Algorithmic ThinkingQuick View

Algorithmic Thinking

PowerPoint presentation to introduce the idea of algorithms and computational thinking. Slides include practical exercises on computational thinking, and take students through the basic ideas through to representing algorithms using flow charts, and up to bubble sort algorithms.
JavaScript Town Name GeneratorQuick View

JavaScript Town Name Generator

Simple website demonstrating how JavaScript can be used to generate random town names. This resource can either be given to students to disassemble and edit, or for the teacher to learn how JavaScript can be used in class to create a simple resource that students will enjoy.
3 x Differentiated Workbooks on Little Man ComputerQuick View

3 x Differentiated Workbooks on Little Man Computer

These three differentiated workbooks are for students to work through over a series of lessons. They introduce the basics of algorithms, assembly language, programming, how a CPU works and Little Man Computer. Each booklet includes step by step guides, exercises, challenges, opportunities to show progress and easy teacher marking.
Data validation & conditional formatting lessonQuick View

Data validation & conditional formatting lesson

This lesson teaches students to create what looks like an Amazon product page in Microsoft Excel, helping them to learn how to use data validation rules and conditional formatting rules. A teacher demonstration file is included, as well as two worksheets, and two student activity files.
JavaScript fantasy name generatorQuick View

JavaScript fantasy name generator

Series of linked html files that allow students to either experience simple JavaScript functionality, or disassemble it or edit it for practice. Alternatively it could be used by the teacher as a demonstration, or broken down for students to rebuild.
Computer NetworksQuick View

Computer Networks

Highly visual and very clear presentation introducing the concept of computer networks. Includes analogies that get children to think of road networks with traffic on them. Explains the differences between network topologies, as well as the concepts of LANs and WANs.
Searching AlgorithmsQuick View

Searching Algorithms

27 slide presentation that introduces the idea of searching algorithms using real world examples and attention-capturing facts and statistics. Clearly explains and demonstrates how both linear searching and binary searching works, and compares the two for efficiency and speed.
Interactive PowerPoint Exam (Produces Graded Certificate)Quick View

Interactive PowerPoint Exam (Produces Graded Certificate)

Originally developed to support the ECDL course, this is a 50 question on-screen interactive exam on using PowerPoint. Once launched the app will ask for the student's name, and then present them with fifty questions. Students respond by clicking on the correct part of the application. Once the exam has finished students are given an accurate percentage result, and a printable certificate that includes the name of the exam, their name, the date, and their final score.
Bitmap Encoding LessonQuick View

Bitmap Encoding Lesson

Humorous PowerPoint presentation (25 slides) that teaches all about bitmap encoding using cat memes, colour and clear examples. Also included is a full worksheet that follows on from the lesson, and a very thorough answer sheet/guide. These resources should last between 1-2 lessons at least.
"Mindcraft" - Easily Customised PowerPoint Class Quiz With Minecraft ThemeQuick View

"Mindcraft" - Easily Customised PowerPoint Class Quiz With Minecraft Theme

Developed in PowerPoint using VBA this extremely versatile and very popular Minecraft inspired activity can be used as a starter, plenary or other whole class or group activity that aims to get children collaborating, discussing topics and working together as a team to consolidate their knowledge and understanding of any topic you choose. Easily create your own lists of questions using nothing more than Notepad (or similar text editor) and then simply drop whichever question list you want to use into the same folder as the Mindcraft file, and it will immediately shuffle up your questions and use them to stretch your students' knowledge. The rules are simple and explained clearly within the activity, but essentially students will be divided into two teams, and each team will be able to 'mine' their way through a virtual Minecraft style world. They'll come across dirt, stones, iron, coal, gold, emerald, water and even creepers! Each item type will result in different actions being taken. Finding dirt or stone will require a question to be answered, whereas gold and other valuable ores will earn the team points. Getting questions right also earns points, but getting them wrong will lose points. Find a creeper and the loud explosion will signal that team's turn over! Watch a video demonstration of this resource, as well as a clear tutorial on how to use it, and adapt it:
Number Grid (Conditional Formatting in Excel)Quick View

