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As we are a team of individuals from a variety of industries, our resources are unlike any others. We are a collaboration of teachers, heads of departments, deputy head teachers, graphic designers, software engineers, small business owners, web designers, media consultants, digital marketing consultants and game designers. Our resources are not only planned to meet all requirements of the specifications but also have real-world contexts other companies just can not compete with.

As we are a team of individuals from a variety of industries, our resources are unlike any others. We are a collaboration of teachers, heads of departments, deputy head teachers, graphic designers, software engineers, small business owners, web designers, media consultants, digital marketing consultants and game designers. Our resources are not only planned to meet all requirements of the specifications but also have real-world contexts other companies just can not compete with.
BTEC Digital Information Technology Learning Aim A1

BTEC Digital Information Technology Learning Aim A1

This unit covers learning aim A1 and is the first five lessons of the BTEC Digital Information Technology qualification. We have broken this down into the following Presentations: Definitions of user interface Basic user interfaces Complex user interfaces Choosing the correct interface Hardware and Software and how it affects an interface These have been broken up with directed class work during them so you can break them into as many lessons are you need. This comes with an** 18 page work book**.
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Changes in Energy GCSE AQA Physics Unit 1 Section 1.2

Changes in Energy GCSE AQA Physics Unit 1 Section 1.2

A presentation and accompanying learning companion activity for teachers to teach students about kinetic energy, gravitational potential energy, and elastic potential energy. Worked examples, students activities of varied difficulty, and all answers are provided. Also includes calculations working between energy types. Special offer introductory price.
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Photoshop Introduction

Photoshop Introduction

This resource has been created by a team of our graphic designers and teachers to ensure that students are taught the correct methods to set up Photoshop for design work. The presentation uses embedded videos to help show the students how to use some of the advanced features to set up a Photoshop file. These include: Layers and layer stack Smart guides Active guides Object snapping This is ideal for any students on the BTEC Creative imedia course or the NCFE Graphic Design course.
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Variables in Python

Variables in Python

This activity this aimed at KS3 and KS4 students, it is ideal for class exercises or an extended homework. The focus of the exercises are: How to create a variable in Python How to assign a variable value in Python How to change a variables value in Python How to allow an end user to assign a value to a variable in Python Build understanding by reading code which has been written in Python or just in text.
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Data Representation Practice

Data Representation Practice

This activity this aimed at KS4 students, it is ideal as an extended homework task or a class task to help teach: Binary, Denary Hex conversions Binary additional File size conversions
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IF, ELIF and Nested IF in Python

IF, ELIF and Nested IF in Python

This activity this aimed at KS3 and KS4 students, it is ideal for class exercises, revision or an extended homework. The focus of the exercises are: What an IF statement is. How to program an IF statement. What different Boolean operators there are. What an ELIF statement is. How to program an ELIF statement. What a Nested IF statement is. How to program a Nested IF statement. The code for the basic extension task has been provided to demonstrate to students what would be expected. As Python files cannot be uploaded to TES, the code has been copied onto a Word document.
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BTEC Digital Information Technology Learning Aim A1

BTEC Digital Information Technology Learning Aim A1

This unit covers learning aim A1 and is the first five lessons of the BTEC Digital Information Technology qualification. We have broken this down into the following Presentations: Definitions of user interface Basic user interfaces Complex user interfaces Choosing the correct interface Hardware and Software and how it affects an interface These have been broken up with directed class work during them so you can break them into as many lessons are you need. This comes with an** 18 page work book**.
Rethink_Education
Photoshop Introduction

Photoshop Introduction

This resource has been created by a team of our graphic designers and teachers to ensure that students are taught the correct methods to set up Photoshop for design work. The presentation uses embedded videos to help show the students how to use some of the advanced features to set up a Photoshop file. These include: Layers and layer stack Smart guides Active guides Object snapping This is ideal for any students on the BTEC Creative imedia course or the NCFE Graphic Design course.
Rethink_Education
BTEC Creative iMedia R081

BTEC Creative iMedia R081

This resource introduces R081. In this the students will gain an understand of: Mood boards Mind maps Visualisation diagrams This resources comes with a learning for the students to be able to evidence any of the work they have produced.
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Changes in Energy GCSE AQA Physics Unit 1 Section 1.2

Changes in Energy GCSE AQA Physics Unit 1 Section 1.2

A presentation and accompanying learning companion activity for teachers to teach students about kinetic energy, gravitational potential energy, and elastic potential energy. Worked examples, students activities of varied difficulty, and all answers are provided. Also includes calculations working between energy types. Special offer introductory price.
Rethink_Education
Flowgorithm Exercise

Flowgorithm Exercise

This exercise is aimed at KS3 students that have a basic understanding of Flowgorithm. It can also be used to help students studying GCSE as a simple assessment. It is ideal for a class task or as an extended homework task. Once students have completed this they should have a firm understanding of: Concatenation using Flowgorithm Selection using Flowgorithm
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Computational Thinking

Computational Thinking

This lesson introduces the idea of Computational Thinking. It teaches students the fundamentals that are used throughout the GCSE Computer Science topic. This can be taught to KS3 or KS4 and is the first lesson of six within this package. This lesson covers decomposition, pattern recognition, abstraction and algorithms. The exercises then help students practice their understanding before moving onto flowcharts.
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Variables, Data types, Input and Selection

Variables, Data types, Input and Selection

This lesson is ideal for helping students use Flowgorithm. It introduces the concepts of variables and data types in Flowgorithm. This can be used at KS3 and KS4 as an introduction to programming. The students will create two flowcharts during this lesson: 1) A very simple one that uses inputs 2) A grade calculator that takes input from the user. Once students have completed this lesson they will be able to use Flowgorithm to: Get the user to enter an input. Use concatenation. Make decisions based on user input. This includes a paper based exercise for the students to use in class or it can be used as homework.
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Energy Stores and Systems GCSE AQA Physics Unit 1 Section 1.1

Energy Stores and Systems GCSE AQA Physics Unit 1 Section 1.1

A presentation and accompanying learning companion activity for teachers to teach students the key energy stores in AQA unit 1 on energy. It also introduces students to the concept of work done, and asks them to consider energy transfers between energy stores using the concept of work done. Special offer introductory price.
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Data types in Python

Data types in Python

This activity this aimed at KS3 and KS4 students, it is ideal for class exercises or an extended homework. The focus of the exercises are: Recapping the key data types that are used in Python for their GCSE. Practice fill in the gap questions based on those data types. Explaining how data types are used in relation to a chunk of code. Using keywords in their answers for good practice. Understanding concatentation and how it is used with different data types.
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