Computational Thinking Escape RoomQuick View
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Computational Thinking Escape Room

(7)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. **This resource was shortlisted for the Teach Secondary Awards, a very rare honor for an independent resource creator. ** Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Also please note that this resource does not work with Google Slides. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . What are you waiting for? Download this interactive escape room NOW, to help students learn about computational thinking skills in a fun and memorable lesson they will love and remember. You may also be interested in my Computational Thinking Worksheets which you can buy from here.
Python Iteration LessonQuick View
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Python Iteration Lesson

(4)
This complete Python programming lesson teaches pupils about iteration, namely for loops and while loops. It also includes lots of practice with reading and drawing flow diagrams. Download this no-prep lesson now to help you take control of your workload. This teaching resource includes an attractive dyslexia friendly PowerPoint presentation including videos to teach the key skills and the easy to follow teachers lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does assume the pupils are familiar with using basic if and else statements in Python. (My ready to use lessons to teach those skills are available here: “If Statement Lesson” and “More If Statements Lesson” ) Duration: 1 lesson This lesson teaches pupils about: For loops using the range statement While loops The difference between count controlled and condition-controlled loops . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making progress and save you preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. [Click Here To See More Of My Great Python Lessons] (https://www.tes.com/resources/search/?authorId=835903&q=Python Lessons&shop=nwilkin)
Exam Technique for GCSE Computer ScienceQuick View
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Exam Technique for GCSE Computer Science

(2)
Complete exam technique lesson to help GCSE computer science students boost their grades. Do you feel your students know their computer science theory but are worried they still need a little extra help on understanding how to answer the exam questions to get the highest marks possible? Fear not, help is at hand. This stand-alone lesson introduces your pupils to common exam terminology so they feel more prepared in understand exactly what type of answers the questions require to get the top marks available. It gives them plenty or practice in answering a variety of questions including a min exam paper you can set as a homework task or during a second lesson. Buy this resource now and give your students the opportunity of gaining a few more valuable points. This can mean the difference between getting the grades they need or possibly missing out just because they didn’t know how to answer one particular type of question. What is included? This complete lesson includes : a 29-slide PowerPoint presentation (editable) 1-page PDF teacher’s lesson plan (not-editable) 1-page PDF algorithms question handout (not-editable) 2-page PDF mini exam paper (not-editable) . Please note: This lesson was created specifically for the OCR GCSE Computer Science (J277) and AQA GCSE Computer Science (8525) exams and will help your pupils feel more prepared for their exams. How can it be used? The exam preparation PowerPoint presentation is best used during your computer science exam revision lessons. Use the PowerPoint presentation along with the class working through all the exam practice activities together. You can either set the mini exam paper as a homework task and mark it together the next lesson or even let them mark it themselves. Alternatively set the mini exam paper during a second dedicated lesson and mark it together in class. What are you waiting for? Grab your copy of this invaluable lesson now and give your pupils the boost they need to get a few extra marks in their computer science exams. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. Looking for computer science revision material? Check out these fabulous self-study workbooks that completely cover the exam specifications: Complete set of OCR Revision Workbooks Complete set of AQA Revision Workbooks
Data VisualisationQuick View
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Data Visualisation