Number Grid (Conditional Formatting in Excel)

Can be used either as a demonstration of an interactive number grid that show how number patterns can be represented by colours, or as a demonstration of how conditional formatting rules can be applied to a grid of cells. Change the two numbers on the left to see the grid update immediately, creating waves of colour.
Books Database (50 books)Quick View

Books Database (50 books)

A sample database (Microsoft Access) for students to use, explore, test and extend. The database contains 50 of the most popular teen fiction books, with many different types of field included such as title, author, date published, number of pages, front cover image, blurb, link to Amazon etc. Two tables are included, one containing the books and the other containing reviews, so that cross table queries can be designed.
Real Logos Created in PowerPointQuick View

Real Logos Created in PowerPoint

A selection of real logos, compared with re-created logos made entirely in PowerPoint using the Shapes tool. This was to demonstrate to classes how dynamic and versatile the shapes tool can be for creating logos and images.
Algorithm DemonstrationQuick View

Algorithm Demonstration

A simple but effective introduction to the concept of algorithms. Students are shown a series of random numbers one at a time, and have to tell the teacher which is the largest number. They don't know the range, and they don't know the quantity of numbers. However, all students can do it, by quickly creating a set of simple rules to follow in their head - an algorithm. Without realising it they create a set of instructions to follow, they create a variable, and they carry out comparison tests. They use input, and output, and effectively demonstrate all of the attributes of a simple algorithm. This demonstration can then be used to introduce these ideas, and the whole concept of computational thinking.
Internet Search Tips PosterQuick View

Internet Search Tips Poster

A Nando's menu styled poster which provides top tips and advice on searching the web efficiently and effectively. I give copies of this to my students so it's ready to hand, but it's also a handy poster to refer to when helpful.
Making Connections Game - Cross Topic Revision Activity (Easily Customisable)Quick View

Making Connections Game - Cross Topic Revision Activity (Easily Customisable)

This is an excellent little resource for getting students to make connections between topics and ideas which might not naturally occur to them, improving fluency and mastery within any subject. The idea of the game is simple: the teacher simply clicks the orange 'Go' button and the computer randomly selects two different words from a word list set by the teacher. The students are then challenged to devise a sentence which uses both of the two words in it, creating a connection between them. In some cases this may be easy ('input', 'mouse', but at other times they will have to extend their thinking to reach across apparently distinct topic areas to identify a connection or relationship ('binary', 'wireless'.) The game is very easy to customise. It consists of two files - a PowerPoint file, and a plain text file called 'words'. The plain text file called 'words' can easily be edited to contain any word list you choose, and is therefore both subject and topic independent. You could have several word lists prepared for different topics or classes, and just swap the 'words' file over when you need it. As long as the 'words' text file and the PowerPoint file are kept in the same folder, the game will work. The example provided contains a GCSE Computing keyword list, but this can easily be changed or adapted to suit your needs.
Anti Gravity Connect 4 - Class QuizQuick View

Anti Gravity Connect 4 - Class Quiz

I use this simple tool as a way of spicing up class quizzes. The class is divided into two teams - red and blue. One representative from each team comes up to the board. A third, independent student can be the quizmaster, or the teacher can fill this role. Each team is asked a question. If they get the question right then they can add one of their team's coloured tokens to the board by simply clicking where they would like to put it. No gravity with this version of Connect 4 - they simply need to make a row of four coloured counters in any direction. (Make it easier by limiting it to three, or make it much more interesting by making them try to make a row of 5 or even 6 counters.) The quizmaster simply needs to click the button in the top right corner to select which colour team is able to add a token to the board. Click a coloured token twice to reset its colour to white, or use the reset button at the top left to reset the whole board. Any questions, comments or suggestions welcome.