Computational Thinking Escape RoomQuick View
nwilkinnwilkin

Computational Thinking Escape Room

(6)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. **This resource was shortlisted for the Teach Secondary Awards, a very rare honor for an independent resource creator. ** Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Also please note that this resource does not work with Google Slides. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . What are you waiting for? Download this interactive escape room NOW, to help students learn about computational thinking skills in a fun and memorable lesson they will love and remember. You may also be interested in my Computational Thinking Worksheets which you can buy from here.
Introduction to Python Programming - Learn to Code!Quick View
RobbotResourcesRobbotResources

Introduction to Python Programming - Learn to Code!

7 Resources
This whole unit of work includes all my Introduction to Python Programming lessons within one bundle! Alongside the basic instructions this bundle includes the following resources: 1. Print statements, data types and mathematical calculations. 2. Using variables. 3. Adding comments. 4. If statements, logic and Boolean. 5. Arrays / Lists. 6. manipulating string. 7. Looping. Each resource includes differentiated activities to consolidate learning as well as final unit challenges to assess understanding. Save almost 40% when purchasing all these resources together!
KS2 / KS3 Scratch AssessmentQuick View
MrHawes8MrHawes8

KS2 / KS3 Scratch Assessment

(0)
This assessment is similar but more advanced than the introductory Scratch unit assessment in my shop, and includes questions on subroutines and variables as well as algorithms, sequencing, selection and iteration. This is aimed at students who have completed two units of Scratch.
Text-Based Adventure Games in PythonQuick View
DCBradshawDCBradshaw

Text-Based Adventure Games in Python

(1)
After doing “Hello World!” one of the first tasks set by many old school programmers is designing a classic text-based adventure game. Here is a six-lesson scheme of work to allow students to explore this idea and design their own game in Python. This can easily be modified to another programming language if you want (but the example files are in Python).
Computational Thinking: Create an Interactive StoryQuick View
RobbotResourcesRobbotResources

Computational Thinking: Create an Interactive Story

(1)
This unit of work introduces students (I use this with year 7) to the concepts of computational thinking and logical thinking. It is split into three fully differentiated sections: 1. Design an interactive story using a flowchart to identify the key decision points within your story. 2. Create an interactive story using PowerPoint, hyperlinking the slides to the correct locations. 3. Test and evaluate your story and make improvements where required. I have included some slides to provide additional assistance, for example hyperlinking auto shapes, removing the on mouse click advancements, etc. Alongside developing computational thinking skills, this unit is also an opportunity for students to develop their graphic design skills. I have also included an example interactive story so students can get an idea of what they could create themselves, while considering what they could make even better themselves. This resource is a perfect continuation from my Introduction Computational Thinking for KS3 resource! ***Please Leave a Review***
Python Programming Lesson BundleQuick View
nwilkinnwilkin

Python Programming Lesson Bundle

20 Resources
Take a giant step towards regaining control over your workload and teach Python programming with confidence. These ready to use Python lessons will save you hours of planning by providing you with comprehensive, engaging content you can use in your classes with next to no preparation. This bundle provides attractive dyslexia-friendly PowerPoint presentations, videos to teach key skills and plenty of opportunities for students to practise their Python programming skills. You will also get easy to follow teacher’s guides including ALL THE ANSWERS! These 20 lessons are suitable for teaching pupils about the joys of Python programming, from the very basics to confidently writing and using subprograms and writing to and reading from external files. It even includes a fun interactive computational thinking escape room game to introduce them to the problem-solving skills involved in Python programming. It uses a proven scaffolding technique that empowers pupils to make progress and gain confidence in their programming skills. Lessons: Getting Started with Input and Output statements If Statements More Advanced If Statements For and While Loops Strings and Numbers Random Values Drawing with the Turtle Creating Robust Programs Good Programming Habits Writing and Using Lists Writing and Using 2D Lists Using Subprograms Recapping Programming Constructs Recapping Subprograms Recapping Lists and 2D lists Recapping Good Programming Practice Using External Text Files Creating SQL Databases using DB Browser Interrogating SQL database using Python Using Structure Diagrams to Plan Larger Programs The lessons are suitable for newly qualified teachers, non-specialist teachers and experienced computer science teachers who are looking to add a sprinkle of zesty brilliance to their lessons.
Computational Thinking: Code BreakingQuick View
RobbotResourcesRobbotResources

Computational Thinking: Code Breaking

(0)
Develop your students problem solving skills with this resource! Learn about and break codes used across the ages including: Caeser Cypher Polybius Square Pigpen Cypher Braille Morse Code Also learn about how cryptanalyst Alan Turing shortened the length of World War II and saved millions of lives in the process! Includes both student PowerPoint work book and Teacher solutions. Final consolidation exercise includes differentiated challenges!
Python Iteration LessonQuick View
nwilkinnwilkin

