KS3/KS4 Python Programming Workbook – Scaffolded & Core Knowledge-Driven
Empower your students with this comprehensive Python Programming Workbook, designed specifically for Key Stage 3 learners but equally effective for Key Stage 4. Whether you’re introducing programming fundamentals or reinforcing key concepts, this resource is structured to support progressive learning through:
KS3Computational thinking and algorithms Workbook – Scaffolded & Core Knowledge-Driven
Empower your students with this comprehensive Computational thinking and algorithms Workbook, designed specifically for Key Stage 3. Whether you’re introducing algorithms or reinforcing key concepts, this resource is structured to support progressive learning through:
Core Knowledge Sections – Each lesson begins with clear, concise explanations of essential programming concepts, helping students build a strong foundation.
Built-in Scaffolding – Carefully sequenced examples and guided tasks support learners at every stage, gradually increasing in complexity to promote confidence and independence.
Project-Based Approach – Students apply their skills in meaningful contexts, culminating in a final assessment project that consolidates their learning.
Extension Tasks – Every lesson includes an optional challenge to stretch more able learners and encourage deeper thinking.
Editable & Printable Versions – Available in both fillable PDF format for digital use and printable format for classroom flexibility.
Perfect for classroom teaching, homework, or independent study, this workbook is a must-have for any computer science teacher aiming to deliver high-quality, structured programming lessons.
A complete binary assessment covering the old 2016 and 2020 (New) specification for Computer Science. All exam boards covered: OCR, Edexcel, AQA and Eduqas.
Assessment covers: binary, arithmetic, signed binary, sign and magnitude, twos compliment, binary logic, logic shift, arithmetic shift and Hexadecimal numbers.
Assessment and Mark scheme provided.
A complete SOW for Computational Thinking at Ks3. Focus is strand 1 and strand 2 of the Ks3 Pos.
During this unit students will learn about Computational Thinking and how the same problem can be solved in different ways. Students will be able to apply the four strands of CT to solve a range of problems. They will experiment with flowcharts and test to evaluate the effectiveness of a given solution.
What you get: 5 Full lesson PowerPoints (starters, plenaries and hinge Q’s), Class workbook with suitable activities for students to complete, Homework booklet, Retrieval practice x2, End of topic assessment, Mid-point marking and feedback, Marking and feedback sheet for end of unit and a Sheme of Work showing overview of the whole topic.
Keywords: Decomposition, Pattern recognition, Abstraction, Algorithm, Sub-problems, Model, Flowchart, Process, Control, Loops, Decision, Evaluate.
A complete binary booklet (with worked examples) covering the old 2016 and 2020 (New) specification for Computer Science. All exam boards covered: OCR, Edexcel, AQA and Eduqas.
The following theory is covered in detail (with worked examples) with suitable tasks for students to complete to achieve mastery: binary, arithmetic, signed binary, sign and magnitude, twos compliment, binary logic, logic shift, arithmetic shift and Hexadecimal numbers.