pdf, 4.56 MB
pdf, 4.56 MB
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jpg, 221.72 KB
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jpg, 210.34 KB
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jpg, 197.98 KB
The Jamestown Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about the colony of Jamestown. Sometimes students just need a day of movement around the room!

The Jamestown Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to defend Jamestown! The codes include ciphers, Morse code, cryptograms and a final 4 digit combination based on the decoders/clues.

Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about the Jamestown settlement. The use of secret code will keep your students engaged while competing to find the final 4 digit combination. No props needed!! Students can report the final code/combination to you. If you wanted to, you could purchase a 4 digit lock that you program, but is not necessary at all!

The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes.

You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included.

An answer key and teacher directions are provided.
Time needed: 30-60 minutes

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