ComputersQuick View
willemmacauwillemmacau

Computers

(3)
Let’s learn about Computers! This worksheet includes 18 pages with a large variety of activities and exercises about computers. The materials have informative exercises about many different computer related topics such as computer games, viruses, cyber-crime, hardware components, supercomputers and many other things! Crosswords, word searches, puzzles and other kinds of activities are included to make it a fun and interesting class. Overview: Page 1-3: Computers (puzzles and exercises) Page 4: History of computers Page 5-6: Hardware components Page 7: Games Consoles Page 8-9: Viruses Page 10: Computer games Page 11-12: Cyber-crime Page 13: Computer Brands Page 14-15: Supercomputers Page 16: Pioneers Page 17-18: Reflection Extra: Computer brands activity for experts The answers and an answer sheet are included. The following questions are a few of the topics handled in this worksheet: What is the difference between hardware and software? What is a computer virus? What is cyber-crime? What are the functions of hardware components? How can I protect my computer? You might also like these worksheets: Internet (FREE!) Facebook Keywords: e-mail, computers, PC, desktop, laptop, gadget, wi-fi, processor (CPU), apple, virus, software, hardware, download, operating system, programmer, RAM, motherboard, Tetris, World of Warcraft, cyber-crime, hacker, google, facebook, USB, Bill Gates, Steve Job, Charles Babbage.
Computer NetworksQuick View
nwilkinnwilkin

Computer Networks

6 Resources
This bundle of 6 lessons covers: Types of Networks Network Hardware What is the internet? Network Topologies Wireless Networks Network Protocols and the TCP/IP 4-Layer Model These lessons are suitable for teaching the new updated syllabus starting September 2020 including the OCR GCSE Computer Science (J277) and AQA GCSE Computer Science (8520). Each lesson includes an attractive dyslexia friendly PowerPoint presentation with differentiated lesson objectives, at lease one video and lots of tasks and questions. Each lesson also 3 differentiated exam style questions along with a comprehensive teacher’s lesson plan including all the answers.
Computational Thinking Escape RoomQuick View
nwilkinnwilkin

Computational Thinking Escape Room

(4)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . Find out what sort of computer science teacher you are with this FREE fun 10-minute quiz.
Computational Thinking Problem SolvingQuick View
RobbotResourcesRobbotResources

Computational Thinking Problem Solving

(9)
Within this unit of work, students will learn how to apply the concepts of computational thinking to a range of different problem solving puzzles. The resource is split into four sections; 1. Computational thinking puzzles - a range of different types of puzzles which encourage students to apply the concepts of computational thinking to solve them. Puzzles include mazes, word ladders and even a game of draughts (or checkers)! 2. Logic Gates - students will need to solve the logic gate puzzles to identify if the output is on (1) or off (0) dependent on the gate sequences. This also helps develop Boolean decision making through the use of AND, OR & NOT gates which produce a TRUE (1) or FALSE (0) output. 3. Flowchart puzzles - students need to work out the correct answers to the questions asked dependent on the input information and the flowchart conditions set. Flowcharts include the use of algebra variables which can help support mathematics students. 4. Pseudo code puzzles - students need to read through the pseudo code algorithms and demonstrate their understanding by answering the questions asked. Pseudo code sequences include the use of algebra variables which can help support mathematics students. Each puzzle is given a score. Once complete students check their answers and work out their overall scores and place them in the grid provided. They then compare this with the overall levels to find their overall level: Rookie, Pro or Beast! This can then be used within assessment to see if students are performing at, below or above expected levels. Pack includes a student PowerPoint resource to complete and answers for each puzzle. ***Please Leave a Review!***
Computer science display periodic tableQuick View
st_ccost_cco

Computer science display periodic table

(3)
Computer Science periodic table wall display of key terms in programming. Wall display for ICT and Computer Science classroom. Key terms and keywords with definitions for programming in Python. Contains 32 key words used in programming with definitions under each one. Grouped together as publisher documents to easily print all 4 coloured groups seperately.
Lesson Starters - ICT/ComputingQuick View
khedges123khedges123

