Booklets for students to fill in for each activity for the GCSE Computer Science course for OCR 9-1.
The booklets are to support the delivery of the lesson and allows students to make notes and complete questions to show their understanding.
Useful alongside the revision booklet available to purchase as an additional resource.
This versatile resources is aimed to develop your GCSE Computer Science retrieval skills and practice a range of fundamental skills which consistently appear within GCSE Computer Science exams. This resource is an ideal revision activity and includes a pack of 10 activity sheets within both PowerPoint and PDF format.
I have included three different versions:
Student pack - activity sheets only
Teacher pack - answers (with explanations) only
Student self assessment pack - both activity and answers
Skills covered include:
ASCII conversion
Understanding binary and hexadecimal values
Binary, denary and hexadecimal conversion
Huffman coding
Binary addition
Memory size conversions
These activities can be used as classroom starters, homework or as main classroom activities.
It is recommended that these activities are used to practice and assess students ability to perform these skills, not as an introduction.
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A revision quiz with a mixture of knowledge questions from paper 1 and paper 2 for the GCSE 9-1 Computer Science qualification. Used with a timer on the whiteboard to test how many questions can be answered within 10 minutes.
The answers to all 20 questions are also included within the download.
Developed for students studying towards the OCR 9-1 Computer Science qualification.
This bundle has been created to support students in their revision for their GCSE Computer Science Exams. It contains the following:
GCSE 9-1 Computer Science Flash Activity Sheets
GCSE Computer Science Vocabulary - Interactive Booklet
GCSE 9-1 Computer Science Knowledge Organiser: Computer Systems
GCSE 9-1 Computer Science Poster: How to read and write Edexcel pseudo code
GCSE 9-1 Computer Science Poster: How to read and write Edexcel pseudo code
GCSE 9-1 Computer Science Poster: Impact of Digital Technology on Society
GCSE Computer Science: Revision Clock
Looking for a comprehensive and easy-to-use resource to help your students excel in OCR GCSE J277 computer science? Look no further than our complete set of workbooks!
Written specifically to match the requirements of the OCR GCSE Computer Science exams, these workbooks ensure that you cover the entire specification and provide your students with all the information they need for successful revision and exam preparation.
But these workbooks are more than just a standard handout or textbook. They’re interactive and engaging, combining the best of both worlds to create a powerful addition to your teacher’s toolkit. With everything at their fingertips, your students will be able to focus on learning and achieving their best.
What is included?
Our interactive PDF workbooks make it easy to focus on specific sections of the OCR J277 GCSE in Computer Science syllabus without overwhelming your students. Each workbook is designed to cover a single topic in depth, using student-friendly language and clear explanations of key terminology to help your pupils digest the knowledge and retain it for longer.
Throughout each workbook, tasks are included to reinforce learning and allow you to monitor your students’ progress. Answers are provided in a separate PDF workbook, giving you the option to issue workbooks without answers for assessment purposes.
To help your students take ownership of their learning, each workbook also includes a student checklist. This tool allows students to track their progress and identify areas where they may need more work, helping you make the most of the time you have with your students.
This bundle includes all of the following OCR workbooks:
Systems architecture
Memory and storage
Computer networks, connections and protocols
Network security
Systems software
Ethical, legal, cultural and environmental impacts of digital technology
Algorithms
Programming fundamentals (using Python)
Producing robust programs (using Python)
Boolean logic
Programming Languages and Integrated Development Environments (IDE)
The total individual price for all the computer science workbooks is £177.87 but when purchased as a bundle you can get all this for only £150 a saving of over £25.
How can they be used?
Our OCR J277 GCSE in Computer Science workbooks are the perfect complement to your classroom teaching. They offer the flexibility to be completed either on-screen or printed and completed manually on paper, ensuring continuity both in the computer room and when your classroom is being used by another subject.
In addition, our workbooks can also be given to students as homework or self-study projects to complete on their own at home. This is a great option for students who may need extra practice or who want to reinforce their understanding of a particular topic.
The best part? When you purchase our workbooks, you’ll receive a PDF file that can be reused time and time again with no further costs or ongoing subscription fees. This means that you can continue to use them year after year, saving time and money in the process.
So whether you’re looking for an in-class supplement, a homework option, or a comprehensive revision tool, our OCR JS22 GCSE in Computer Science workbooks are an excellent choice.
Develop brilliant Algorithm Designers with my Algorithms bundle! This package includes the following units of work:
GCSE 9-1 Computer Science: KS4 Algorithm Design
GCSE 9-1 Computer Science: Algorithm Design - Data Types
GCSE 9-1 Computer Science: Algorithm Design - Arrays
GCSE 9-1 Computer Science:Algorithm Design - Subroutines
GCSE 9-1 Computer Science: Algorithm Design - Trace Tables
I have also added some of my most popular posters to support and consolidate student understanding even more.
Purchase all these great resources in this single bundle and save over 40% on individual cost!
