doc, 2.38 MB
doc, 2.38 MB
ppt, 5.02 MB
ppt, 5.02 MB
1. An odd one out starter, requiring pupils to explain why they've chosen each odd one out (the sets of animals are totally random so there's no specific correct answer - the idea is that pupils use their language skills to identify an odd one out and explain why, i.e. looking at things like gender, spelling, pronunciation, etc.) 2. A logic puzzle, in which pupils have to understand the Spanish clues and use them to decide which person owns which pets.
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joannagb

9 years ago
5

sbutt66

12 years ago
5

angiekw

12 years ago
5

muy util gracias

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