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Data visualisation is a clear, classroom ready 6 lesson unit for Year 8 pupils that takes them from quick surveys to confident conclusions, with a strong focus on accuracy, fairness and decision making. Pupils explore what counts as data, where it comes from and how patterns, outliers and bias can change the story. They design a five question Google Forms survey, collect responses then turn them into a spreadsheet dataset they clean using simple rules. They then choose suitable graph types and learn how to avoid misleading graphs, including the difference between correlation and causation. In Lesson 5, pupils use NotebookLM to generate an infographic from their cleaned data and check it for accuracy. The unit finishes by linking class surveys to big data and AI, including validation, sampling and the risks of messy or biased training data. Everything is fully planned and ready to teach, so you can deliver with confidence and build pupils’ digital literacy without spending hours creating resources from scratch. Includes fully editable PowerPoint presentations, lesson plans and worksheets. LESSONS INCLUDED 1. What is data and why does it matter? What counts as data, where it comes from, types of data, patterns, outliers and bias. Pupils practise judging whether a claim is supported by a dataset. 2. Ask better questions, get better data Designing a focused survey with a clear topic and purpose. Pupils write fair questions using a mix of numeric, categorical, yes or no, rating and open text formats. 3. Errors, outliers and invalid entries Collecting survey responses then spotting problems in results. Pupils learn what out of range values, invalid entries and outliers look like and what to do when something needs checking. 4. Data cleaning rules and bias Cleaning a dataset using fix, remove, replace, group and flag. Pupils record changes and explain how cleaning choices can improve consistency but also introduce bias if assumptions are made. 5. Visualise, conclude and avoid misleading graphs Choosing the right graph type, understanding correlation vs causal links and checking for misleading graphs. Pupils generate an infographic using NotebookLM then verify accuracy against the real dataset. 6. From tiny surveys to massive systems Big data volume, variety and speed. Validation, sampling and how AI learns from training data. Pupils explore how messy or biased data affects real systems like spam filters and recommendations. WHO IS THIS FOR? Ideal for Year 8 classes including mixed ability groups. Great for teachers who want a practical data unit that builds confidence with surveys, spreadsheets, charts and critical thinking about fairness. IMPORTANT Lesson 5 requires pupil access to NotebookLM to generate an infographic. Buy now to help pupils collect better data, clean it honestly and communicate conclusions clearly without falling for misleading graphs.
Build Your Own Paper ComputerQuick View
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Build Your Own Paper Computer

(2)
This highly engaging series of 3 lessons can be run with no student computers so is suitable for lessons in a standard non-ICT classroom, in a computer suite or when pupils are self-isolating at home. Each lesson comes with a dyslexia-friendly PowerPoint presentation that includes all the instructions and takes the teacher and class through each lesson making this resource suitable for specialist and non-specialist teachers. The students have a workbook they fill in each lesson as they progress, extending their knowledge and helping you monitor their progress. An answer book is provided which can be used by the teacher or issued to students as a self-marking aid. This is a hands-on enjoyable series of three lessons that help pupils understand the hardware in a computer along with common software. Written for KS3 this is suitable for years 7 to 9 and can even be used with GCSE groups if you wish. Equipment needed: pupils should have access to a pair of scissors, a glue stick and a sheet of colourful A4 (or letter sized) paper along with a print-out of the 7-page template and 13-page workbook each (oh, and they will also need a pen). FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
History of Computers LessonQuick View
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History of Computers Lesson

(95)
This lesson teaches the pupils about the history of computers. It uses animations to tell the story in an interesting and entertaining way. As the pupils learn the history they fill in a worksheet which you can go through with the whole class. They then complete a word search identifying the key people in developing technology and finally they play a game to recap what they have learnt. Suitable for GCSE Computer Science classes and KS3 Computing and ICT classes.
Python Subprograms LessonQuick View
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Python Subprograms Lesson

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This complete Python programming lesson teaches pupils how to use subprograms including how to pass variables, call subprograms and use local and global variables. Download this no-prep lesson now to help you take control of your workload. This ready to use lesson is suitable for Key Stage 3 and GCSE computer science pupils. This complete lesson includes an attractive dyslexia-friendly PowerPoint presentation including videos to teach the key skills and the easy-to-follow teacher’s lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does assume the pupils are confident with using basic programming constructs of sequence, selection (if statements) and iteration (while and for loops) Duration: 1 lesson. This lesson teaches pupils about: Subprograms Passing variable to a subprogram Returning variables from a subprogram to the main program Local and global variables . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making progress and save you preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. [Click Here To See More Of My Great Python Lessons] (https://www.tes.com/resources/search/?authorId=835903&q=Python Lessons&shop=nwilkin)
ESafety QuizQuick View
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ESafety Quiz