Python Iteration Lesson

(4)
This complete Python programming lesson teaches pupils about iteration, namely for loops and while loops. It also includes lots of practice with reading and drawing flow diagrams. Download this no-prep lesson now to help you take control of your workload. This teaching resource includes an attractive dyslexia friendly PowerPoint presentation including videos to teach the key skills and the easy to follow teachers lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does assume the pupils are familiar with using basic if and else statements in Python. (My ready to use lessons to teach those skills are available here: “If Statement Lesson” and “More If Statements Lesson” ) Duration: 1 lesson This lesson teaches pupils about: For loops using the range statement While loops The difference between count controlled and condition-controlled loops . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making progress and save you preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. [Click Here To See More Of My Great Python Lessons] (https://www.tes.com/resources/search/?authorId=835903&q=Python Lessons&shop=nwilkin)
J277 OCR Computer Science Unit 1 & 2 Revision PackQuick View
msmarwahamsmarwaha

J277 OCR Computer Science Unit 1 & 2 Revision Pack

11 Resources
The ultimate revision pack for your students to get to grips with the J277 OCR Computer Science specification Includes ALL the resources needed for both unit 1 and unit 2 Computer Systems 1.1 Systems architecture 1.2 Memory and storage 1.3 Computer networks, connections and protocols 1.4 Network security 1.5 Systems software 1.6 Ethical, legal, cultural and environmental impacts of digital technology Computational thinking, algorithms and programming 2.1 Algorithms 2.2 Programming fundamentals 2.3 Producing robust programs 2.4 Boolean logic 2.5 Programming languages and Integrated Development Environments Save yourself 50% with this bundle :)
SQL Computational Thinking Exercises - Set 1 (Basic Search Instructions)Quick View
snegreidsnegreid

SQL Computational Thinking Exercises - Set 1 (Basic Search Instructions)

(0)
Make your lessons fun with Computational Thinking! Structured Query Language is a programming language used to manipulate information stored in databases. As with all programming languages the best way to learn its functions is through solving problems. In this series of fun worksheets (or possible homework sheets) are sets of problems that are solved by writing or interpreting SQL instructions. Students must either predict the output of SQL instructions or calculate the SQL that must have been used to produce some given output from a database. Set 1 includes an explanation of the uses of SEARCH, FROM and WHERE functions followed by 5 pages of questions. This style of learning is very well received by students who "love solving the problems".
COMPUTATIONAL THINKING MEGA BUNDLE!!!Quick View
RobbotResourcesRobbotResources

COMPUTATIONAL THINKING MEGA BUNDLE!!!

16 Resources
This bundle contains all my popular premium Computational Thinking teaching resources as well as all my Computational Thinking posters and activities as seen within my shop. This bundle includes: Computational Thinking for KS3 Computational Thinking for KS4 Computational Thinking Problem Solving Computational Thinking: Create an Interactive Story Computational Thinking: Code Breaking KS3 Algorithm Design: Year 7 KS3 Algorithm Design: Year 8 KS4 Algorithm Design Computational Thinking Starter Puzzles ROB-BOT! Card Game Buy all these resources together and save almost 25% off individual retail price!
KS3 Computer Science:  Computational Thinking & Algorithm DesignQuick View
RobbotResourcesRobbotResources

KS3 Computer Science: Computational Thinking & Algorithm Design

5 Resources
This bundle includes one of my most popular resources: Computational Thinking for KS3, my Year 7 & 8 Algorithm Design units of work as well as a knowledge organiser and revision sheet to help students prepare for the final assessments. Purchase all these resources within this bundle and save over 20% off individual resource cost!
J277 OCR Computer Science Unit 1 (1.1-1.6) Complete Revision Sheets / Practice QuestionsQuick View
msmarwahamsmarwaha

J277 OCR Computer Science Unit 1 (1.1-1.6) Complete Revision Sheets / Practice Questions

6 Resources
A complete set of revision sheets for J277 OCR Computer Science. Includes all of the topics for the first unit J277/01: Computer systems. 1,1 Systems architecture 1,2 Memory and storage 1,3 Computer networks, connections and protocols 1.4 Network security 1.5 Systems software 1.6 Ethical, legal, cultural and environmental impacts of digital technology With over 150 practice questions to test your students!!!
Introduction to Python Programming Part 6: Manipulating StringQuick View
RobbotResourcesRobbotResources

Introduction to Python Programming Part 6: Manipulating String

(2)
Part 6 of a series of 7 introductory lessons on how to use Python through the use of the IDLE GUI. Within Part 6 you will learn how to edit string in a wide range of ways using python functions, for example, count elements, replace letters, use variable indexing, titling text and changing the casing . This resource builds on the skills learned within previous resources within the Rob-Bot Resources Introduction to Python Programming series. Learn new programming skills through clearly presented explanations before applying your newly developed skills within a series of easy to follow tasks, explained through written explanations as well as flowcharts and/or pseudo code. Each unit in this series is fully differentiated using Rob-Bot Resources’ unique Rookie, Pro and Beast leveling system; apply your new programming skills by completing the introductory Rookie tasks. Once you've got a grip of the basics, push yourself by completing the Pro exercises before finally testing your skills by completing the Beast scenarios. Once you have completed the practice tasks it’s time to test your skills within the differentiated programming challenges! All task and challenge coding solutions are also included. Suitable for both KS3 and KS4 classes. ***Please leave a review :) ***
Introduction to Algorithms FULL LESSONQuick View
jolynn92jolynn92

