These plans were used with a small combined year 1/2 class so activities may need to be differentiated further for larger groups. I have borrowed a lot of ideas from others and hope that these will be useful. I have also uploaded all the other blocks/units as well.
Full two weeks D1 planning for year 3. Adapt for your class as you wish.
I have also uploaded my whiteboard flipchart but I cannot open it on this computer to check if it is ok so I do hope it is of use.
I have also just uploaded some of the time resources I made for the second lesson in the second week. They can be used as general time resources though too.
The pupils have to tally red, blue, green and yellow cars as they fly past in the presentation.
This has proved a popular resource at both schools I have taught, particularly with lower ability classes
Featured in the TES Newsletter. Adventure game in which students answer probability questions in order to rescue a princess. PLEASE REVIEW / COMMENT. There are 5 sections, each with 2 topics. They have 4 attempts at each topic, if they get all 4 wrong, the game ends and they will have to start again. The 5 sections are: OR and AND questions, complementary events, combined events (inc. 'exactly' questions and 'at least' questions), conditional probability. Go to my profile page and check out my other games.
RECOMMENDED by the TES panel. Adventure game in which students answer averages questions in order to progress through a haunted house. PLEASE REVIEW / COMMENT. There are 8 questions on mean, median, mode, mean and median from ungrouped and grouped frequency tables. Go to my profile page and check out my other games.
I created this code breaking maths lesson for an Ofsted observation. The children thoroughly enjoyed it and had so much fun (whilst still learning).
The children are told that they have been selected by the local police to solve a crime. Unfortunately, all of the money from the school office has been stolen and an artist impression of the suspects has been provided. The children must crack the secret police codes to elimate the innocent suspects (cross them off) and reveal the final two suspects. Once this has been completed the last clue is placed on the IWB. Children get a reward for helping the police!
I have differentiated the 4 ways questions (HIPPO - the highest, MOUSE - the second highest, HA - third highest, LA - lowest) but they could be adapted to any year group! I have also included the lesson plan and PowerPoint to help clarify the task. Enjoy!
1st answer = MAN
2nd answer = HAT
3rd answer = BEARD
4th answer = GLASSES
5th answer = MOUSTACHE
6th answer = GINER
2 SUSPECTS LEFT = Kenny and Eric
THIEF IS = KENNY
*PLEASE NOTE I HAVE ADDED 2 ADDITIONAL DIFFERENTIATED SHEETS AND A POWERPOINT*