Without a Trace: Gone Boy Gone Breakout EDU Edtion
"I've seen lonely times when I could not find a friend,
but I always thought that I'd see you again."
-Fire and Rain (James Taylor)

IMPORTANT: This is the Breakout EDU version of my Playing with Fire lesson guide for motivating teenage writers, found in my educational store.
Playing with Fire: Literary Activities to Inspire Students in the Digital Age

One does not have to do my original Playing with Fire lesson guide, in order to complete the Breakout version. That is completely optional. The students will have a blast either way!

Additionally, embedded in the pdf guide is a simple 12 minute overview of some helpful hints in how to run the experience. It by no means is the only way to run this exciting activity, just some suggestions as to how I conduct this in my own classes.

For this experience, the teacher must purchase a Breakout EDU kit found at http://www.breakoutedu.com/

This Breakout EDU lesson teaches critical thinking, teamwork, complex problem solving, and most importantly, is just plain fun!

Without a Trace stems from the background story of the game, Firewatch, by Campo Santo. Having a difficult time coming to grips with his wife’s demise, Henry takes a job as a fire lookout at the Two Forks lookout at the Shoshone National Park, in Wyoming. His boss or supervisor is named Delilah, whom Henry can communicate with via handheld radios. In one of their conversations, Henry learns of the disappearance of a young boy a few years back, in the same national park, which is the basis for the Breakout mystery!

It's important for the teacher to keep in mind . . .
♦ Students must have access to one computer with a USB port.
♦ It is imperative that the teacher looks through the guide to get comfortable with the materials, etc.
♦ It is a good idea for the teacher to do a dry run before having their students take part in the Without a Trace Breakout session.
♦ Every class is different; it is up to the teacher as to what works best in their classroom. The amount of time, assistance, and/or prompting will vary depending on the students taking part.

As a side note, I run this program with my classes, which range from 30 - 36 students without any problems. They love it!

The key, as an educator, is to be willing to go out of one’s comfort zone and be ready to try something new and innovative. If the results mirror my own classroom, you will be pleased at the student's ability to improve their thinking and collaborative skills.

Note: To see my students take part in one of my Breakout experiences, one may go to the following link: https://youtu.be/n15XfK0KOpk
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Created: Jan 7, 2017

Updated: Feb 22, 2018


pdf, 16 MB


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