Interactive PowerPoint show on Jerome BrunerQuick View
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Interactive PowerPoint show on Jerome Bruner

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This pps file can be uploaded onto your Moodle page or similar VLE, or even emailed out to learners. Learners can answer the quiz questions on this, watch a YouTube video on one slide, and prepare themselves for projects or exams on Bruner’s theory of learning stages.
LGBTQ+ Session, Induction, PrideQuick View
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LGBTQ+ Session, Induction, Pride

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This is adapted from a session designed for care workers working with LGBTQ+ service users. It can be used for pride month, or as an induction activity, or used as part of an Equality learning programme. There is a powerpoint, a video, a tarsia puzzle, missing words sheets, and a kinaesthetic activity on LGBTQ+ history.
Health and Social Care Induction/Careers day ActivitiesQuick View
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Health and Social Care Induction/Careers day Activities

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These activities are designed to introduce discussion and test pre-existing knowledge of HSC careers, settings, and sectors. There is a powerpoint to guide you through and eight paper based, and group based activities for learners to work through and expand on.
A Tarsia puzzle  on terms in Judaism for groups to cut out and solveQuick View
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A Tarsia puzzle on terms in Judaism for groups to cut out and solve

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I used this as an “assessment as learning” resource and now again as a revision tool. Groups working together, asking each other if they have seen a certain word or definition is what builds and secures learning. In addition, this can be done competitively with the fastest groups receiving reward points etc.
Child Development Y12 Theorists Quiz. Interactive PPT plus 2 moreQuick View
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Child Development Y12 Theorists Quiz. Interactive PPT plus 2 more

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An interactive multiple choice quiz on 13 theories and theorists of Child Development and Developmental Psychology. Suitable for Early Years programmes, child development, psychology etc Also included: A game called over my head. The learners stand at the front and face the classroom. The ppt is played and the learner has to press the “up” key on the keyboard. When they do, a theorists name will stop at the top of the screen. The rest of the class, or the learner’s own group, have to give clues as to which theorist is on the screen while the learner at the front guesses. The second bonus game is one where the theorists’ names have the vowels removed and the learners have to guess as fast as they can.