(98)
An interactive quiz for the whole class through an IWB, which can be used as a starter or plenary. Covers cyber bullying, using social media responsibly, copying information from the internet and avoiding infecting your PC with viruses. Looking for 6 high-quality ready to use lessons. Check these lessons out now
Computer Science Murder Mystery ActivityQuick View
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Computer Science Murder Mystery Activity

(27)
Looking for a different style of GCSE computer science revision lesson? Want a fun, interactive, team-based challenge for the end of term for your KS3 computing classes? This activity is just what you are looking for. Easily adapted to be used for KS3 and GCSE classes, this computer science murder mystery will have your pupils answering computer science related questions in order to interview suspects and solve the case. This activity includes everything you need to run this exciting and immersive game which is sure to have your classes working together as they race to beat the other teams in identifying the murderer and the murder weapon used. With minimal setting up, this game makes that last lesson of term, or the last lesson with your GCSE classes before they start their exams, an enjoyable and memorable experience. ALL THIS IS FOR FREE! Includes: Clear teacher notes telling you how to prepare and run the activity An introduction PowerPoint presentation, to set the mood and tell the students what they need to do An interactive PowerPoint presentation, the teams use to solve the case A variety of handouts that are used through the game
Scratch LessonsQuick View
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Scratch Lessons

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One of the most popular FREE teaching resources on TES. Now updated and improved to use the latest version of Scratch. This FREE 6 lesson unit can be used to teach Scratch to KS2 pupils. Grab your copy of this Scratch unit now, your students will love it. WHAT IS INCLUDED? These 6 Scratch programming lessons include attractive dyslexia friendly PowerPoint presentations which include videos to teach the key skills. Easy to follow teacher lessons plans making this suitable for non-specialist teachers. Simple student friendly self-evaluation forms which can be completed either on paper-based worksheets or as on-screen editable PDF files to show students their progress through the unit. Easy to use teacher marksheet in the form of an Excel spreadsheet making your like easier when it comes to reporting on students’ progress. 5 Scratch programs that are partially completed for your students to use along with completed versions for you to use as a demonstration of a possible solution. WHAT DOES THIS UNIT TEACH YOUR STUDENTS? This unit is suitable for pupils in KS2. It does not assume any prior programming knowledge and covers the following guidelines in the National Curriculum: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs . **NUMBER OF LESSONS ** Recommend 6 x 1 hour lessons, although this will work with slightly shorter or longer lessons. **SUITABILITY ** This project is suitable for mixed ability classes. DIFFERENTIATION Lessons are differentiated by outcome and this is reflected in the success criteria and part of each lesson involves the students working independently, freeing up the teacher to offer more one-to-one help to the students who need it. Download this FREE unit now and take control of your workload. HAVE YOU ALSO SEEN…? You may also like my SCRATCH FLASH CARD BUNDLE to help you with your planning.
COMPUTING Year 7 Baseline Assessment (paper based test)Quick View
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COMPUTING Year 7 Baseline Assessment (paper based test)

(48)
This test is to be given to year 7 pupils to test their current knowledge of key computing areas. This will help you understand their current strengths and weaknesses at the beginning of year 7 and includes a useful spreadsheet which not only highlights pupils understanding but also groups it by class and even primary school to help you inform your feeder schools which areas they need to work on and may need additional help with and which areas they have covered well. The key skills covered in this test are: Word, Excel, PowerPoint, saving files, programming, using the internet, e-safety and computer theory. Due to popular demand, I have interpreted the marks awarded to the old-style level descriptors (i.e. if they score 30 on the test or 45%, this would be equivalent to a 4C). Hope this helps. 2A - 5 marks (7%) 3C - 10 marks (15%) 3B - 12 marks (18%) 3A - 20 marks (30%) 4C - 28 marks (42%) 4B - 36 marks (54%) 4A - 42 marks (63%) 5C - 48 marks (72%) 5B - 54 marks (81%) 5A - 60 marks (90%) 6C - 64 marks (96%) PLEASE NOTE: This test is a paper-based test, if you would prefer the pupils to fill in an on-line document which can be either printed or sent to you electronically then please see our other set of resources from https://www.tes.com/teaching-resource/computing-year-7-baseline-assessment-on-line-version-11355832
Understanding Bitmap Images LessonQuick View
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Understanding Bitmap Images Lesson

