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Programmer's Paradise

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Computer Science resources for KS3-4, with a focus on programming. Programming resources include Scratch, Microbit, Small Basic and Visual Basic for now, with other languages potentially in the future, such as C#. I have worked with the AQA specification throughout my teaching career and so these resources will be suitable for anyone teaching the new AQA spec. Please review any resources, suggestions are welcome for improvements etc.

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Computer Science resources for KS3-4, with a focus on programming. Programming resources include Scratch, Microbit, Small Basic and Visual Basic for now, with other languages potentially in the future, such as C#. I have worked with the AQA specification throughout my teaching career and so these resources will be suitable for anyone teaching the new AQA spec. Please review any resources, suggestions are welcome for improvements etc.
Exam Style VB.NET Questions (AQA GCSE)
MrHawes8MrHawes8

Exam Style VB.NET Questions (AQA GCSE)

(0)
These questions are used to help students practice longer coding questions that they will encounter in GCSE exams. Where pseudocode is used, the style is based on AQA, and each question comes with a mark scheme showing where marks are scored. This set contains 8 pseudocode questions and mark schemes for each. In separate uploads I have the powerpoint used in lessons to help deliver specific lessons which build up towards answering the longer pseudocode questions in this set. The order I used them (with the intent of increasing difficulty as we went along): 1 - Phone Bill Calculator 2 - Note Changer 3 - Swimming Pool 4 - Guessing Game 5 - Substring and Functions 6 - Sports Day Function 7 - Linear Search Array 8 - Inverting Image (2D array)
AQA GCSE VB.NET Exam Style Question and Powerpoint 6
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 6

(0)
This is the sixth in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
AQA GCSE VB.NET Exam Style Question and Powerpoint 5
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 5

(0)
This is the fifth in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
AQA GCSE VB.NET Series of lessons - exam style questions, mark schemes and powerpoints
MrHawes8MrHawes8

AQA GCSE VB.NET Series of lessons - exam style questions, mark schemes and powerpoints

8 Resources
This is a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question. The programming content for each lesson is as follows: Input/Output Selection Multiple Selection statements Indefinite Iteration Substrings and functions Functions Arrays 2D Arrays
AQA GCSE VB.NET Exam Style Question and Powerpoint 7
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 7

(0)
This is the seventh in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
AQA GCSE VB.NET Exam Style Question and Powerpoint 2
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 2

(0)
This is the second in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
AQA GCSE VB.NET Exam Style Question and Powerpoint 4
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 4

(0)
This is the fourth in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
AQA GCSE VB.NET Exam Style Question and Powerpoint 3
MrHawes8MrHawes8

AQA GCSE VB.NET Exam Style Question and Powerpoint 3

(0)
This is the third in a series of eight VB.NET programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
KS2 / KS3 Scratch Assessment
MrHawes8MrHawes8

KS2 / KS3 Scratch Assessment

(0)
This assessment is similar but more advanced than the introductory Scratch unit assessment in my shop, and includes questions on subroutines and variables as well as algorithms, sequencing, selection and iteration. This is aimed at students who have completed two units of Scratch.
Input and Output Devices KS3 lesson including homework
MrHawes8MrHawes8

Input and Output Devices KS3 lesson including homework

(0)
This resource includes a PowerPoint presentation, starter worksheet (designed to be readable when printed A5 size), and homework sheet (A4). The lesson builds on hardware components and looks at input and output devices. The lesson is the third in the 'How a Computer Works' topic.
Computer Systems Lesson KS3
MrHawes8MrHawes8

Computer Systems Lesson KS3

(0)
Included in this resource is a PowerPoint, information sheet for students to answer questions about computer systems, and another PowerPoint mix and match activity which the students can use on their computers. This is the first lesson in the How a Computer Works topic.
Exam style pseudocode questions (AQA)
MrHawes8MrHawes8

Exam style pseudocode questions (AQA)

