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TES iboard creates engaging resources across the curriculum, both printable and interactive. Find our resources here on TES (via curriculum categories) or on our dedicated site (see weblink). TESiboard-resources provides FREE samples of printable resources ... with links to follow if you'd like to see more.

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TES iboard creates engaging resources across the curriculum, both printable and interactive. Find our resources here on TES (via curriculum categories) or on our dedicated site (see weblink). TESiboard-resources provides FREE samples of printable resources ... with links to follow if you'd like to see more.
KS1 2D SHAPE - Catherine Wheels
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KS1 2D SHAPE - Catherine Wheels

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This pack focuses on 2D shapes, for a fun numeracy lesson with a firework theme - ideal for Diwali, Bonfire Night or Chinese New Year. Included is a detailed lesson plan, plus both interactive and printable resources to support learning. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 DATA HANDLING - Fireworks
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KS1 DATA HANDLING - Fireworks

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This pack focuses on data handling, with a firework-themed lesson - ideal for Bonfire Night, Diwali or Chinese New Year. Using an interactive firework display, pupils create a block graph based on the fireworks in the display. Pupils then create their own graphs or pictograms to present their own outcomes. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 SCIENCE / NON-FICTION - Plants and Trees
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KS1 SCIENCE / NON-FICTION - Plants and Trees

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This information / explanation pack contains everything you need to know about plants. The dependencies explanation book takes a simple look at the dependence of animals on plants and vice versa. Further activities take a more encyclopaedic approach, with information texts that detail different types of plants as well as their parts. An 'Information Sheet Maker' (which can also be used for a leaflet) is ideal for non-fiction writing. It has several writing frames and the ability to include pictures from the library as well as to add fact or caption boxes. A series of resources are related directly to the lifecycle of a sunflower - ideal for writing a cyclical explanation text. Completing the pack are labelling and sorting activities. See the Overview document for further details of all resources. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
Seasons
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Seasons

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Great for the start of a new season! The differentiated information texts promote discussion about seasons and weather, and the effect of seasons on the life of plants, animals and birds. The KS1 Cyclical Ordering document has cards to cut up, match image, title and description and put into order. The Science document, for KS2 pupils, explains the science behind the seasons. These resources are part of complete Seasons and Weather Topics for both KS1 and KS2. Use as standalone resources, or explore further on the TES iboard site: www.iboard.co.uk/search/type/tools/keywords/seasons
KS2 SCIENCE - Space and Planets
TESiboard-resources

KS2 SCIENCE - Space and Planets

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All of our space and planets activities in one place! Find out about space exploration, and our solar system and its planets, using the information texts. These are presented in different formats, such as an interactive book, a glossary and a mock website. Using the facts learned, pupils can go on to try a range of sorting, classifying and data handling activities that focus on planets. For writing tasks, try our Information Sheet Maker - this has pre-loaded images which pupils can annotate with their own labels. Finally, for a bit of galactic fun, try our Space Hunt game! See the Overview document for more details on the activities. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
Sikh Bandi Chhor
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Sikh Bandi Chhor

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Around the same time as Hindu Diwali every year, Sikhs celebrate their own Festival of Light: Bandi Chhor Diwas (Liberation Day). This is sometimes known as Sikh Diwali but it is a separate festival. The document tells the story of the Sixth Guru, Guru Har Gobind, and the origins of the Sikh festival. For Hindu Diwali resources, including an interactive book on both Diwali and Bandi Chhor, click here: http://www.iboard.co.uk/teaching-tools/tool/diwali-topic-pack
Hare and Tortoise
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Hare and Tortoise

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Beautifully illustrated storybooks of the classic Aesop's Fable of the Hare and the Tortoise. Slow and steady wins the race! Our retelling of the tale is pitched at two reading levels, for differentiation purposes: the Early Reader is simply-written, for emerging readers; Level A has longer, slightly more detailed text. The PDF versions use Sassoon Infant font. Access further traditional tales from TES iboard here: www.iboard.co.uk/teaching-tools/tool/traditional-tales-story-time Please leave a comment if you find the resources useful.
MONEY - Interactive Toolkit (Australian Currency)
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MONEY - Interactive Toolkit (Australian Currency)