(46)
This lesson teachers pupils about how bitmap images are created and processed and includes topics such as grid size, colour depth and compression techniques. The pupils practice creating simple bit map images and then find an image and practice saving the files in different formats to see the difference between lossy and lossless compression. Suitable for GCSE Computer Science classes and KS3 Computing and ICT classes.
The Purpose of the CPU LessonQuick View
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The Purpose of the CPU Lesson

(3)
How can you teach your students about the purpose of the CPU in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is EXACTLY what this lesson does. Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation. WHAT IS INCLUDED? Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) and AQA GCSE Computer Science (8520) syllabuses. This lesson includes: an attractive dyslexia-friendly PowerPoint presentation, differentiated lesson objectives, a video to change focus and break up the lesson, loads of individual and group tasks and questions, a printable ready-to-use worksheet for classwork, 3 differentiated exam-style questions which can be used either in the plenary or set for a homework task, a comprehensive 2-page teacher’s lesson plan including ALL THE ANSWERS. . WHAT DOES IT COVER? With virtually no preparation (apart from photocopying the single page worksheet) you will be ready to teach your classes about: the relationship between hardware and software the fetch - decode - execute cycle address busses and data busses the purpose and main functions of the CPU . **DURATION: **1 lesson Please note: This lesson does not teach pupils about the Von Neumann Architecture as that is covered in a separate lesson. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Check out these other great resources by Nichola Wilkin (nwilkin): CPU Performance Von Neumann Architecture Rom, Ram and Virtual Memory Embedded Systems Secondary Storage
Logic Gates and Truth Tables Worksheet PackQuick View
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Logic Gates and Truth Tables Worksheet Pack

(2)
Do you want some ready to use worksheets that will help reinforce your logic gates and truth table lessons? Here you go… 12 ready to use PDF worksheets that you can use straight away. You don’t need to spend hours drawing your own logic circuits for worksheets, it’s all done for you – and you also get all the answers. These logic circuits use the correct exam board specified logic gate symbols and will help your pupils become familiar with the logic gates and notation they will need to learn for their exams. There is a variety of different styles of activities to keep your pupils engaged while embedding key skills. Grab your copy today and you can use them immediately with no additional preparation. WHAT IS INCLUDED? 12 PDF worksheets and a comprehensive teacher’s guide that includes all the answers to make your life easier. They can be used in sequence or you can mix and match them as you need them. These worksheets use AND, OR, NOT, NAND, NOR and XOR logic gates and notation (see preview images for examples of the exact notation that it used). Pupils will learn how to fill in truth tables, identify logic gates, draw logic circuits and solve logic circuits (entering 1 or 0 depending on the logic gate). The teacher’s guide describes how each worksheet can be used, the skills it helps pupils develop as well as giving you all the answers. HOW CAN I USE THEM? These attractive logic gate and truth table worksheets can be used in the classroom, for summative assessment, for homework tasks or as a revision aid when revisiting the topic. They are ideal for GCSE computer science pupils. You can print the worksheets out and ask the pupils to fill them in by hand, however 7 of the worksheets are also interactive and can be filled in on-screen saving on printing costs. The only ones that are not interactive are ones that require pupils to draw their own logic circuits and so printing them and filling in by hand is the easier option. The worksheets that are included are listed below: 01 Basic Logic Gates – Print or interactive 02 Simple Logic Circuits – Print or interactive 03 Logic Circuits – Print or interactive 04 Drawing Simple Logic Circuits – Print only 05 More Logic Gates – Print or interactive 06 More Logic Circuits – Print or interactive 07 Complex Logic Circuits – Print or interactive 08 Drawing More Logic Circuits – Print only 09 Basic Logic Gates With Notation – Print only 10 More Logic Gates With Notation – Print only 11 Solving Logic Circuits – Print or interactive 12 Creating A Logic Circuit From Notation – Print only . What are you waiting for? Grab these worksheets now and save yourself hours of preparation.
OCR GCSE Computer Science (J277) revision workbooks (Paper 1 and Paper 2)Quick View
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OCR GCSE Computer Science (J277) revision workbooks (Paper 1 and Paper 2)

