Kiln: Multiples & LCM Escape Room – GCSE MathsQuick View
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Kiln: Multiples & LCM Escape Room – GCSE Maths

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Printable maths escape room for GCSE Foundation: teams race to open locks on multiples, LCM and order of operations. 7 sets, worked answers, score sheet. Mr Mudge’s kiln is loaded, programmed and counting down, and the only way to stop it is maths. A printable group-race escape room for GCSE Foundation and KS3. Teams race to open three locks (multiples, LCM, order of operations), then crack a final padlock: combine their three answers using + − × ÷ to hit a target number. No calculators. In the pack (35 pages, A4, prints in black and white): • 7 lettered sets (A–G), each with different numbers, so the team next to you can’t copy • Teacher run sheet and read-aloud scripts for the start, a winning team and time running out • Score sheet: tick each lock as it opens and record wrong answers and hints. You set the time penalties. • Answer key with every answer worked through, plus the common wrong answers to look out for • Hint cards and a winners’ certificate About 15 minutes of maths, plus however long it takes your class to stop arguing about who had the right answer. Works with a cover teacher: everything you need is in the pack. The online version of this room is free on MaffsGames, if you’d rather play it on screens.
Christmas Maths Escape Room – KS3 & GCSQuick View
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Christmas Maths Escape Room – KS3 & GCS

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Free printable Christmas maths escape room for KS3 and GCSE: teams race to open locks on negative numbers, scale and ratio. 6 sets and worked answers. Eric Ember is the fire safety officer, and Eric LOVES Christmas. Which is why the school’s prize tree turning into a fiasco is a problem only your class can fix. A free printable Christmas escape room for KS3 and GCSE. Teams race through three locks (negative numbers, scale, combined ratios), then crack a final padlock by combining their answers with + − × ÷ to hit a target. Perfect for the last lesson before Christmas: festive, competitive, and still actual maths. In the pack (36 pages, A4, prints in black and white): • 6 lettered sets (A–F), each with different numbers • Teacher run sheet and read-aloud scripts • Score sheet with lock-by-lock checking. You set the time penalties. • Fully worked answer key, including the common wrong answers • Hint cards and a winners’ certificate About 15 minutes of maths. Cover-teacher friendly. Free, because it’s Christmas. More rooms are on MaffsGames, free to play online, no sign-up.
Library Jam: Decimals Escape Room – GCSE MathsQuick View
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Library Jam: Decimals Escape Room – GCSE Maths

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Printable maths escape room for GCSE Foundation: teams race to open locks on ordering decimals, angles on a line and money. 6 sets, worked answers. The library belongs to Mrs Barb Phile, known to every student as Bibby. She calls the books her babies, and she means it. Today the ancient returns machine has jammed with your whole class’s books inside it, and at half past three the system emails every parent about a lost book and a fine. Bibby will not overturn a fine. Teams open three locks (ordering decimals, angles on a straight line, pence to pounds), then crack a final padlock: combine their three answers using + − × ÷ to hit a target number. No calculator: every fine is a multiple of 5p, so the arithmetic stays mental. In the pack (36 pages, A4, prints in black and white): • 6 lettered sets (A–F), each with different numbers, so the team next to you can’t copy • Teacher run sheet and read-aloud scripts • Score sheet: tick each lock as it opens and record wrong answers and hints. You set the time penalties. • Answer key with every answer worked through, plus the common wrong answers to look out for • Hint cards and a winners’ certificate About 15 minutes of maths. Works with a cover teacher: everything you need is in the pack. The online version of this room is free on MaffsGames, if you’d rather play it on screens.
Comic Caper: Factors Escape Room – GCSE MathsQuick View
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Comic Caper: Factors Escape Room – GCSE Maths

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Printable maths escape room for GCSE Foundation: teams race to open locks on factors, primes and highest common factor. 6 sets and worked answers. Mr Babel’s French comics are locked in the Chokey, the old cupboard at the back of the room. Ms Fromage locked them in and forgot about them, the key went in the bin, and Estates are taking the cupboard away today. She’s just outside the door, telling a colleague about her cruise. Three combination locks, one lesson. Teams open three locks (counting factors, primes, highest common factor), then crack a final padlock: combine their three answers using + − × ÷ to hit a target number. Whole numbers, nothing above 100, no calculator needed. In the pack (36 pages, A4, prints in black and white): • 6 lettered sets (A–F), each with different numbers, so the team next to you can’t copy • Teacher run sheet and read-aloud scripts • Score sheet: tick each lock as it opens and record wrong answers and hints. You set the time penalties. • Answer key with every answer worked through, plus the common wrong answers to look out for • Hint cards and a winners’ certificate About 15 minutes of maths. Works with a cover teacher: everything you need is in the pack. The online version of this room is free on MaffsGames, if you’d rather play it on screens.