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Dr. Erica Warren's Cognitive Remedial Materials

At the heart of Dr. Erica Warren’s approach is fun and engagement, and she designs all materials to ignite a love for learning. Dr. Warren offers a growing selection of diverse products that accommodate students with learning and attentional disabilities (through cognitive remedial tools), the general education population (with multisensory lessons), and "out of the box learners" who require tools to maximize potential. My newsletter: https://app.convertkit.com/landing_pages/69400

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At the heart of Dr. Erica Warren’s approach is fun and engagement, and she designs all materials to ignite a love for learning. Dr. Warren offers a growing selection of diverse products that accommodate students with learning and attentional disabilities (through cognitive remedial tools), the general education population (with multisensory lessons), and "out of the box learners" who require tools to maximize potential. My newsletter: https://app.convertkit.com/landing_pages/69400
Planning, Time Management and Organization for Success
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Planning, Time Management and Organization for Success

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This download offers 115 pages as a PDF document! Planning, Time Management and Organization for Success is my largest publication. It offers quick and easy approaches/handouts to mastering executive functioning skills for students. The areas of focus are writing, reading, memory strategies, test prep, planning for long term assignments, behavior modification materials, calendars, developing active learning and more. Materials range from Elementary through high school and college. Download the free preview to see listing of all the resources. Many students struggle with time management, organization and planning. Capable and intelligent learners can ruin their grades by: misplacing materials,forgetting to hand in assignments,leaving homework to the last minute, underestimating the time it will take to finish a task, failing to write down homework, leaving needed materials at home or school, neglecting to prepare for tests, failing to break down long-term assignments into reasonable goals, failing to prepare for midterms or finals, forgetting details, missing important notes or directions, losing stamina, misplacing materials, and rushing through homework. This download offer strategies and concrete manipulatives that help guide and support students so they can organize, manage time and plan (executive functioning skills) in all their academic areas. Executive functioning is a cognitive weakness that has recently been recognized in schools. However, many schools are still learning how to accommodate this population of learners. More and more students are described with this label and this download strives to offer these students strategies for success.
Show Don't Tell Descriptive Writing Game
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Show Don't Tell Descriptive Writing Game

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Show Don’t Tell Descriptive Writing Game is a multisensory game that helps players learn how to write descriptive paragraphs in a fun, engaging and interactive way. Players learn how to "show" instead of "tell" the reader with the use adjectives, action verbs, adverbs, similes, metaphors and personification to create thick, rich descriptions. It is available as a downloadable, printable PDF.
Show Don't Tell 2 Descriptive Suspense Writing Game
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Show Don't Tell 2 Descriptive Suspense Writing Game

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Show Don't Tell 2: A Descriptive Suspense Writing Game is an innovative way to help students have fun while mastering this writing skill. The purpose is to help players learn how to "show" readers with the use of leading words, a series of three sensory hints to build tension, as well as descriptive verbs, adjectives, adverbs, similes, metaphors, personification, alliterations and onomatopoeias. Instead of telling the story, players learn how to vividly describe a scene or scenario, expand their understanding and use of figurative language and grab the reader’s attention. What’s best, they will be playing a fun game and can compete against themselves or against others.
Inference Activities and Games: Learning the Fun and Easy Way
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Inference Activities and Games: Learning the Fun and Easy Way

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This is a comprehensive, 60 page down-loadable workbook. Fun, multi-sensory activities and inference games help students understand and master the complexities of implied meaning. First, inferences are taught through images. Later students work with slogans, metaphors and even play games. Eventually, sentences are encountered. This workbook also offers hidden inferences which are embedded in the activities. Images and slogans, for example, are offered that can help guide our students towards healthy living, kind actions and awareness of some of the many injustices we encounter around the world. Throughout education, much of our students energy does not go beyond the classroom. However, by offering assignments that have a positive message and can inspire action, learning can be both engaging and enlightening. Students love recognition, so let's show them how to pay it forward.
Place Value Game and Instruction: Place Value Panic
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Place Value Game and Instruction: Place Value Panic

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Place Value Panic is a fun and engaging way to teach and practice students about place value. My students absolutely love the manipulatives and many card games!! There are four possible levels of difficulty – beginners, intermediate 1, intermediate 2 and advanced. Therefore there are four sets of cards and 8 spinner boards (one is color and one in black and white). Each level has its own “spinner board” as well as “playing cards” that can be printed and even laminated. This product also comes with optional instruction ideas: Printable pages with color-coded place values and the use of bottle tops and pompoms help students conceptualized and play with the concept. The easiest game just works with ones, tens, thousands and hundreds and the hardest offers 13 place values from millions to millionths.
Literary Devices:Literary Techniques, Elements and Figurative Language
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Literary Devices:Literary Techniques, Elements and Figurative Language