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If you’re teaching OCR GCSE Computer Science and you’re tired of revision turning into a last minute panic, these workbooks are for you. You’ve got two brand new, curriculum mapped workbooks. One for Paper 1 and one for Paper 2. Together they cover the full J277 specification in a way that helps students actually learn, not just reread. WHAT MAKES THESE DIFFERENT These are not textbooks students skim once and forget. They are revision and practice guides designed for self study and for easy classroom use. Every chapter follows the same confidence building structure, so students always know what to do next. Keywords first so students secure the vocabulary that earns marks Clear, student friendly explanations with real life examples and the bits the examiner is really looking for Need to know bullet points for quick recall and last minute revision Test yourself questions to check the basics fast Worked exam style question with a model answer and a simple breakdown of why it scores well Practise exam question using the same keywords so students can apply what they have just learned Mark scheme so they can self mark, spot gaps and improve quickly . WHY YOUR STUDENTS WILL BENEFIT These workbooks help students build confidence, speed and exam technique, not just knowledge. They get lots of guided practice, clear expectations and a repeatable routine they can use little and often in the run up to exams. WHY YOU WILL LOVE THEM AS A TEACHER You get the original Word documents, so you can lift and adapt sections in minutes. Use them however you need. Set the test yourself questions as starters or plenaries Use the worked example to model what a high scoring answer looks like Set the practise exam question for homework, then use the mark scheme next lesson for peer marking Pull out a single chapter for targeted intervention or revision sessions . WHAT YOU’RE GETTING Paper 1 workbook covering the full OCR J277 Paper 1 content Paper 2 workbook covering the full OCR J277 Paper 2 content . Consistent chapter format throughout, carefully mapped to the specification so nothing is missed and students are not overwhelmed If you want revision that feels structured, doable and genuinely helpful, these workbooks will make a real difference to your students and to your workload.
The Witch's Lair – A Sorting Algorithms Escape RoomQuick View
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The Witch's Lair – A Sorting Algorithms Escape Room

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This has got to be one of the most unusual and fun ways of introducing your students to the delights of the bubble, insert and merge sorting algorithms. Even if your exam board only teaches two of these sorting algorithms it’s still worth getting this activity and teaching all three as it is just so much fun! Using an escape room activity that involves a witch and a goblin (who doesn’t want that?) your students will learn the basics of how these three algorithms work. This is a student-led interactive escape room activity that is ideal for social distancing and does not require any student computers and they can remain at their individual desks and yet they will still be working together. The entire activity will last a single lesson. Your role is to not do a lot and put the emphasis on your students working together. Early on you will be turned into a goblin! Sorry (not really sorry) so you may want to practise your goblin roar for when it’s called upon. Students therefore cannot rely on you to help them (because you’ll be a goblin) and they’ll have to work together (either as a whole class or in smaller teams if you prefer) to try and solve all the riddles in their “spell books” for themselves. The main activity is introduced via a whole-class PowerPoint presentation which includes videos giving the students vital instructions and helping them if necessary. Each pupil is given a printout of the spell book which contains all the challenges. This escape room style activity gives your students a great introduction to the three sorting algorithms (bubble sort, insert sort and merge sort) and will certainly give your students a boost at the start of learning this topic. Suitable for higher KS3 classes and GCSE Computer Science classes. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Python Programming More If Statements LessonQuick View
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Python Programming More If Statements Lesson