Introduction to Algorithms FULL LESSON

(1)
This is the first lesson in my Introduction to Python Programming unit of work. It covers what a computer is, what an algorithm is and why they need to be written carefully. Each lesson in the unit also comes with a short quiz which can be used to assess progress and also to introduce an element of competition to the lessons. Resources included: > Lesson plan > Lesson PowerPoint > Worksheets These are all ready to go with minimal preparation, or can be edited to suit the needs of your class. Copyright Notice: This product is for personal, classroom use only. You may not share this document with anyone else. A discount is available for additional licences if friends or colleagues would like to purchase this for use in their own classroom. You may edit this document, but must give appropriate credit when using the resource. If you are unsure about what your licence allows you to do, please do not hesitate to contact me using the contact form on my store.
OCR GCSE Computing Chapter 9 AlgorithmsQuick View
uselessnerdIIuselessnerdII

OCR GCSE Computing Chapter 9 Algorithms

(10)
Covers all of the items from the specification in section 2.1 computatonal thinking,abstracton, decompositon, algorithmic thinking, standard searching algorithms, binary search, linear search, standard sortng algorithms, bubble sort, merge sort, inserton sort,how to produce algorithms using, pseudocode, using flow diagrams,interpret, correct or complete algorithms. And Trace Tables. Workbook includes coded python activities. I have added the code for these, and answers to questions, into the notes sections at the bottom of the slides, you may want to remove these before sharing with students. I could do with some feedback.
Python Programming Challenge BundleQuick View
nwilkinnwilkin

Python Programming Challenge Bundle

12 Resources
This bundle contains 12 PDF worksheets containing 65 Python coding challenges focusing on specific skills which help pupils to focus on one skill at a time. It also includes 12 PDF worksheets which contain the answers. These worksheets can be used as classroom activities, for homework tasks or as ready-to-use tasks for quick finishers, making these an invaluable resource to have in your teacher kit. Download these ready to use worksheets now and take control of your workload. Use them immediately or simply keep them in reserve for when you need them. Areas covered: 01 - Python Basics (includes 6 challenges) 02 - If Statements (includes 5 challenges) 03 - For Loops (includes 6 challenges) 04 - While Loops (includes 5 challenges) 05 - Random Functions (includes 6 challenges) 06 - Mathematical Operators (includes 7 challenges) 07 - Lists (includes 5 challenges) 08 - Turtle (includes 5 challenges) 09 - 2D Lists (includes 5 challenges) 10 - Text Files (includes 5 challenges) 11 - CSV Files (includes 5 challenges) 12 - Subprograms (includes 5 challenges) This makes 65 programming challenges which are perfect for use in the classroom or as homework tasks. Saves you hours of preparation and planning time.
Python Practical Assessment (End of KS3 or start of GCSE)Quick View
nwilkinnwilkin

Python Practical Assessment (End of KS3 or start of GCSE)

(0)
Taking over a new year 10 GCSE computer science class? Wanting to find out your current classes Python programming skills? This resource contains a list of practical Python programming challenges which test key aspects of the KS3 national curriculum for text-based programming language. Pupils are tested on: Mathematical operators Data types Dealing with strings Loops If statements Logical operators Random numbers Data structures (lists) and Sub programs The pupils are given a worksheet which contains 11 Python programming challenges. They need to work through them attempting the programs and sections they can. If they don’t know how to do something then ask them to move on and try to complete as much of the challenges as they can. This allows you to find out the gaps in their current knowledge. The results are then entered into a an Excel spreadsheet using a simple system of 0 (not met the criteria) or 1 (met the criteria) that is then converted into a list showing you the pupils current understanding displayed as “Secure” or “Developing”. You can then use this to help you plan future lessons to fill the gaps in their skills. This practical assessment can be used at the end of Key Stage 3 to help you and pupils when selecting their options or it can be used at the start of their GCSE to assess which areas need to be recapped. This resource also includes the completed Python programs for all the challenges allowing you to see a possible answer for each challenge making this easier for non-specialists and NQTs who want to have a little more assistance as they build their confidence in Python programming. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Computational Thinking PosterQuick View
RobbotResourcesRobbotResources

Computational Thinking Poster

(4)
A simple poster to help explain the four concepts of Computational Thinking: Decomposition, Pattern Recognition, Abstraction and Algorithm Design! Computational Thinking is a skill set that can be used across the curriculum, not just within computer science! The logical approach to solving a problem means that it’s application can be used to develop and improve students ability to deal with difficult problems in a more rational way. The aim of my posters is to make you realise that many of the brilliant tasks that teachers facilitate week in, week out actually include computational thinking. It’s just a matter of making it more explicit!
GCSE Computer Science: Revision ClockQuick View
RobbotResourcesRobbotResources

GCSE Computer Science: Revision Clock

(5)
Revision clocks are a great way for students to develop retrieval practice in preperation for exam season! My students loved it and really engaged with it! This resource contains two revision clocks for both paper 1 and paper 2 topics for the AQA GCSE Computer Science specification as well as instructions to support their use. Note: it is recommended that the posters are printed out on A3 paper for best effect.