Room interactive challenge. Check it out here.
Social Media + Self-Esteem PSHEQuick View
EC_ResourcesEC_Resources

Social Media + Self-Esteem PSHE

(12)
1 hour, fully resourced PSHE 2020 curriculum lesson which investigates the impact social media and our social media profiles have on our self-esteem. The lesson follows a girl called Keira, who gives the impression all is perfect in her life when really this is a contrived online persona. This resource pack includes an hour long PowerPoint with accompanying worksheets, well differentiated activities, literacy focus tasks, clip tasks with three-way differentiated questions and information sheets. As with all our KS3, KS4 and KS5 PSHE lessons, this has been left editable and is filled with engaging, well differentiated and fun activities. It is useful for PSHE / Internet Safety / ICT / Citizenship or Tutor Time. As with all our lessons, you don’t need any prior knowledge as all the information is included - you can just pick up and teach it. If you review this resource you can choose any other lesson for free. Just email me at info@ecpublishing.co.uk You can find many more inexpensive and free PSHE, Citizenship and RE resources at my shop: MORE PSHE RESOURCES
Digital Functional Skills - Mod 1 - Using Devices & Handling Information 1.1-1.5 BUNDLEQuick View
SmartbooksSmartbooks

Digital Functional Skills - Mod 1 - Using Devices & Handling Information 1.1-1.5 BUNDLE

5 Resources
These resources have been created for those delivering the Digital Functional Skills Qualification at Entry Level which replaces the current Functional Skills ICT Qualification from 31st of July 2023. The DFS qualification’s main purpose is to provide reliable evidence of a learner’s achievements against content that is relevant to the workplace and real life. These resources provide a structured assessment in workbook form to evidence learner’s knowledge and skills as well as their ability to apply these in different contexts and demonstrate that all learning outcomes have been met. The qualification itself is made up of many 5 main skill areas (Modules) each with its own series of units. Each workbook includes various challenges, activities and tasks to prove learners understanding. Each page has a header that includes the individual outcomes covered and can be assessed easily and signed off. This Bundle of resource covers: Module 1 - Using devices and handling information 1.1 Know the main features and uses of different types of device. This resource includes: Task 1 - Learners to identify 9 key digital devices using images. Task 2 - Using their existing knowledge coupled with some online research, learners will record below 5 key features for each digital device. Task 3 – Learner will then collate data on how much each device is used by themselves and their peers. Task 4 – Using questioning, learners will identify pros and cons of each device and their overall popularity. They will investigate other devices available on the market and give their opinions of the future of technology as a whole. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information 1.2 Know what an application is and the main types of application software Task 1 - Demonstrate knowledge on the difference between Hardware and Software and give examples for both. Task 2 - Understand the function of an operating system and know where to find details of an OS on various devices. Task 3 - Become familiar with the different types of applications available and how they all have a different purpose. Task 4 - Know how to locate ‘screen time’ on mobile devices and analyse application usage and trends. Discuss the pro and cons and how screen time could be limited. Task 5 – Write a review for a favourite application using the template provided or leave an actual review on your mobile phone. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information 1.3 Apply system settings (including display, sound, Wi-Fi, time, language, accessibility). Task 1 – Learners to become familiar with the system settings menu using Microsoft windows and identify specific settings found in each category i.e. Personalisation, Network etc. Task 2 – Learners will navigate System settings, locate particular icons and give reasons why they may need to be accessed and applied. Task 3 – Learners to read 3 scenarios and find a solution for each. They will also show clearly where to locate the setting required. Task 4 – Learners to create 2 of their own scenarios and challenge their peers to fins a solution using an appropriate system setting. Task 5 – Includes a selection of Flashcards that can be cut out, printed on cardboard or laminated and used to reinforce knowledge of system settings. Learners can also be given a card randomly and then demonstrate, using a device, how to apply that particular system setting. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Module 1 - Using devices and handling information. 1.4 Navigate online content to locate required information. Task 1 - Learners will correctly type 2 URL examples into a browser and record details about the different websites. Learner can continue this task by entering their own URLs to help familiarise themselves further with this practice. Task 2 - Learners will understand the difference between a browser and a search engine and show this by ticking the correct box next to each example logo. Task 3 - Learners to unscramble some of the various reasons why we all use the internet. They will also give some examples of their own. Task 4 - Learners will give examples of effective keywords to use when searching for relevant information online. Task 5 - Learners will show an understanding of how to check the validity of information found online and will choose 6 example websites to demonstrate this. Task 6 - Learners will follow step by step instructions on how to save websites into a browser and then bookmark 3 of their own for easier access. Task 7 - Learners to become familiar with the navigation tools found in browser (chrome) and match the correct name and function of 14 examples. Module 1 - Using devices and handling information - 1.5 Carry Out Searches online Task 1 - Learners are required to find the answers to find the answers to 18 general knowledge questions using the World Wide Web. This can be an individual or group timed challenge. All answers will be officially checked with any incorrect answers incurring a 10 second penalty. Task 2 - Learners will become familiar with the most commonly asked online questions. They will guess using ‘first word’ criteria and then carry out a search to find the ‘most popular’ based on the most current data. Task 3 - Learners will learn how to take a screenshot using different digital devices, put this into practice and attach the evidence. Task 4 - Learners will demonstrate how to carry out a variety of searches online. They are required to plan a fictional holiday following specific guidelines and meeting certain criteria. Extension Activity – Learners to continue with Task 4 and carry out two further searches based around the weather and reviews of their chosen destination and accommodation. Also included in this resource is a Skills and Knowledge checklist to be completed before and after delivery of this unit. It also includes a glossary with key words associated with this module to be completed by the learner in their own time. Other Workbooks in this DFSQ series are available on TES. Many are still being created and will all be available soon. This resource is currently in a PDF file format. Word versions are available for free upon purchase of the PDF, please message me directly for these at SmartbooksEd@outlook.com. Feedback is Key and we value your positive comments and constructive criticism. Post a review and we will send you another singular resource of your choice for FREE! Just contact us at SmartbooksEd@outlook.com.
Body Image PSHE RSEQuick View
EC_ResourcesEC_Resources