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Mastering Literary Devices is digital download available as a PDF. The publication offers quick and easy, reproducible handouts that cover the 40 of the most common Literary Devices. In addition, the materials assists students in discriminating between Literary Elements and Literary Techniques, and it defines and offers examples of 16 kinds of figurative language. Furthermore, color-coded visuals and graphic organizers (in color and black and white) help to define the "big picture" and a multi-sensory handout will help students to learn the information. Lastly, a fun Literary Device game will help your students test their new knowledge.
Dyslexia Reversing Reversals:Orton Gillingham, sequence & tracking
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Dyslexia Reversing Reversals:Orton Gillingham, sequence & tracking

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Written by Dr. Erica Warren, an expert in multisensory learning, this 59 page workbook is great for struggling readers. Difficulties in discriminating letters and numbers, and even reversals of an image are common when children are faced with written language. Some also struggle with directionality - left from right and east from west. Although most children encounter this difficulty to some degree, some find this to be a pervasive problem. This download can help students that struggle with dyslexia, visual discrimination, sequencing, tracking, and image reversals to strengthen abilities through entertaining activities. This is a form of cognitive therapy that can be used by therapists, teachers and even parents. Here is the most recent review on Amazon: My youngest daughter has had vision therapy for over a year and still had issues with number and letter reversals, so her doctor suggested that we purchase this workbook. My daughter has much fewer reversals or if she does reverse something she sees it immediately and corrects the problem. Between the hours of vision therapy and this workbook, my daughter has gone from failing classes in school to being on the honor roll. Thank you!
Working Memory Hemisphere Integration and Attention Building Activities
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Working Memory Hemisphere Integration and Attention Building Activities

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Working Memory, Hemisphere Integration and Attention Building Activities for Optimal Learning is a 53-page digital downloadable workbook that provides fun, and innovative game-like activities that teaches students mindfulness and activates both hemispheres of the brain. In addition, this publication also develops attentional skills, mental flexibility, processing speed and memory. These brain games can be used learning centers, individual cognitive remediation, or warm-ups to get the brain integrated and activated.
Reading Games 2: Orton Gillingham Phonics Fun
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Reading Games 2: Orton Gillingham Phonics Fun

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Due to the popularity of my Reading Games, Reading Games 2 now offers more great Orton Gillingham or phonics based activities. This publication focuses on blending and spelling, and it will work with any reading program to make instruction both memorable and fabulously fun. With a variety of difficulty levels and game choices, these games can accommodate students of all ages - from elementary through highschool. This digital download offers over ten, colorful games that are ready to be printed and played. There was special attention to images, the game boards, spinners and cards.
Reading Games: Orton Gillingham - Phonics Fun
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Reading Games: Orton Gillingham - Phonics Fun

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This download offers 94 pages - two games boards, 11 games, and 17 printable decks. Many multi-sensory reading programs are available that are based on Orton-Gillingham methods. Programs such as Linda Mood Bell, Preventing Academic Failure (PAF), The Slingerland Multi-sensory Approach, The Wilson Reading Program, and Recipe for Reading (to name a few) offer well-defined reading programs that assist students in learning to read. Students often have to read long lists of words and undergo activities that many students find boring. Dr. Warren designed a series of games that enable students to practice the fundamental principles that are common to each of these reading programs. Through enjoyable, interactive games, parents, teachers and learning specialists can empower and engage frustrated learners. Enthusiastically, students can play with syllables and words as they use their reasoning abilities to directly apply the rules that are learning. As students progress they can play games that strengthen their abilities with syllable types, vowel combinations, syllabication, affixes, and compound words. All of the games are multi-sensory and can be administered in groups or one-on-one.
Mindfulness and Learning Bundle
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Mindfulness and Learning Bundle

3 Resources
The Mindfulness and Learning Bundle includes Dr. Erica Warren's popular publications: 1) Mindfulness Activity Cards for Developing Working Memory : Dr. Warren’s Mindfulness Activity Cards were created based on the current research on working memory, and they can be used in classrooms or therapeutic sessions to help develop working memory capacity and build community. In addition, they can be used to teach authentic dialogue and develop emotional intelligence. They are ideal for individual sessions, round table discussions, and circle groups. 2) Mindfulness Activity Cards for Developing Emotional Intelligence: Dr. Warren’s Mindfulness Activity Cards were created based on the current research on emotional intelligence and social emotional learning, and they can be used in classrooms or therapeutic sessions to help develop emotional intelligence, resilience, and community. In addition, they can be used to teach authentic dialogue and develop self esteem. They are ideal for individual sessions, round table discussions, and circle groups. 3) Mindful Visualization for Learning - This downloadable, 132-page, PDF document provides the research, activities and games that can instruct students on how to develop their visualization abilities for optimal learning. The publication also offers assessment tools, more than twenty game-like activities, instruction recommendations in all academic areas as well as vocabulary development. It is a comprehensive, multisensory resource that offers tools for success.
Executive Functioning Card Game: Memory Master
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Executive Functioning Card Game: Memory Master