Lesson Starters - ICT/Computing

(0)
I use these lesson starters to help students understand why they learn ICT and Computing. Students research questions for each person then class discussions afterwards. Great activities to support research skills and develop further knowledge about these great people.
Women in Computing DisplayQuick View
emmaclarke27emmaclarke27

Women in Computing Display

(0)
Display consisting of 11 different women who have been influential in Computer science (past and present). Perfect for showing girls that computing isn’t just for the boys!
GCSE Computer Science Revision QuizQuick View
jdlangford1jdlangford1

GCSE Computer Science Revision Quiz

(1)
50 Question multiple choice revision quiz for GCSE Computer Science. Ideal class activity testing knowledge and understanding of content from different parts of the specification. Suitable for students who have completed or nearly completed the course as part of a revision lesson and helps with developing memory recall skills. Fully editable with ‘Ask me’ to give all students opportunities to answer. The quiz makes use of a 15 second timer to encourage quick thinking and improve speed of knowledge recall, after which the question is covered, only leaving the possible answers. Incorrect answers chosen are highlighted red to provide instant feedback to the students during the quiz and allowing for opportunities to discuss the correct answer. When playing the presentation, the quiz is navigated by on-screen buttons to encourage students to answer all questions rather than skipping through to ensure that they are familiar with these topics and consolidate their learning across the course. This also provides opportunities for students to identify areas of weakness where they need to focus their revision.
Computer Science - Encryption OverviewQuick View
Jamie004Jamie004

Computer Science - Encryption Overview

(0)
Hey, in this powerpoint you will find an overview of encryption and how it works, its a fun and engaging powerpoint for both class use and of revision. It covers different types of Encryption methods and explores how it can be used and different types. Enjoy!
Photoshop Computer Support Mat_DifferentiationQuick View
ShaniceWelshShaniceWelsh

Photoshop Computer Support Mat_Differentiation

(4)
**This resource is great for helping students who are struggling while using Adobe Photoshop. It encourages independence and metacognition in the classroom. ** Section one contains 7 self-help strategies for a student who is struggling to continue with their Photoshop task. I have been teaching Photoshop to students for years and nine times out of ten, 4,5,6 or 7 is the reason why something isn’t working for them! Section two is a handy tool guide. Sometimes students can’t remember where tools are located and they can use this sections keyboard shortcut to find it. The section also includes helpful setting shortcuts that students will need to use on a regular basis. Section three reminds students how to complete a range of creative image manipulation effects. The effects can be adapted to suit individual designs but are a useful way of reminding students about the type of things they can do using Photoshop. Print the computer mat in A3, laminate and keep it below the keyboard for students to easily refer to. You will never be asked to help again!
KS3 Computer Science SUPER BUNDLE!Quick View
RobbotResourcesRobbotResources

KS3 Computer Science SUPER BUNDLE!

17 Resources
This huge bundle includes all my key stage 3 computer science units of work as well as knowledge organisers and revision sheets to help prepare your students for their final assessments (all included). Full solutions are also included. This bundle contains: Computer Systems - Year 7 Computer Systems - Year 8 KS3 Networks Computational Thinking for KS3 Algorithm Design - Year 7 Algorithm Design - Year 8 Data Representation - Year 7 Data Representation - Year 8 Also includes knowledge organisers and revision sheets and starter activities! Purchase all these resources within this bundle and you will save over 25% individual resource price!
Cloud ComputingQuick View
BarryRileyBarryRiley

Cloud Computing

(1)
This lesson looks at the impacts on cloud computing. It was originally created for the Edexcel GCSE in ICT but can be used for any course which contains cloud computing in the syllabus. Contained are the lesson slides and graded, differentiated worksheets
Computing StartersQuick View
twarner405twarner405

