Blank 'Top Trump' style template that can be used throughout the curriculum. My Year 4 class used them for creating Gladiator Top Trumps as part of our Romans topic, however they can be used for everything from describing the properties of shapes in Maths to the features of different countries in Geography.
I used this as an activity for World book day, but can be used in Literacy lesson or a follow up activity in guided reading. Children draw their favourite book character (or the character they have dressed up as) and make an individual Top Trump for this specific character. Under their drawing they then think about which qualities and points their character would have.
This resource may also be used to get children to think about the qualities of their own characters in their stories, which they can refer to when describing their characters.
A game of Top Trumps in which students have to compare test scores for different Simpsons character children. They have to compare between FDP in character's own skills and then across characters in order to trump their opponents.
Best played in twos or threes.
Soft skills and employability top trumps. Use these to play a game and then examine the questions on the bottom of them.
Some people are more balanced than others, and that's deliberate.
Highlight that the most important things are resilience and taking feedback. Maybe think about what an employer would do when looking at CVs (after all, job applications are basically top trumps). Examine whether someone's areas for improvement could be reasonably adjusted by the employer or if other factors come into play (if someone has poor social skills because of autism, but excel in many other ways, they're still a very good worker).
Stress the importance that these are all skills, so they are things that can be learnt and improved.
Nurture that growth mindset!
This is just a simple card shape to design your own top trumps game. It has a series of tables/spaces on them to fill in a name, picture, categories and scores. See my victorian top trumps game to see what you can do with them.
Full Top Trumps deck featuring all 30 cards
Assists with numeracy
Develops strategic & tactical play
Builds knowledge base for special subjects
Enhances reading skills
Builds concentration levels
Encourages interactive play
Aids memory and fact finding skills
Helps social skills - sharing and taking turns
Solar System Top Trumps!
Print these double-sided with 9 pages per side.
Double or nothing cards provided to give the more able students a bit of a challenge. If they win the draw then they have the opportunity to go double or nothing. Get the question right and they can take two cards from their opponent, get it wrong and they get nothing. If students don't feel like gambling then the standard rules apply.
Mostly based on the cards produced by 'cressida-bowden'. Dates for the 5 planets visible by the naked eye have been changed to coincide with the earliest known record of each planet. The Earth and the Sun I assume have been known of since the dawn of man, so they get the approximate age of the 'homo' genus.
If there are any inaccuracies let me know and I'll make sure I change them.
.pub file is included in case you want to make any edits.
Updated: Fixed a few typos, added 'ink saver' pdf without the background.
Overview:This lesson teaches students about the different methods of storage using a variation of the popular game - Top Trumps.
- Explain the need for secondary storage
- Describe common storage technologies such as optical, magnetic and solid state
- Select suitable storage devices and storage media for a given application and justify their choice using characteristics such as capacity, speed, portability, durability and reliability
Learners create a set of top trump cards using the information they have learned about a particular topic (The Maasai Tribe). Learners do not play with their own cards which means encouraging them to try and vary the values.
I made these cards to help my lower ability year 4 but equally they would do to challenge more able KS1 or just use to keep the children thinking and quiet after a maths lesson! They incorporate 3 different groups of numbers, 2 and 3 digit numbers, addition and multiplication. The children need to decide what is the highest value on their card and play their opponent as they would normal top trumps.
An idea I adapted from a colleague during my training year. Students come up with their own scores for each medieval weapon and then play the various games. Rules also part of document. Any comments welcome.
A fun way to learn about nutrition!
Pack of 35 cards – each card lists a range of key nutrients for a different food type.
The cards, as well as instructions and card sort activities can be downloaded or ordered free from Animal Aid:
This is a version of top trumps to practice substitution. The rules are the same as top trumps and pupils substitute a = 4, b =2 and c= 5 into the expressions to determine the attributes. Using different values of a,b and c is possible but will change the relative strengths of the animals.
This is for KS3 pupils and is always a big hit. The files will need to be printed on card (and ideally laminated) and cut out.