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Memory Master is a fun game and cognitive remedial tool that strengthens executive functioning skills: working memory, management of distractions, attention to detail, stamina, response inhibition, as well as sustaining attention and mental shifting. For remedial purposes, Memory Master helps players learn to encode and recall a series of directives. Players pick a card and then hear the directives from the administrator. The player then "says it" (repeats back the directives), "sees it" (visualizes and adds sensory details to the directives) and then "shows it" (acts out the directives). After a distraction, players see what they can remember. For one to 4 players, this game can benefit students with ADHD, learning disabilities, executive functioning disorder as well as the head injured and the elderly. Memory Master is a fabulous way to strengthen the brain - while having fun! The research suggests that children are not born with executive functioning skills, however, they are born with the potential to develop them. Just like going to the gym strengthens the body, activities that exercise executive functioning skills improves mental capacity. According to the Center on the Developing Child at Harvard University, “When children have opportunities to develop executive function and self-regulation skills, individuals and society experience lifelong benefits. These skills are crucial for learning and development. They also enable positive behavior and allow us to make healthy choices for ourselves and our families.” Here is a video demonstration: https://www.youtube.com/watch?v=7PeBYnIYIRM
Multisensory Math Favorites Bundle
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Multisensory Math Favorites Bundle

8 Resources
The Math Favorites Bundle is a discount offering of Dr. Warren's most popular math downloads. All of these products offer multisensory methods and materials that bring fun and embedded memory strategies into math instruction. This bundle includes the following products: Angles Instruction Memory Strategies and Activities PowerPoint Digital Download Measurement Memory Strategies PowerPoint Digital Download Money Game Piggy Banking Digital Download Monster Long Multiplication Multiplication Digital Download Multisensory Multiplication and Division to Melodies Digital Download My Pet PEMDAS Digital Download Place Value Game and Instruction: Place Value Panic Digital Down Quantitative and Spatial Puzzles: Beginners Digital Download
Executive Functioning Card Games Bundle
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Executive Functioning Card Games Bundle

4 Resources
The Executive Functioning Games Bundle features Dr. Warren's four EF card Games: In or Out, No Match Penguins, Focus and Memory Master. All these games are fun and engaging for everyone, but they can also serve as cognitive remedial tools that strengthen executive functioning skills: working memory, management of distractions, attention to detail, stamina, response inhibition, as well as sustaining attention and mental shifting. The research suggests we are not born with executive functioning skills, however, we have the potential to develop these skills. Just like going to the gym can strengthen the body, these card games exercise executive functioning skills. According to the Center on the Developing Child at Harvard University, “When children have opportunities to develop executive function and self-regulation skills, individuals and society experience lifelong benefits. These skills are crucial for learning and development. They also enable positive behavior and allow us to make healthy choices for ourselves and our families.” I now have video demonstrations of each of the games. Focus: https://www.youtube.com/watch?v=5PH9f4c6Oqg In or Out: https://www.youtube.com/watch?v=GQyoiv8HTWM Memory Master: https://www.youtube.com/watch?v=7PeBYnIYIRM No Match Penguin: https://www.youtube.com/watch?v=x5EaO4mh2zQ
Working Memory Hemisphere Integration & Attention Activities - Beginners
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Working Memory Hemisphere Integration & Attention Activities - Beginners

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Working Memory, Hemisphere Integration, Sequencing, and Attention Building Activities for Optimal Learning - Beginners offers a 51-page, printable, PDF workbook that presents multisensory and innovative game-like activities that activate both hemispheres of the brain and teach students how to be mindfully present. This workbook also develops working memory, attentional skills, as well as mental flexibility. These "brain games" can be used by educational therapists as cognitive remediation or by teachers in learning centers, or daily warm-ups to get the brain fully integrated and activated. This workbook is appropriate for ages 5-8. If students have learning issues, they can also be used at an older age and if developmentally advanced - at a younger age
Abstract Thinking, Multiple Meanings and Critical Reasoning Workbook
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Abstract Thinking, Multiple Meanings and Critical Reasoning Workbook

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This 58 page workbook is packed with exercises that can be used in the classroom or for homework. The publication helps to teach and develop higher order language and mental flexibility through the use of mindful, multisensory activities that walk students through critical thinking and visualization techniques. Students will learn about multiple meanings, learn to distinguishing between abstract and concrete nouns, learn to analyze metaphors and similes and work with sayings and idioms. It was designed and student tested to be engaging and fun.
Free Short Vowel Game Puppy Party Sampling of Reading Board Games
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Free Short Vowel Game Puppy Party Sampling of Reading Board Games

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This is a favorite of all my reading students. Everyone loves Puppy Party! This freebie will introduce you to one of many board games that is available in my publication: Reading Board Games which focuses on for phonics and Orton-Gillingham based reading instruction. This particular game works on the short vowel sounds. As players practice their short vowel sounds and create words, they will collect puppy cards. The winner is the player with the most puppies!
Grammar Games Galore
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Grammar Games Galore

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Learning grammar can be a difficult and tedious process for many students. However, bringing the fun factor into the learning process can help to motivate and engage learners. Grammar Games Galore offers five, NEW, fabulously fun, card games that will help entice your students to master the different parts of speech. These games were designed for 3-7 grade students, but I often use them with my older students to help review these key concepts.