Andrew Otty

Mini rewards a treat for Super Mario and students

Praise and prizes can unlock classroom learning like the iconic video game series

Magazine article image

I hadn’t thought about video game hero Super Mario for years, except for a brief period when a group of Year 9s decided I resembled him. Over the last year though, the ubiquitous and delightful cultural nostalgia for the 1980s got me itching to track down a NES console and relive the princess-rescuing adventures of the plumber. When I found out you could download these old games on modern consoles, that was it; I lost a half-term holiday to Super Mario Bros. 3.

As a teacher of GCSE English resits and (it sometimes feels like) the policy’s lone cheerleader, I have to find a way to approach ...

Subscribe to continue reading

Get full access to our magazine to keep up-to-date with the latest education research, insight and analysis – including audio articles and back issues