1.1 System Architecture Summary Sheet / Knowledge Organiser - CPU (with quick fire questions)Quick View
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1.1 System Architecture Summary Sheet / Knowledge Organiser - CPU (with quick fire questions)

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** System Architecture Summary Sheet (with quick fire questions)** A sheet that concisely summarises System Architecture (CPU). Aimed specifically at GCSE computer studies but can be used at any keystage. Comes with a set of 20 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. A useful aid the help with Exam question practice Includes: The purpose of the CPU Von Neumann Architecture Common CPU Components and their Function The Fetch - Decode - Execute Cycle Common Characteristics of the CPU and their Performance Embedded Systems
GCSE Computer Science GlossaryQuick View
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GCSE Computer Science Glossary

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A booklet listing about 300 computing words based around GCSE requirements. When printed as a handy A5 booklet, is easily transported by pupils. Also very useful in KS3. Can be used in the classroom as a ready, unplugged resource to help pupils find definitions of computing words. Also useful for homework tasks. Available in word and PDF format.
Drawing Using Python TurtleQuick View
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Drawing Using Python Turtle

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Drawing Using Python Turtle A collection of 25 short activities that introduces the python turtle library. About two lessons worth of activity, depending on the ability of the pupils. Answers can be written into the booklet. Clear instructions of what to code. Inputs and outputs are clearly shown. MS Word format so easily editable. All the python activities code are provided for each task allowing the teacher to quickly load, demonstrate and clarify each activity. I have checked these short code snippets on various python IDEs and versions. Please check that the code runs on your IDE / version before using with your classes. Access to each code snippet file is provided in the folder that accompanies this resource.
Computer Science and ICT Projects for Homework / Independent LearningQuick View
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Computer Science and ICT Projects for Homework / Independent Learning

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Computer Science and ICT Projects for Homework / Independent Learning Engage and reward your pupils. Unplugged activities. This resources is aimed at your KS3 pupils studying computer science or ICT. Pupils enjoy completing small projects that earn them recognition and praise and these are embedded into the activities they will complete. The resource allows for your pupils to make choices about which activity they wish to complete. Independent learning and research are encouraged and all tasks can be completed at home as a project or homework, or at school as independent classroom learning activities. The activities are varied and will appeal to a wide variety of interests that will appeal to students. Activities will reduce teacher workload, by encouraging independent learning. Pupils will be excited and curious as they engage in activities that interest them. Many resources that are available do not include a ‘gameification’ element to encourage learning. This activity booklet allows the teacher to easily award a number of reward stamps for each activity, including: effort research quality resilience improvements. You may wish these rewards to be collated and summed in the included spreadsheet to keep running totals and encourage competition and progress. The resource contains: an editable activity booklet a certificate that can be adapted and printed for each activity your pupils complete. A spreadsheet to record pupils progress and rewards. This comprehensive resource will teach and encourage students the following: independent research into computing and ICT topics to use a variety of ICT resources to show their work to use their imagination to show their work in ways they are comfortable with, including non-ICT method (models, art drawings, paintings etc).
The Internet of Things (IoT) and FootballQuick View
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The Internet of Things (IoT) and Football

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The Internet of Things (IoT) and Football All answers to each question/activity are provided in a separate document, so there is no further work to be completed by the teacher. A lesson activity introducing the concept of the the Internet of Things (IoT) through the use of data in football. There is a word document with information and activities to complete. There are two versions, one without the answers and the teacher’s version with the answers. A PowerPoint is also provided as a companion document. This can also be used by the teacher to display to the class and also by the pupils to complete the activities instead of the paper version if required.
OCR GCSE  Unit 1 and unit 2 Revision / Summary Booklets  / Knowledge Organiser  with Quick Fire Questions.Quick View
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OCR GCSE Unit 1 and unit 2 Revision / Summary Booklets / Knowledge Organiser with Quick Fire Questions.

2 Resources
OCR GCSE Unit 1 AND unit 2 revision / Summary Booklets / Knowlewdge organisers (J276) A fantastic bargain, combining both unit 1 and unit 2 revision booklets at a reduced price. Paper based so can be added to revision packs Can be used for other exam boards or any aspects of computer science. This bundle contains both of the summary booklets used for revision and recall exercises. The booklets have a series of quick fire questions after each sections. If printed in A5 booklet format, pupils have a condensed and concise resource available to them.
The Internet of Things (IoT) – Activity SheetQuick View
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The Internet of Things (IoT) – Activity Sheet