Body Image PSHE RSE

(2)
For the new statutory 2020-24 PSHE guidelines - One body image lesson, on the global issue of teens being put under media pressure to look a particular way, photo-shopping, air-brushing and unobtainable standards - observed as outstanding (1 hour - 90 mins). Includes: editable PowerPoint, worksheets, clips, well differentiated, KS3/ KS4. These resources have been designed to be engaging, detailed and easy to follow. All our PSHE and Citizenship resources are editable (so easy to adapt for your classes) and differentiated three ways for every task. Check out the EC Publishing website for full, affordable PSHE, Citizenship and RE Packages for all year groups including the new 2024 Complete PSHE Package. You can contact us at info@ecpublishing.co.uk Who are EC Resources? EC Resources are the top TES PSHE providers and are a group of teachers who work together to create easy to use, high quality and editable lessons and units of work. We have created lessons for The bank of England, The Children’s Commissioner, The Bank of England, MACS Charity, Tes, LikeToBe Careers, the Criminal Cases Review Commission (UK Gov) and have also completed PSHE and Citizenship commissions for schools across the UK. Check out our PSHE Packages here: Complete KS3 PSHE and RSE Complete KS4 PSHE and RSE One Year of KS5 PSHE and RSE One Year of Citizenship and British Values Complete Year 7 and 8 RE Complete Careers and Employability AQA Citizenship GCSE Mega Pack Teaching Personal Social and Health Education, Religion Education, Whole School Tutor Time or Citizenship GCSE next year? Why not join our Citizenship, RE and PSHE teachers Facebook group, with 10,000 other teachers, for guidance, advice and resource sharing.
J277 Revision Mats/Knowledge OrganisersQuick View
Davism1993Davism1993

J277 Revision Mats/Knowledge Organisers

(0)
Recently remade specifically for J277! I have created revision mats/knowledge organisers for all topics in the OCR Computer Science GCSE (J277). I have found them particularly handy as homework for a topic or as a recap when finished the delivery of a topic. These are designed using the ‘OpenDyslexic’ font, this can be seen on the PDF’s. Formatting may differ on the publisher document if you do not have the font installed. This pack consists of the original publisher file as well as a PDF of all the mats too. Enjoy!
⭐️ [Slides + Topical PYQ] IGCSE Computer Science FULL CURRICULUM (2023-2025)Quick View
JamesGanJamesGan

⭐️ [Slides + Topical PYQ] IGCSE Computer Science FULL CURRICULUM (2023-2025)