(1)
This Python programming lesson teaches pupils about using more complex if statements including if…else, elif and nested if statements. It also helps students get to grips with more complex criteria including using “and” and “or” operators. It also includes lots of practice with reading and drawing flow diagrams. Download this no-prep lesson now to help you take control of your workload. This complete lesson includes an attractive dyslexia friendly PowerPoint presentation includes a pop quiz and lots of practical programming practice. The easy to follow teacher’s lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does assume the pupils are familiar with using basic if and else statements in Python. Duration: 1 lesson. This lesson teaches pupils about: if…elif…else statements nested if statements “and” and “or” operators . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making real progress. Everything is done for you which will save you hours of preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments. Click Here To See More Of My Great Python Lessons
OCR GCSE Computer Science J277 revision flashcardsQuick View
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OCR GCSE Computer Science J277 revision flashcards

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If you’re teaching OCR GCSE Computer Science (J277) and you want revision to be simple and genuinely useful, these OCR J277 digital flashcards will slot straight into your toolkit. You get 200+ on-screen questions mapped across the full OCR GCSE Computer Science J277 specification, so you can stop second guessing what has been covered. The flashcards are split into two sets so pupils can revise the right content at the right time: Paper 1 flashcards (Computer Systems) Paper 2 flashcards (Computational Thinking, Algorithms and Programming) . There is no prep and no printing. Just copy the links into your VLE, Google Classroom or Microsoft Teams and pupils can revise on a laptop, tablet or phone. This is quick, focused retrieval practice that works in real classrooms and real routines. Encourage pupils to bookmark the links so they can revise little and often. WHAT PUPILS DO Choose a question and answer it in their head, first. Click to reveal the answer. Self-check. Repeat regularly to build confidence and improve recall. EASY WAYS TO USE THE FLASHCARDS IN LESSONS Starter, whole class: Choose the paper and section. Split into teams. Teams pick a question, answer it then click to check. Plenary, pairs quiz: Choose the paper and section. Pupils take turns asking a question, answer then click to check. Swap roles each question. Low stakes independent retrieval: Pupils work through one section, note any they miss and retry those tomorrow. Works at home, in school or on a phone on the way to school. . TIPS FOR BEST RESULTS Little and often beats a last-minute cram. Focus on one section at a time. Getting questions wrong is useful. It shows what to practise next. Save the link once and you have a flexible OCR J277 revision tool you can use all year. . Grab your OCR GCSE Computer Science (J277) revision flashcards today, add the links to your VLE in minutes and let pupils start revising straight away.
AQA GCSE Computer Science 8525 revision flashcardsQuick View
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AQA GCSE Computer Science 8525 revision flashcards

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If you’re teaching AQA GCSE Computer Science (8525) and you want revision to be simple and genuinely useful, these AQA 8525 digital flashcards will slot straight into your toolkit. You get 200+ on-screen questions mapped across the full AQA GCSE Computer Science 8525 specification, so you can stop second guessing what has been covered. The flashcards are split into two sets so pupils can revise the right content at the right time: Paper 1 flashcards (Computational thinking and programming skills) Paper 2 flashcards (Computing concepts) . There is no prep and no printing. Just copy the links into your VLE, Google Classroom or Microsoft Teams and pupils can revise on a laptop, tablet or phone. This is quick, focused retrieval practice that works in real classrooms and real routines. Encourage pupils to bookmark the links so they can revise little and often. WHAT PUPILS DO Choose a question and answer it in their head, first. Click to reveal the answer. Self-check. Repeat regularly to build confidence and improve recall. . EASY WAYS TO USE THE FLASHCARDS IN LESSONS Starter, whole class: Choose the paper and section. Split into teams. Teams pick a question, answer it then click to check. Plenary, pairs quiz: Choose the paper and section. Pupils take turns asking a question, answer then click to check. Swap roles each question. Low stakes independent retrieval: Pupils work through one section, note any they miss and retry those tomorrow. Works at home, in school or on a phone on the way to school. . TIPS FOR BEST RESULTS Little and often beats a last-minute cram. Focus on one section at a time. Getting questions wrong is useful. It shows what to practise next. Save the link once and you have a flexible AQA 8525 revision tool you can use all year. Grab your AQA GCSE Computer Science (8525) revision flashcards today, add the links to your VLE in minutes and let pupils start revising straight away.
AQA GCSE Computer Science (8525) revision workbooks (Paper 1 and Paper 2)Quick View
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AQA GCSE Computer Science (8525) revision workbooks (Paper 1 and Paper 2)

