I have printed these on to coloured paper and then display them on my classroom window so that the adults outside can see the learning intentions and have ideas to develop the children’s play
I have attempted to write an EYFS policy (with support and advice from the wonderful people in the Early Years forum). I am not claiming that this is perfect but i’ve had a go (could not find an example anywhere). FEEDBACK WOULD BE GREATLY APPRECIATED!!!Other topics covered: Paperwork; School policy.
Share the book with the children. Each child has a basket filled with the fruit that Handa begins her journey with. Children take turns to roll the dice. If they roll a green, they move on one more if they roll a red they miss a go. The children move along the board following instructions. The winner is the child who reaches Akeyo’s house first.
THis Game is based on Jill Murphy’s popular book. Begin by sharing the book with the children. Each child has a board covered with a set of the word cards. Children take turns to spin the spinner. they then remove the word from their board. the winner s the first one to let Mr. Bear have Peace at last.
Share the book with the children Each child has a base board and a set of cards per child is place face down in the centre of the table. Children take turns to turn over a card, read the sentence with or without support. Match the card to the picture on the board.
Share the book by Sarah Hayes with the children. Give each child one base board (Not included here, I have drawn pictures from the books to match the sentences) and cover it with the words from the corresponding sentence. an extra copy of all the words should then be put face down on the table. Chilidren take turns to select a card, if they have that word they may remove it from their board. The winner is the first to reveal their picture.
This simple game is based on the traditional rhyme. Begin by sharing the rhyme with the children. Each child has a house board. A set of cards per player is spread randomly in the centre of the table. The children take turns to turn over a card and match it to their board. The winner is the one who covers all the characters first.
Share the book by Jane Chapman with the children. Each child should be given 1 base board each, there should also be a set of cards per child spread in the centre of the table, each child take turns to select a card, read it with or without support then match it to the board.
I have printed these on to coloured paper. I then display them on the classroom window to show adult what the learning intentions are and ideas of how to develop the children's play.
Share the book with the children. Each child has a blank bus board, spinner the spinner, read the word it lands on with or without support add that picture to your board. The winner is the first person to complete their bus
THis game is based on the British Heart foundation story. The children each have a base board and a set of food. Provide them with a die with each food item written on each side (carrot, banana, yogurt, bread, water and egg). Children roll the die and then select that food item to place in the hamper. The winner is the first chaild to pack Artie’s hamper.
Share the book with the children. Give each child one base board (Not included here, I have drawn pictures from the book) and cover it with the word cards. Chilidren take turns to spin the spinner, if they have the word that it lands on, they may remove it from their board. The winner is the first to reveal their picture.
Pat the Cat: The children have to spin the spinner, read the word, then place that character on the board. Mig the Pig, Tog the Dog and Jen the Hen: Spin the spinner, use a whiteboard pen to add the onset sound to the rime on the base, read the word then match the correct picture.
Share the book with the children. Give each child one base board (Not included here, I have drawn a picture from the book to match the sentence) and cover it with the words from the sentence. Chilidren take turns to pin the spinner, if they have that word they may remove it from their board. The winner is the first to reveal their picture.
THis games is based on the book by Ken Wilson Max (ISBN 1-85602-352-4) Begin by sharing the book with the children. Each child then has a ruck sack and a set of item cards. The children roll a dice with red and green dots on it. If they roll a red they remain where they are, If they roll a green they move on one step. as the children move around the board they collect items that Zelda collected in the story. The winner is the fisrt child to collect all the items and return to the train station.
Spin the spinner, use a whiteboard pen to add the onset sound to the rime on the base, read the word then match the correct picture. I made the backboard more interesting by drawing the main character (Zug) on the based board before laminnating.
Share the book with the children. Each child should have a crocdile base covered with one set of cards. Another set of each child’s card should be placed face down on the table. Children take turns to select a card. If they have the matching word on their board they may remove it. The winner is the person to find the crocodile first.
Share the book with the children. Give each child one base board (Not included here, I have drawn a picture from the book to match the sentence) and cover it with the one set of word cards. Chilidren take turns to spin the spinner, if they have that word they may remove it from their board. The winner is the first to reveal their picture.
Share the book with the children. Give each child one base board (Not included here, I have drawn a picture of the party from the book to match the sentences) and cover it with one set of cards. Chilidren take turns to spin the spinner, if they have the word that it lands on, they may remove it from their board. The winner is the first to reveal their picture.