A bundle of Knowledge Organisers covering OCR GCSE Computer Science J277 both components J277/01 and J277/02. Includes all areas covered within the specification including:
1.1 Systems Architecture
1.2 Memory and Storage
1.3 Computer Networks, Connections and Protocols
1.4 Network Security
1.5 Systems Software
1.6 Ethical, Legal, Cultural and Environmental Impacts of Digital Technology
2.1 - Algorithms
2.2 - Programming Fundamentals
2.3 – Producing Robust Programs
2.4 – Boolean logic
2.5 – Programming Languages and Integrated Development Environments
Can be used as a revision tool, as part of a lesson, or as a differentiated resource.
Check out my shop for other resources on the J277 and J276 specifications
Within this unit of work, your students will learn to:
Understand different methods of sorting data within an array:
- Bubble sort
- Merge sort
Explain how both methods work.
Identify advantages and disadvantages of using both techniques.
Students will learn about how both sorting methods work through clearly presented explanations, pseudocode, diagrams and animations. Students will develop and consolidate their understanding through a range of tasks and activities including the creation of sorting algorithms using Python.
Although this unit of work has been created following the AQA GCSE 9-1 Computer Science specification, it is applicable to anyone who wants to learn about sorting algorithms.
Recommended prior learning:
KS4 Algorithm Design (Sequencing, Selection & Iteration): https://www.tes.com/teaching-resource/gcse-9-1-computer-science-ks4-algorithm-design-12044669
Data Types: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-data-types-12047021
Arrays: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-arrays-12044694
Subroutines: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-subroutines-12047070
Within this unit of work, your students will learn to:
To understand different methods of searching data within an array:
Linear search
Binary search
Explain how both methods work.
To identify advantages and disadvantages of using both techniques.
Students will learn about how both searching methods work through clearly presented explanations, pseudocode, diagrams and animations. Students will develop and consolidate their understanding through a range of tasks and activities including the creation of searching algorithms using Python.
Although this unit of work has been created following the AQA GCSE 9-1 Computer Science specification, it is applicable to anyone who wants to learn about searching algorithms.
Recommended prior learning:
KS4 Algorithm Design (Sequencing, Selection & Iteration): https://www.tes.com/teaching-resource/gcse-9-1-computer-science-ks4-algorithm-design-12044669
Data Types: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-data-types-12047021
Arrays: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-arrays-12044694
Subroutines: https://www.tes.com/teaching-resource/gcse-9-1-computer-science-algorithm-design-subroutines-12047070
This 11-slide powerpoint explains the basics of using and understanding Python coding language to create your own code. Key words and features of Python coding language are explained with examples of real Python programs.
All information is relevant to OCR GCSE 9-1 Computing from 2016.
Within this short unit of work, students will learn the following:
To understand why subroutines are used.
To explain the difference between a procedure and a function.
To explain the purpose of a local and global variable.
To understand how to write a subroutine.
Learning is consolidated with a series of differentiated subroutine algorithm tasks that challenge students on their understanding of algorithms and subroutines.
It is highly recommended that students complete the Rob-Bot Resources KS4 Algorithm Design unit of work before completing this unit.
A comprehensive revision guide for the TCP/IP unit from GCSE Computing 9-1 2017. Contains a full explanation of the TCP stack including individual components, a diagram of the stack, and flashcards to help memorise the function of each component, and definitions for key terms.
Learn how to record information onto trace tables with this great resource!
Within this unit of work students will learn:
What a trace table is and how they are used.
How a trace table is used to record changes using the following algorithm techniques;
* Sequence
* Selection
* WHILE loop
* FOR loop
* REPEAT loop
* Arrays
There are a range of different trace table activities to complete, with solutions also included!
**It is recommended that students complete the following units prior to attempting this unit of work:
GCSE 9-1 Computer Science: KS4 Algorithm Design
GCSE 9-1 Computer Science: Arrays**
This worksheet has the types of ways in which vulnerabilities could be identified and prevented. Student have to complete the worksheet by describing how the methods work and how it increases the security.
This strong set of revision notes is the textbook, but simplified, making for much easier reading, shorter length but still packed with knowledge capable of getting your students the highest grades.
It explains which chapters are in which paper and the skills needed.
Using colourful tables and labeled diagrams, this short powerpoint explains the basics of binary logic, truth tables and AND, OR and NOT logic gates.
Relevant to OCR GCSE 9-1 Computing from 2016.
Let’s Do It Activities
Designed as lesson starters for component 2, this free resource is from the Algorithm set.
The set, on sale for £4, shows the sort/search methods in the 9-1 specification, illustrated through worked examples and a suggested approach to three practice questions that students can work on independently.
In my lessons, I will have a folder with the solutions in so that students can self-mark once they have completed the activity.
Thanks for interest in this resource.
A workbook covering the whole of the AQA GCSE Computer Science course. Each section has a combination of theory and questions. In class we use it to help students struture their notes and all students are provided with the workbook at the start of the year.
Depending on your version of Word, occasionally the formatting may be slightly off-kilter with some information jumping between pages. So it is worth double checking before it goes to print - I learnt that the hard way!
I have created a SOW that goes into two strands.
One for practical (programming) and one for theory. What I do is deliver theory one week and practical the next.