11 Resources
Introducing an invaluable time-saving solution! Discover our meticulously crafted bundle of high school Computer Science slides, designed to enhance the learning experience for both you and your students. As an experienced educator, James, I have dedicated over 200 hours to curating this comprehensive collection, ensuring optimal engagement and improved academic outcomes. When you purchase this exceptional bundle, you gain access to a wealth of professionally designed slides that cover the entire IGCSE 2023-2025 syllabus for Computer Science. Each chapter is thoughtfully organized and meticulously animated to captivate your students’ attention while fostering a deeper understanding of the subject matter. Let’s explore the extensive chapters included in this bundle: Chapter 1 – Data Representation (174 slides) Chapter 2 – Data Transmission (108 slides) Chapter 3 – Hardware (275 slides) Chapter 4 – Software (128 slides) Chapter 5 – Internet and the World Wide Web (179 slides) Chapter 6 – Automated System (A.I) (87 slides) Chapter 7 – Algorithm and Problem Solving (182 slides) Chapter 8 – Programming with Python and Pseudocode (200 slides) Chapter 9 – Databases (53 slides) Chapter 10 – Logic Gates (117 slides) The features of these slides are tailored to maximize student engagement and understanding: Engaging Visuals: Our slides don’t rely solely on words; they incorporate captivating images to keep your class fully engaged throughout each lesson. Enhanced Comprehension: The animated elements integrated into the slides enhance student comprehension, allowing complex concepts to be grasped more easily. Aesthetic Design: These slides are meticulously crafted using a beautiful color palette, ensuring an appealing visual experience that complements the educational content. Additionally, we have gone the extra mile to provide you with supplementary materials. This bundle includes worksheets for Chapters 1 to 5, 7, 9, and 10. These self-made worksheets consist of topical past-year questions from 2019 to 2022, accompanied by comprehensive answers, giving your students valuable practice and reinforcement. Contact me (find my email at profile) if you have any query. Don’t miss out on this time-saving opportunity to revolutionize your Computer Science lessons. Invest in our meticulously curated bundle of slides today and witness the transformation in your classroom’s engagement and academic success.
Internet + Online Safety - The Dark WebQuick View
EC_ResourcesEC_Resources

Internet + Online Safety - The Dark Web

(9)
An hour long, fully resourced lesson focusing on the dangers posed by the dark web, the differences between the dark and the visible web and consequences of online criminal activity. This resource pack includes an hour long Powerpoint, differentiated challenge activities, worksheets, clips and literacy focus tasks. These resources have been designed to be engaging, detailed and easy to follow. All our resources are editable (so easy to adapt for your classes). Check out the EC Publishing website for full, affordable PSHE, Citizenship and RE Packages for all year groups including the new 2024 Complete PSHE Package. You can contact us at info@ecpublishing.co.uk This lesson could be used for PSHE, Computer Science, Citizenship or Life Skills. You can find many more inexpensive and free PSHE, Citizenship and RE resources at my shop: MORE EC RESOURCES
OCR GCSE Computer Science (9 - 1) J277 Revision Mats / Knowledge OrganisersQuick View
TheITWizardTheITWizard

OCR GCSE Computer Science (9 - 1) J277 Revision Mats / Knowledge Organisers

11 Resources
A bundle of Knowledge Organisers covering OCR GCSE Computer Science J277 both components J277/01 and J277/02. Includes all areas covered within the specification including: 1.1 Systems Architecture 1.2 Memory and Storage 1.3 Computer Networks, Connections and Protocols 1.4 Network Security 1.5 Systems Software 1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology 2.1 - Algorithms 2.2 - Programming Fundamentals 2.3 – Producing Robust Programs 2.4 – Boolean logic 2.5 – Programming Languages and Integrated Development Environments Can be used as a revision tool, as part of a lesson, or as a differentiated resource. Check out my shop for other resources on the J277 and J276 specifications
J277 OCR 1.1 - 1.6 SoW Bundle - Save 24%Quick View
MrBond_MrBond_

J277 OCR 1.1 - 1.6 SoW Bundle - Save 24%

7 Resources
Save countless hours of planning (and nearly a quarter compared with buying units individually) with these complete units of work for Component 1 of J277 Computer Science. 1.1 Architecture of the CPU: 5 lessons, 2 homework sheets 1.2 Memory and Storage: 10 lessons, 3 homework sheets 1.3 Networks: 11 lessons, 2 homework sheets 1.4 Network Security: 8 lessons, 2 homework sheets 1.5 Systems Software: 5 lessons, 1 homework sheet 1.6 Ethical, Legal, Cultural, and Environmental Impacts: 7 lessons, 2 homework sheets In total, there are 46 complete lessons and 12 homework sheets Save by buying in bulk and get your weekends back!
Computer Science Escape RoomQuick View
Cre8tive_ResourcesCre8tive_Resources

