Computing definition posters

Computing definition posters

A selection of 20 computing definition posters, in high-resolution PDF format, for you to download and display in your classrooms and ICT suites. Further resources can be downloaded from here: http://computing-made-simple.co.uk/resources/
primarycomputing
A basic introduction to Linux

A basic introduction to Linux

The Raspberry Pi is usually used with the Raspbian operating system, which is a variant of Debian – a Linux distribution. The following guide is a very simple, first steps introduction to a few commands that can be used with a Linux system. It includes loggin in, changing directory, using a simple text editor, installing software and shutting down. Many other resources are available here: computing-made-simple.co.uk/resources/
primarycomputing
Flashing a LED with the Raspberry Pi

Flashing a LED with the Raspberry Pi

Unlike typical PCs the Raspberry Pi invites you to add external electronic circuits, components and devices. Learn how to use ScratchGPIO to flash a LED (light emitting diode) and then program a switch to turn it on and off. Many other resources are available here: computing-made-simple.co.uk/resources/
primarycomputing
Using a graphical interface with the Raspberry Pi

Using a graphical interface with the Raspberry Pi

For many users it would be nice to use the Raspberry Pi in the same way as they use Microsoft Windows or Apple’s OS X. Most people are used to using the windows, icons, menus and pointers (mice) – the WIMP paradigm. This simple guide will demonstrate how the Raspberry Pi can be used with a graphical interface. Many other resources are available here: computing-made-simple.co.uk/resources/
primarycomputing
HTML - How to make a website (Y6) Lesson 1

HTML - How to make a website (Y6) Lesson 1

Lesson 1 in a series of ten, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
HTML - How to make a website (Y6) Lesson 2

HTML - How to make a website (Y6) Lesson 2

Lesson 2 in a series of 10, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
HTML - How to make a website (Y6) Lesson 3

HTML - How to make a website (Y6) Lesson 3

Lesson 3 in a series of 10, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
Programming a coastal erosion quiz using if … else statements with Scratch

Programming a coastal erosion quiz using if … else statements with Scratch

This is an excellent activity for children to do while studying coastal erosion; not only will it improve their computer science skills but it will also develop / consolidate their understanding of erosion. The activity could be used as an introduction to ‘if … else’ statements in computer science or as part of a project to consolidate their understanding. Finally, this method of making a quiz can be used for any topic of your choice. Many more resources are available here: computing-made-simple.co.uk/resources/
primarycomputing
HTML and the Web:  A brief history

HTML and the Web: A brief history

What is the difference between the Internet and the World Wide Web? Who invented the Web and when? How are web pages made? Where are they stored? how do we access them? This and much more explained in this whistlestop history of HTML and the web. Taken from the first part of the HTML chapter in 'Primary Computing Made Simple' a book to help teachers get to grips with the new Computing curriculum. Available from here: computing-made-simple.co.uk/the-book/
primarycomputing
Programming a coastal erosion animation with Scratch

Programming a coastal erosion animation with Scratch

This is an excellent activity for children to do while studying coastal erosion; not only will it improve their computer science skills but it will also develop / consolidate their understanding of erosion. The activity could be used as an introduction to ‘loops’ in computer science or as part of a project to consolidate their understanding. Additionally the children will learn how to manipulate stage backgrounds and sprite costumes to create animations in Scratch. Lastly it will help the children to plan sequences of events using suitable time delays. Many more resources are available here: computing-made-simple.co.uk/resources/
primarycomputing
How to resize an image

How to resize an image

A brief explanation of how to resize images, for inserting into documents or webpages, using MS Picture Manager or MS Paint. Many more resources are available here: computing-made-simple.co.uk/resources/
primarycomputing