2 different approaches to delivering cash-flow. Both interactive, pitched at higher, and lower ability students. You could spend 4 lessons on this easily.
Presentation with the ways business ideas come about, then links to various articles and also Youtube videos. Students will complete the research worksheet after teacher lead presentation.
3.4.4.A2 Edxcel Game Theory withing the oligopoly area of the theme. Covers the prisoner dilemma and then in a similar way how business compete by using Game Theory analysis on price, innovation, release date, production etc… Complete with an exam question, a link to 5 multiple choice questions and a 12 mark question.
IF YOU DOWNLOAD THIS PLEASE LEAVE A COMMENT / REVIEW. I SHARE MY RESOURCES ITS ALL I ASK
Animated presentation on the various stlyes of leadership. This was used for AS students in China but will also be useful for KS4 students
A pretty basic PowerPoint, that covers required areas with a definition and some nice images to boot. By all means change and tailor this to suit the needs of your learners, I used this for Chinese students who’s language is not quite there yet, so it was kept simple, but effective. PLEASE REVIEW IT.
Hope t helps. Pat
IF YOU DOWNLOAD THIS REVIEW IT PLEASE, I share my resources its all I ask in return. a sheet of a4 images with titles, i.e. a penguin with the word resilience, then another card, that will explain this and mention other key words that could be used. Covers sample types, break even, leadership etc.. Perfect for revision. I have used this as a game where students play each other turning 2 cards over at a time in order to try and get a pair, by turning the image(title) and the explanation together, the one with the most pairs at the end wins. Feedback welcome :-)
IF YOU DOWNLOAD THIS PLEASE LEAVE A COMMENT / REVIEW. I SHARE MY RESOURCES ITS ALL I ASK Covers many areas of unit 1 AS busines. Break even, business plan, sources of finance etc.... Hope it is useful, plus the first 9 questions are from actual AS papers.
Starts off with a guess the hardware quiz, students do their best to get as many as they can, then they have a "Give On Get One" activity to see how many more they can get. Run through some answers. Then students do a digital mix and match activity that is self marking, and gives good opportunity for progress. We run though some answers with traffic light indicators. Then students use whiteboards, or blank paper to answer 3 questions relating to hardware, that they may not know. Fox task research for peer learning. Plenary is to ask both same and similar questions on the hardware, now they should be able to answer well.
I can't take all the credit for this as the mix and match resource was pulled off TES. Do check my other resources