AI, gamified and flipped classroom in Finland

Finland’s new national curriculum emphasizes the use of technology and group work. Games can offer an interactive and exciting content to learners and promote co-operation in learning. Pedagogy, a digital game and videos supported the collaborative learning in the classroom and the whole school. Instead of using a book, pupils were playing a mathematics learning game.

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Created: Feb 15, 2018

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Creative Commons "Sharealike"

Creative Commons "Sharealike"