Scratch Planning for year 3/4
A comprehensive unit of work to teach Scratch computer programming to year 3/4.
Contains screen shots to support teacher knowledge.
Planning created for a teacher with no prior knowledge of teaching with Scratch - so very clear and detailed.
Sequence of lessons building to create their own single player games based on the concept of a Pacman.
Differentiation for less and more able learners identified.
End of unit assessment criteria included to support teacher knowledge and assessment of outcomes.