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Useful IWB tools for explaining concepts, and assessing understanding, in a money context. Coin Comparisons: Drag and drop coins onto the screen to quickly set up calculation scenarios. For example: Which group of coins has the greatest value? What is the difference between these two groups of coins? What is the total of all these coins? Make this amount (e.g. 85c) with as few coins as possible. Money Machine: An open-ended activity to facilitate a money investigation. Choose an amount to investigate and put the coin/token into the money machine to be exchanged into lower coins. The machine will produce all possible combinations, in a random order. Piggy Bank Tool: An interactive piggy bank for totalling and calculating difference. Choose a difficulty level for a series of problems to work through - or set problems in Teacher mode to explore counting and coin values. To model counting on and difference, click the peek button. Smash the bank to look at the coins used and print the report as a record. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 NARRATIVE - Fantasy Story Writing
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KS1 NARRATIVE - Fantasy Story Writing

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This pack is aimed at the 4-7 age group and includes two simple stories in the fantasy genre, together with supporting interactives. The story plots both follow a simple problem-resolution structure - the child characters visit a magical world and help the fantasy character(s) in some way, before returning to their own world. Using the existing stories as a model, pupils could write their own adventure, or a new episode that introduces a new fantasy character within the same story setting. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS2 NUMBER - Firework Shopping (7-9)
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KS2 NUMBER - Firework Shopping (7-9)

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This firework-themed pack contains a full lesson plan and resources, with a focus on using and applying number in multi-step problems - ideal for Diwali, Bonfire Night or Chinese New Year. Using an interactive firework packing activity, pupils choose combinations of fireworks that can be put in boxes, which will cost a chosen amount. Jottings and lists can be used to develop different combinations. Older or more-able pupils may extend to use systematic and logical approaches. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 MONEY - Next Steps
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KS1 MONEY - Next Steps

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A super pack of interactive resources for teaching pupils about money. The popular Interactive Piggy Bank Tool resource is a great starting point - simple coin counting, with the fun of smashing the piggy bank to reveal the total. It can be used to demonstrate many more calculation strategies including repeated addition and multiplication. Additional resources and documents support a full range of money calculation skills including totalling, paying and giving change. See the Overview document for further details of the resources and ideas. For younger or SEN children, try our pack 'Money - Getting Started.' Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 MONEY - Coins and Shopping (Australian Currency)
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KS1 MONEY - Coins and Shopping (Australian Currency)

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A 7 session unit that practises calculation skills within a money context, using Australian currency. This series of lessons covers adding and counting on skills to make totals. It covers adding up multiple-cost items to gain a total cost and extends into working out change. It has an emphasis on investigation and exploration where pupils try different coin combinations and decide which is 'best'. A final extension lesson for older pupils practises multiplication, addition and difference in context. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 SCIENCE - Minibeasts (Handling Data/Non-Fiction)
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KS1 SCIENCE - Minibeasts (Handling Data/Non-Fiction)

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It's time for pond dipping, turning up stones and shaking branches! Minibeasts are a great way to learn about bio-diversity, habitats, adaptation and interdependence. Minibeast Survey is a simple simulation of a minibeast hunt/survey. Use this (along with the Minibeasts Habitat Manager activity) to start pupils thinking about where in their local environment they might look for minibeasts. Writing templates are provided to organise the hunt and to show results. This pack then covers two bases: Firstly, it provides information books about different minibeasts. These are ideal for follow-up after a minibeast hunt. Supplementing this are a set of cloze activities that can be used to check understanding. Secondly, it provides materials relating to sorting and labelling. Pupils can use observable features or information they have found out, such as diet or habitat, to sort creatures in a meaningful way. See the Overview document for further details of all resources. Please note: This pack includes Flash-based interactive resources which may not work on some devices. For older children, try our KS2 pack on classification of minibeasts.
KS2 SCIENCE - Animal and Plant Lifecycles
TESiboard-resources