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If you’re teaching AQA GCSE Computer Science and revision is starting to feel like a scramble, these workbooks are your calm, structured plan. You’ve got two curriculum mapped workbooks. One for Paper 1 and one for Paper 2. Together they cover the full AQA 8525 specification in a way that helps students actually learn and practise, not just highlight and hope. WHAT MAKES THESE DIFFERENT These are not textbooks students skim once and forget. They are revision and practice guides designed for self study and for easy classroom use. Every chapter follows the same confidence building structure, so students always know what to do next. Keywords first so students secure the vocabulary that earns marks Clear, student friendly explanations with real life examples and the bits the examiner is really looking for Need to know bullet points for quick recall and last minute revision Test yourself questions to check the basics fast Worked exam style question with a model answer and a simple breakdown of why it scores well Practise exam question using the same keywords so students can apply what they have just learned Mark scheme so they can self mark, spot gaps and improve quickly . WHY YOUR STUDENTS WILL BENEFIT These workbooks help students build confidence, speed and exam technique, not just knowledge. They get lots of guided practice, clear expectations and a repeatable routine they can use little and often in the run up to exams. WHY YOU’LL LOVE THEM AS A TEACHER You get the original Word documents, so you can lift and adapt sections in minutes. Use them however you need. Set the test yourself questions as starters or plenaries Use the worked example to model what a high scoring answer looks like Set the practise exam question for homework, then use the mark scheme next lesson for peer marking Pull out a single chapter for targeted intervention or revision sessions . WHAT YOU’RE GETTING Paper 1 workbook covering the full AQA 8525 Paper 1 content Paper 2 workbook covering the full AQA 8525 Paper 2 content . Consistent chapter format throughout, carefully mapped to the specification so nothing is missed and students are not overwhelmed If you want revision that feels structured, doable and genuinely helpful, these workbooks will make a real difference to your students and to your workload.
Python Creating Robust Programs LessonQuick View
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Python Creating Robust Programs Lesson

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This complete Python programming lesson teaches pupils hoe to create a robust user-friendly program. It allows pupils to consolidate their Python programming skills by giving them a challenging program to complete. Students need to create a program that allows messages to be encoded and decode using a Caesar cypher. While they are doing this, they are acquiring valuable skills about creating robust programs and how to break a complex task into manageable chunks along with common techniques programmers use when tackling large programs. Download this no-prep lesson now to help you take control of your workload. This ready to use lesson is suitable for Key Stage 3 qand GCSE computer science pupils. This complete lesson includes an attractive dyslexia friendly PowerPoint presentation including videos to teach the key skills and the easy to follow teachers lesson plan includes all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does assume the pupils are confident with using basic programming constructs of sequence, selection (if statements) and iteration (while and for loops). Duration: 1 lesson. This lesson teaches pupils about: Using sensible variable names and user prompts Creating a menu system that works Creating a robust program that takes into account user errors to prevent them from crashing the program How to break a complex task into manageable chunks Caesar cypher Converting strings into ASCII code and converting ASCII code into strings . What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making real progress. Everything is done for you which will save you hours of preparation time. FREE BONUS PRODUCT INCLUDED As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments. Click Here To See More Of My Great Python Lessons