Get ready for the Olympics with this interactive whiteboard starter activity where pupils are asked to total scores on archery target boards. Made with Mediator by Dave Carden, you can find similar resources on his website mathspool2.co.uk
A simple but effective archery booklet that allows learners to keep a record of their archery experiences. It has opportunities for learners to comment on safety precautions and technique during the different stages before finishing with a short test. It also has a score card for students to keep a record of their performance. This should ideally be used during and/or after the practical teaching of archery.
Interested in starting an archery club at your school. Use this ready made club sign up form and league permission slip as a starting point. These form are targeted toward 6th-12th grade students who are interested in archery as a hobby. Our club is non-competitive and invites parents to shoot along with their children.
Format: Word File, so you can modify the form to fit your exact club.
1- Club Sign Up Form
1- League Permission Slip
This is an activity where you have to calculate missing sides and angles for computer software designers, based upon Link's Crossbow Training on the Wii! There is an extension where they have to produce general formulae where there are different ways of calculating the same thing depending on what you are given.
Used with Kind permission from Heatherton Country Park.
Go to Freddy’s Archery Maths for the Maths aspect of this resource.
Interactive number game. Pupils choose the number operation then shoot arrows to answer questions. Archery game on completion of each level. Questions get progressively more difficult with each level, as do the archery challenges
This STEM activity is a great group activity for your students. It combines both engineering and statistics. The students need to work together to complete the challenge given.
SCIENCE: Students will use skills in the scientific method: observing, communicating, comparing, organizing, and relating.
TECHNOLOGY: Students can document learning through the use of digital technology.
ENGINEERING: Students will devise and implement a strategy to construct Marble Roller Device.
MATH: Students will explore measurement, graphing, statistics, patterns, and build mathematical knowledge through problem solving
This amazing ‘Leisure Activities and Sports Theme’ lesson is…
• beautifully designed
• 4-pages in length and may be formatted into a 4-page booklet
• provided in both black & white and colored versions
• perfect for students learning English as a Second Language
• perfect for students whose first language is English
• based on an age-appropriate topic
This wonderful lesson allows students to…
• practice reading, writing, listening and speaking skills
• learn theme-based vocabulary
• attempt many different styles of questions
• express their creativity
• engage in a relevant and meaningful learning experience
A bundle of Vaughan M. Blaney’s lessons may be used …
• to supplement any curriculum being taught in a school
• as a school's sole curriculum
• as supplementary material for the individualized needs of specific students
• as the curriculum for special holiday programs
• as the curriculum for summer school programs
Simple 'fractions of&'.activity. KS3 PowerPoint. Press the correct answer and the arrow will hit the target. Folowing the comment below I have checked the arrow function and it works ok, but if anyone else has difficulties then please comment.
Player 1 takes the problem sheet for player 1 plus the answer key for player 2. Player 2 takes the problem sheet for player 2 plus the answer key for player 1. (Players check each other's answers) The first card from the stack of game cards is turned over and both players answer the matching card number on their problem sheets. Both players work on solving the problems at the same time. (This way, there is less down time for each player).
After printing and cutting out the game cards, they should be shuffled well and placed on the game board in the designated spots based on color.
Players take turns drawing a card from one of the four stacks of game cards. They can draw a card from any of the following stacks:
10-point cards (yellow) - These are not multiple choice and contain the most “missed the target” cards. (With this choice there is a chance for more points, but also a high chance ofgetting zero points for drawing a “missed the target” card.)
8-point cards (green) – These are multiple choice with 4 answer choices and slightly less “missed the target” cards. (With this choice, it is easier to get a correct answer and a decent amount of points, but there is also a fairly high chance of getting zero points for drawing a “missed thetarget” card.)
6-point cards (blue) – These are multiple choice with 3 answer choices and even less “missed the target” cards. (With this choice, it is even easier to get a correct answer and there are no “missed the target” cards. However, less points are awarded for a correct answer.)
4-point cards (gray) – These are multiple choice with 2 answer choices and the least amount of “missed the target” cards. (With this choice, the player has a very good chance (50/50) to get a correct answer with the least chance of getting zero points for drawing a “missed the target” card. However, it is also the one with the least amount of points awarded for a correct answer.) The player with the highest score after each player has taken 15 turns wins the match. Players may
want to continue to play more matches with the remaining cards.
In this version, the game board is not needed. All cards should be shuffled together. Player 1 takes the problem sheet for player 1 and the answer sheet for player 2. Player 2 takes the problem sheet for player 2 and the answer sheet for player 1. (Players check each other's answers). Players take turns drawing a card from the stack of game cards and answer the matching card number on their problem sheet . If the answer is correct, the player gets the amount of points stated on the card.
There is no reason to buy multiple copies of our games. Simply buy one game unit of a topic of your choice and then buy "Extra Problems for Our SPORTS Games" to get other math topics to use with the game(s).
Archery wordmaker - Phase 3 ‘oa’ sound. Lift the arrow and target to make a new word. Includes a list of 15 possible words to make with it. Glue or staple the letters into the correct position and then let the students discover, for themselves, which words they are able to create. Final sound focus for making the new word. Make real or nonsense words.
Archery wordmaker - Phase 3 ‘ar’ sound. Lift the arrow and target to make a new word. Includes a list of 18 possible words to make with it. Glue or staple the letters into the correct position and then let the students discover, for themselves, which words they are able to create. Final sound focus for making the new word. Make real or nonsense words.
This is an interactive game with animations for students to explore the mean at KS3. Imagine picking up a bow and some arrows and attempting to hit the target a few times. Can you work out the settings for the sight that give you the best chance of gaining a high score?</p>
In this activity, pupils consider the role of the bow and arrow in the lives of ancient Britons. They then build miniature bows in order to explore the relationship between forces that act on the bow and the arrow in flight including energy transfer, gravity and air resistance. By the end of this activity pupils will have:
- Discussed the importance of the bow and arrow in Stone Age and Bronze Age life.
- Created working (miniature) bows and arrows, and revised their designs and technique based on performance.
- Examined the effects of air resistance and gravity on the arrow to determine how a better result can be achieved.
A short PowerPoint for Shakespeare Week PE lesson on Archery. Learning objectives and success criteria included as well as historical context of the importance of Archery in Shakespeare's day. A great introduction to an enjoyable PE session in Shakespeare Week.