KS2 SCIENCE - Animal and Plant Lifecycles

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This pack contains explanation books, sequencing and writing activities for the five lifecycles of: mammal (hedgehog), plant (sunflower), amphibian (frog), insect (butterfly) bird (hen). See the Overview document for full details of the resources. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS1 MONEY - Getting Started
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KS1 MONEY - Getting Started

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These early money activities help pupils recognise coins and move them towards totalling. Coin Matching: A simple way to encourage coin recognition for younger or SEN pupils. Simply mirror the coins at the top by dragging appropriate matching coins into the hand. Pupils could be asked to count and total the coins as an extension. A follow-up activity, Totalling Coins, builds on this exercise. Paying with Coins: Find the right coins to pay. Is there more than one way to make the amount? Totalling Coins: An activity to find the total value of coins. Choose a level to play at, add up the coins and select the total from the drop-down. The following two teaching tools are useful for extending pupils with harder totalling activities: Coin Comparisons: Drag and drop coins onto the screen to quickly set up calculation scenarios. Piggy Bank Tool: An interactive piggy bank for totalling and calculating difference. Choose a difficulty level for a series of problems to work through - or set problems in Teacher mode to explore counting and coin values. To model counting on and difference, click the peek button. Smash the bank to look at the coins used and print the report as a record. The price label sheets and recording table can be used to support coin and price matching activities away from the computer. To progress to the next level of coin activities, try the pack Money - Next Steps. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
KS2 SCIENCE - Plants and Reproduction
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KS2 SCIENCE - Plants and Reproduction

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This information / explanation pack contains everything you need to know about plants. The lead book takes a detailed look at the dependence of animals on plants and vice versa. This includes descriptions of pollination, fertilisation and germination, and the role animals play in those processes. Further activities take a more encyclopaedic approach, with an information book that details different types of plants, as well as their parts. Ideal for a source of material for writing information or explanation texts, including diagram drawing. A 'Make your Own Information Book' (which can also be used for a leaflet) is ideal for non-fiction writing. It has several writing frames and the ability to add labels to the pictures in the library. Completing the pack are labelling and sorting activities. Please note: This pack includes Flash-based interactive resources which may not work on some devices.
MONEY - Adding and Difference (Australian Currency)
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MONEY - Adding and Difference (Australian Currency)

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Totalling Coins: An activity to find the total of coins. Choose a level to play at, add up the coins and select the total from the drop-down. Saving Pocket Money: Choose combinations of coins to add up to the target amount. Select a level to play at, then add coins to the piggy bank to reach the gift amount. Click the ? to see what is in the bank so far - giving the opportunity for difference questions. Click 'check' to look at the coins used. 'Try again' gives you the chance to make the same total using a different combination of coins. Pick and Mix: A shopping activity to explore various adding and subtracting strategies. Choose sweets from the jars and put them into the bag. Pull the till level and enter the total price using the keypad. Lastly, choose coins to pay with. This interactive allows a range of addition challenges to be set. Flip this activity to challenge pupils to spend within a budget - 'how could you spend all of your money?' Best Way of Paying: A paying activity which practises counting up. Place coins in different combinations to pay for a gift. Discuss 'what's the best way to pay?' The settings button allows you to 1) set the range of the gift prices 2) choose which coins to include. The activity also lends itself to investigations. Toy Shop: A problem solving activity, with a shopping context, to practise different calculation skills and strategies. Choose a selection of differently priced toys to make the total by putting them on the shop counter. Press the eye to reveal the total so far and the tick to get feedback on your choice. Ask 'can the total be made with a multiple of one toy?' or 'can you buy 3 different toys that make the exact total?' Great for class investigations! Correct Change: A change calculation activity. Use settings to choose a coin to pay with. Work out change (and discuss strategies for doing so), paying with the correct coins. Useful for modelling and practising difference calculations. Please note: This pack includes Flash-based interactive resources which may not work on some devices.