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Escape rooms harness the natural competitive nature of middle-school students to encourage them to work cooperatively and to use critical thinking and comprehension skills to complete a series of tasks which allow them to succeed.

This product features four puzzles that must be solved to “escape”. One puzzle is simply an informational text about Veterans Day, along with comprehension questions. There is also another brief reading passage that contains clues for a second lock. The third lock requires students to unscramble letters to make three words that have to do with Veterans Day. The fourth puzzle requires students to do a little research and reasoning to correctly order seven American wars. The product gives both digital and non-digital options, or a combination of both.

To use the digital version, students (or each group of students) need access to a device that has Internet capabilities. The teacher gives students a link to a private website that requires them to read and search for clues to unlock four different types of locks.

The non-digital option allows the teacher to print out the reading passage and puzzles and give one set to each student, or each group of students. The students can then go to the website to enter their answers, or simply write the lock codes down on their response sheet for easy checking.

The packet also includes an optional certificate that can be given to successful students.

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