Computer Science Escape Room

(0)
Computer Science Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out? The escape room puzzles content will be tailored to the topic of this escape room. Escape Room Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking) ☞ Bonus Riddles with every puzzle. ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students. Our Philosophy ✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning. ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Why not try out one of our other fantastic best selling Escape Rooms ⇨ English and Language Digital Escape Room ⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room ⇨ Big Fun End of Term Digital Escape Room ⇨ PSHE and Form Time Escape Room ⇨ Careers Digital Escape Room ⇨ Drama and Performance Digital Escape Room JUST PRINT AND GO! They can also be used to encourage a flipped learning environment.
Internet safety Social MediaQuick View
TeachEliteTeachElite

Internet safety Social Media

(3)
Social Media Great for a stand alone lesson or Tutor Time! The Social Media PowerPoint is fully resourced with YouTube links and questions to discuss the rise of social media and its benefits and drawbacks. It looks at the different social media platforms such as Facebook, Twitter , LinkedIn , Instagram , Pinterest etc The Social Media resource contains a PPT (20 Slides) with two A4 mind mapping sheets. The Tutor Time Social Media resource contains: A discussion on the different social media platforms A YouTube link on the internet and the psyche Mind Maps (2 for differentiation) Reflective Quote Moo or False (True or False plenary activity). If you review this resource we will give you another resource of the same value for FREE. We hope that you enjoy this resource! We would love your feedback, if you like what you see, please follow us: on Tes TeachElite's Shop click the'Follow this Author button' . We will keep you updated on any sales we throw or FREEBIES we upload. You can find us on Twitter: https://twitter.com/TeachEliteRE and Facebook: https://www.facebook.com/TeachElite/
CREATIVE iMEDIA R094 CHECKLISTQuick View
aakinrinadeaakinrinade

CREATIVE iMEDIA R094 CHECKLIST

(0)
This is a checklist for the NEA R094 Visual identity and digital graphics designed for a scenario title: Historical game graphic in mind but can be used and edited for any of the scenarios for R094. The checlikst is to guide and keep students organised on what they have completed. In addition Keep students on track.
4 PRACTICE EXAM PAPERS - GCSE COMPUTER SCIENCE OCR J277 (FROM 2020)Quick View
edulitolearnedulitolearn

4 PRACTICE EXAM PAPERS - GCSE COMPUTER SCIENCE OCR J277 (FROM 2020)

(1)
This pack includes four practice exam papers with mark schemes for OCR GCSE Computer Science (9–1) specification (first teaching September 2020, examinations from 2022). These papers provide students with an opportunity to familiarise themselves with the look and feel of an OCR paper. The digital pack includes: · two practice papers for Computer Systems (Paper 1) · two practice papers for Computational thinking, algorithms and programming (Paper 2) The papers combined cover all aspects of the computer science curriculum. You will also receive a comprehensive mark scheme for each paper.
Complete KS3 SoW for Computer ScienceQuick View
gdown3gdown3

Complete KS3 SoW for Computer Science

(65)
This SoW has been developed to fit in with the current National Curriculum for Computer Science, as well as preparing students to study Computer Science at GCSE and beyond. It is designed to be taught in 1 hour of lessons a week, throughout years 7-9, but many topics can be readily adapted and indeed, should be! Update Sept 2021: Google have recently applied a security update, which means the previously public links no longer work. I have updated them in this document, but if you are using an older version of the PDF, these may no longer work. Please can you use the new links, and let me know if you have any issues accessing the resources. Please note: As I am no longer teaching, this resource is not being updated or maintained, and some links may no longer be available. If anyone would like to take on the maintenance and update of these, please do let me know, as I just don’t have the time otherwise. Some units of work included in this have been tested, and developed with students, however, most remain untested, and may need adapting when in front of a class. This SoW has been designed to provide a structured course, which should be developed further within your department. An outline of the whole 3 years can be found here. The purpose of this document is to walk through the structure of the course for the 3 years, and provide links to the appropriate documents where available. An online version can be found here.
ESafety QuizQuick View
nwilkinnwilkin

ESafety Quiz

(98)
An interactive quiz for the whole class through an IWB, which can be used as a starter or plenary. Covers cyber bullying, using social media responsibly, copying information from the internet and avoiding infecting your PC with viruses.
EmailQuick View
HamiltonTrustHamiltonTrust

Email

(2)
Children discuss the advantages and disadvantages of texting and emails, then write an email with attachments to an email ‘pen pal’ about their favourite session from this topic.