Computing Starters

(38)
A set of starters that can be used with any computing class. Each image is in alphabetical order.
ComputersQuick View
willemmacauwillemmacau

Computers

(2)
Let’s learn about Computers! This worksheet includes 18 pages with a large variety of activities and exercises about computers. The materials have informative exercises about many different computer related topics such as computer games, viruses, cyber-crime, hardware components, supercomputers and many other things! Crosswords, word searches, puzzles and other kinds of activities are included to make it a fun and interesting class. Overview: Page 1-3: Computers (puzzles and exercises) Page 4: History of computers Page 5-6: Hardware components Page 7: Games Consoles Page 8-9: Viruses Page 10: Computer games Page 11-12: Cyber-crime Page 13: Computer Brands Page 14-15: Supercomputers Page 16: Pioneers Page 17-18: Reflection Extra: Computer brands activity for experts The answers and an answer sheet are included. The following questions are a few of the topics handled in this worksheet: What is the difference between hardware and software? What is a computer virus? What is cyber-crime? What are the functions of hardware components? How can I protect my computer? You might also like these worksheets: Internet (FREE!) Facebook Keywords: e-mail, computers, PC, desktop, laptop, gadget, wi-fi, processor (CPU), apple, virus, software, hardware, download, operating system, programmer, RAM, motherboard, Tetris, World of Warcraft, cyber-crime, hacker, google, facebook, USB, Bill Gates, Steve Job, Charles Babbage.
Edexcel GCSE Computer Science RevisionQuick View
Clai_Clai_

Edexcel GCSE Computer Science Revision

(0)
This is the entire theoretical side computer science course, broken down into short concise revision notes. Allowing students to summaries, consolidate, and solidify knowledge. Acting as an intermediate between conventional revision cards and revision guides, it acts as a comparable revision aid blending both the advantages of a revision guide (longer, more in-depth knowledge) and revision notes (easy, learnable, portable last stop) Attached, is both the pdf and the ppt of each section. From 1-6, based on the categories given in the specification materials: Topic 1: Problem solving Topic 2: Programming Topic 3: Data Topic 4: Computers Topic 5: Communication and the internet Topic 6: The bigger picture As Topic 1 & 2 (CS1&2) is heavily practical based, much of the content/specification points have been left as this resource mainly focuses on the theory and less so practical content.
Computer ProjectsQuick View
tech4alltech4all

Computer Projects

(0)
Choose appropriate software for your digital task – a practice activity is provided. There are 3 comprehensive computer projects (5 tasks in each) provided for learners to showcase their skills with creating various types of documents and using a selection of applications and skills. Their desktop publishing and software skills will shine with these projects. These are great learning, revision and consolidation of computer skills tasks for a wide range of skills. They encourage creativity and individuality. There are sample solutions for all activities for ideas and inspiration. Each project could take a reasonable time to complete depending on individual skill level. Teachers may decide to allow learners to choose less than 5 tasks in each project if time doesn’t permit. All tasks are printable. Project assumes learner skills with most commonly used Microsoft applications but other available software may be used. (54 pages) Selecting Computer Software – learner chooses which software is best for particular tasks Children’s Fair – learner chooses software and creates items according to guidelines A leaflet A banner Event program Event tickets Online survey Health Company – learner chooses software and creates items according to guidelines A logo A catalog A newsletter A wages spreadsheet Mailing labels Winery – learner chooses software and creates items according to guidelines A letterhead An information sheet A flyer A wages spreadsheet A promotional presentation Sample Solutions: for all activities Copyright Tech 4 All®. All rights reserved by author. This product is to be used by the original downloader only. In digital format it may only be available for your classroom – do not post digital files where there is public access. Tech 4 All® is an independent publisher and is neither affiliated with, nor authorized, sponsored, or approved by, Microsoft Corporation.
Computational ThinkingQuick View
Rethink_EducationRethink_Education

