Gunpowder Plot decision making game
Students step into 1603 as a Catholic in England. Elizabeth I is dead, and James I’s promises of tolerance quickly vanish. Fines rise, priests are hunted, and fear spreads once more.
In this interactive decision-making game, students choose whether to resist, obey, or rebel, with every choice shaping their fate.
An immersive, ready-to-teach lesson for exploring Catholic persecution and the road to the Gunpowder Plot. This lesson could be used as a standalone lesson, or as the beginning of The Stuarts. It includes a starter quiz, the game, followed by a comprehension gap fill and plenary quiz.



