ICT Unit - C-Tech - Unit 32 - Principles of Game Design
Cambridge technicals - ICT - Unit 32 - Understand the Principles of Game Design - Complete guide, worksheets and delivery materials. \nFor more help and additional materials email me at: enderoth@hotmail.com or go to my website at www.enderoth.com for this and 23 other Units.

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  • Unit 32 - LO1 - Understand the Principles of Game Design.pptx
  • Unit 32 - LO2 - Be able to generate ideas for a game concept.pptx
  • Unit 32 - LO2 - Project Planning Template.pptx
  • Unit 32 - LO2 - Task 6 - Storyboard 1.jpg
  • Unit 32 - LO2 - Task 6 - Storyboard 2.docx
  • Unit 32 - LO3 - Be able to prepare game design documentation.pptx
  • Unit 32 - LO4 - Be able to present a game concept to stake holders.pptx
  • Unit 32 - Understand the Principles of Game Design - Assignment Checklist.docx

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Created: Aug 25, 2014

Updated: Oct 2, 2015

Project/Activity

pptx, 1 MB

Unit 32 - LO1 - Understand the Principles of Game Design

Project/Activity

pptx, 2 MB

Unit 32 - LO2 - Be able to generate ideas for a game concept

Project/Activity

pptx, 850 KB

Unit 32 - LO2 - Project Planning Template

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Creative Commons "Sharealike"

Creative Commons "Sharealike"