Computational Thinking

(0)
This lesson introduces the idea of Computational Thinking. It teaches students the fundamentals that are used throughout the GCSE Computer Science topic. This can be taught to KS3 or KS4 and is the first lesson of six within this package. This lesson covers decomposition, pattern recognition, abstraction and algorithms. The exercises then help students practice their understanding before moving onto flowcharts.
Computing KS3 Escape Room - PythonQuick View
thecre8tiveresourcesthecre8tiveresources

Computing KS3 Escape Room - Python

(0)
Brand New Computing KS3 Escape Room - End of Term Digital Escape Room - 2nd Generation Virtual Escape Room by Cre8tive Resources including a Python room! Can you escape the School Before the End of Term? This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. How can this resource be adapted for social distancing? Upload / send the sheets digitally so students can work independently through them (don’t use the keys or PPT tracker if so) Could use as part of a Recovery Curriculum Set the 7 Puzzles for Homework Pairs instead of groups ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking) ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable to KS3 and KS4 Student ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Our Philosophy We aim to help you equip students with the knowledge and skills to take ownership of their own learning. Our Products come ‘Ready-to-Teach’ with everything you need to teach fun and creative lessons. Our products are teacher-designed, classroom tested & student approved. ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ The 7 Rooms include: Playground, Hallway F, English Classroom, Never Ending Basement, Heads Office, The Library and Finally the Secret Laboratory (Each Puzzle has been adapted to suit the topic of this Escape Room and is suitable to KS3 and KS4 Student. JUST PRINT AND GO! They can also be used to encourage a flipped learning environment. Product Code C8/ES/44
Computing Christmas Quiz 2020Quick View
nwilkinnwilkin

Computing Christmas Quiz 2020

(21)
The one and only end of term Christmas Quiz 2020 from Nichola Wilkin Ltd. We’ve all had a demanding year, so why not end 2020 on a high note? My computing Christmas quizzes have become a tradition in many schools with thousands of students and teachers enjoying a fun (and slightly educational) quiz for their last lesson before they break up for Christmas. This year, maybe more than ever, a bit of jollity and normality is needed so I’m excited to be able to provide this quiz for free. I hope that it gives you a little piece of normality in what must be the most stressful teaching year in our lifetimes. For anyone who has not used this quiz before, let me just briefly explain what it entails. The zip file contains a non-editable PowerPoint presentation and a PDF answer sheet. Decide how many teams you want to split your class into (it is more fun in teams although if your school’s Covid safety measures prevent this, it will still work individually). Photocopy one answer sheet for each team before the lesson. That’s it, that’s all the preparation you need to do. To run the quiz, show the presentation to your class and work through each slide one at a time. This means you can play this quiz with your class remotely if you need to. The quiz is split into 9 rounds and each round has 5 questions. At the end of each round you will go through the answers so if you need to cut the lesson short for any reason, you can do so easily. Some rounds are just for fun and some are computer science related rounds which should be accessible for year 7 to year 11. The 9 rounds this year include: Round 1 – Guestimation Round 2 – Computing Emoji Round 3 – Float or Sink (honestly it was a toss-up between this and “Cheese or Service Station” which also went down very well in my lockdown Zoom quizzes) Round 4 – Computer Science Multiple Choice Round 5 – Hidden Celebrity Round 6 – Thinking Logically Round 7 – Visual Memory Round 8 – What am I? Round 9 – Next Lines Thank you for everything you are doing in the classrooms, you are true heroes and I just hope you get a chance to relax and enjoy your Christmas holiday. Happy Christmas Love Nicky x
Computing - Hardware and SoftwareQuick View
EddieKenzEddieKenz

Computing - Hardware and Software

(19)
Simple activity where children identify the difference pieces of software and hardware, ticking the correct box when an answer is agreed upon. Can be done as an individual activity or paired work. Included an extension. Once completed, children can peer assess, placing a tick, smiley or whatever you fancy in the far-right column. Included a .doc version for editing.