(0)
These questions are used to help students practice longer pseudocode questions that they will encounter in GCSE exams. The pseudocode style is based on AQA, and each question comes with a mark scheme showing where marks are scored. Again, this is based around AQA’s mark schemes (i.e. awarding marks for including selection, for example). This set contains 8 pseudocode questions and mark schemes for each. In separate uploads I have the powerpoint used in lessons to help deliver specific lessons which build up towards answering the longer pseudocode questions in this set. The order I used them (with the intent of increasing difficulty as we went along): 1 - Phone Bill Calculator 2 - Note Changer 3 - Swimming Pool 4 - Guessing Game 5 - Substring 6 - Sports Day 7 - Linear Search Array 8 - Inverting Image (2D array)
CPU Lesson KS3
MrHawes8MrHawes8

CPU Lesson KS3

(0)
This resource consists of a PowerPoint presentation giving information about the CPU. It also has links to youtube and revision games to play at the end. This is the fourth lesson in the 'How a Computer Works' topic.
GCSE Sound File Size worksheets (A5)
MrHawes8MrHawes8

GCSE Sound File Size worksheets (A5)

(7)
Two worksheets, the second harder than the first, which can be printed in A5 size. Suitable for GCSE students learning about sound and can build towards practice exam questions. Answers are included in a separate file.
Storage KS3 Lesson
MrHawes8MrHawes8

Storage KS3 Lesson

(0)
This resource contains a PowerPoint presentation to introduce different types of storage, another containing questions for the main activity (each will need to be printed for each team), and information sheets for the students to research the answers to the questions. It is best to keep these on the computer, rather than print them for each student. For the main activity, students team up in 3s, and take the first question from the teacher. They use the information sheets to find out the answer, write it down and then bring it up to check with the teacher. If correct, they hand back the first question and take the second. If incorrect, they go back to find the correct answer. The winning team is the first to answer all 10 questions. Questions and answers are also included in a text file for easy access for the teacher. This is the eighth lesson in the topic 'How a Computer Works'.
Hardware Components Lesson KS3
MrHawes8MrHawes8

Hardware Components Lesson KS3

(0)
This PowerPoint can be used to show students the components that go inside a computer. I used a laptop disassembly to go along with this, but have left in slides including images of the different components so it can be used without. Following this the students go online to look at important features of each component, and how they work to make the computer as a whole work. This is the second lesson in the 'How a Computer Works' topic.
Storage Lesson 2 KS3
MrHawes8MrHawes8

Storage Lesson 2 KS3

(0)
This lesson is the ninth in the 'How a Computer Works' topic. It includes a PowerPoint presentation for the teacher to talk through each type of storage, which can build on the main task in the previous lesson. Towards the end the students can create a table to fill in information about each type of storage. There is also a template for this included for weaker students.
GCSE Bubble Sort Programming Lesson
MrHawes8MrHawes8

GCSE Bubble Sort Programming Lesson

(0)
Included is a presentation reviewing the Bubble Sort method, and an interactive Excel activity that can is self-marking and can give students immediate feedback. There is also a help sheet for anyone who has missed the Bubble Sort theory or needs help with the activities, and differentiated instructions for writing a Bubble Sort program (I used Visual Basic but the code hints could be adapted to another language quickly). I have also included the lesson plan that I used for a lesson observation. There are notes on AfL and differentiation included in the plan.
Microbit Board Game Project
MrHawes8MrHawes8

Microbit Board Game Project

(0)
This resource was used for Year 7 Computing following a unit involving learning about variables, selection, iteration and random number generation using the Microbit. They loved playing the game, especially as they helped to create it! The idea is to have them use the Microbit as part of the board game. They will program in a dice function for shaking the Microbit, and other features for when they press Button A or B. The game works similarly to Snakes and Ladders. Button A moves the player either forwards or backwards, 6, 4, or 2 spaces (picked randomly by the program), and Button B moves the player up or down by flashing up to 3 up or down arrows (again randomly). Instructions were given via a worksheet, where the first page (two of the tasks) were given in the first lesson and the final one was given at the start of the second. When they had finished their program they could then download it to the Microbit and play their game. My students ended up with between 10-25 minutes playing time depending on how quickly they programmed their game. They can provide their own playing pieces from pencil cases etc. and the board is provided (A4 printout is fine). The code is in the screenshots in the PowerPoint slides and can be made up quickly.
How a Computer Works Revision Lesson KS3
MrHawes8MrHawes8

How a Computer Works Revision Lesson KS3

(0)
This is the tenth and final lesson in the 'How a Computer Works' topic, and includes a worksheet, online quizzes and games for students to play to revise everything from the previous lessons.