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**The Internet of Things (IoT) – Activity Sheet ** All answers to each question/activity are provided in a separate document, so there is no further work to be completed by the teacher. This is an engaging and effective way to introduce your students to the Internet of Things (IoT). This IoT Activity Sheet resource will encourage research and discussion and captivate students’ interest and enhance their learning experience. The word-search puzzle challenges their problem-solving skills. Additionally, the research activity prompts students to explore real-life applications of IoT in homes, fostering critical thinking. The fill-in-the-blank questions and multiple-choice section provides coverage of IoT fundamentals, ensuring a well-rounded understanding and a base for further discussion. With these versatile activities, your students will gain a solid grasp of IoT while having fun.
1.8 Ethical, Legal, Environmental and Cultural Issues in Computing and TechnologyQuick View
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1.8 Ethical, Legal, Environmental and Cultural Issues in Computing and Technology

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Ethical, Legal, Environmental and Cultural Issues in Computing -A whole lesson resource relating to the Ethical, Legal, Environmental and Cultural Issues relating to technology and computing. -can be used for Christmas homework or revision There is a sheet with information about the issues and a page of lesson activities. The resources contain active links to on-line material. The resource can be used by itself or to lead on to further discussion about the associated issues. Can be used as a classroom activity or homework Also provided is a sheet with examplar answers. Useful for revision and practice questions. Encourages debate and discussion
OCR GCSE Unit 1 Knowledge Organisers / Summary Sheets Booklet for GCSE Computer Studies (Revision)Quick View
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OCR GCSE Unit 1 Knowledge Organisers / Summary Sheets Booklet for GCSE Computer Studies (Revision)

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OCR GCSE Unit 1 Summary Sheets Booklet for GCSE Computer Studies (Revision) J276 GCSE Computer Studies Revision Paper based so can be added to revision packs. This booklet contains knowledge organisers / summary sheets for all unit 1 topics, 1 to 8 of the OCR GCSE Computer Science course. Each sheet for an individual topic contains the core information that pupils need to know. The pages are concise and colourful. Each topic has a page of quick fire questions that can be used as homework, starters or plenaries. The content is specific to OCR computer studies but can be used for other exam boards. If printed in A5 booklet format pupils with have an easily transported revision resource to hand. Useful for starters, plenaries, homeworks or classroom activities. 1.1 System Architecture 1.2 Memory. 1.3 Storage 1.4 Wired / Wireless Networks 1.5 System Security 1.6 System Security 1.7 System Software 1.8 Ethical, Legal, Cultural and Environmental issues
The Advantages and Disadvantages of Using the InternetQuick View
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The Advantages and Disadvantages of Using the Internet

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A lesson that discusses ‘The Advantages and Disadvantages of Using the Internet.’ Full lesson plan and activity sheet included. In MS word format so fully editable if required. Also includes PowerPoint presentation that can be used as the lesson activity, including challenge and extension tasks.
OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for GCSE Computer Studies RevisionQuick View
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OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for GCSE Computer Studies Revision

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OCR GCSE Unit 2 Knowledge organiser / Summary Sheets Booklet for Computer Studies (Revision) J276 GCSE Computer Studies Revision. Paper based so can be added to revision packs. This booklet contains knowledge organisers / summary sheets for all unit 2 topics, 1 to 6 of the OCR GCSE Computer Science course. Each sheet for an individual topic contains the core information that pupils need to know. The pages are concise and colourful. A useful topic summary booklet to aid with exam question practice Each topic has a page of quick fire questions that can be used as homework, starters or plenaries. The content is specific to OCR computer studies but can be used for other exam boards. If printed in A5 booklet format pupils with have an easily transported revision resource to hand. Useful for starters, plenaries, homeworks or classroom activities. 2.1 Computational Thinking and Algorithms 2.2 Programming Techniques 2.3 Robust Programs 2.4 Computational Logic 2.5 Translators and Facilities of Languages 2.6 Data Representation
2.5 OCR J277 Programming Languages and IDEs Summary Sheet / Knowledge Org(with quick fire questions)Quick View
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2.5 OCR J277 Programming Languages and IDEs Summary Sheet / Knowledge Org(with quick fire questions)

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The resource includes a summary of the topic (knowledge organiser) All important points about the topic are summarised and contained over two pages for easy access and organisation. The quick fire questions can be use for interleaving the topic for recall and discussion and as homework, starters, plenaries or discussion points to aid revision etc. Revision Sheet / Knowledge Organiser Aimed specifically at GCSE computer science but can be used at any keystage. Comes with a set of 25 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. Keywords include: Translator Error Diagnostics Run-time environment Editor Low level languages Machine code Assembly language High level language Interpretor Assembler Compiler IDE (Integrated Development Environment) Comments Shell Editor IDLE Python Debugging
1.4 OCR J277 Network Security Summary Sheet / Knowledge Organiser (with quick fire questions)Quick View
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1.4 OCR J277 Network Security Summary Sheet / Knowledge Organiser (with quick fire questions)

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1.4 OCR J277 Network Security Summary Sheet / Knowledge Organiser (with quick fire questions) A useful topic summary to aid with exam question practice, interleaving, starters, plenaries and homework. Two full A4 sheets that concisely summarise the important information regarding system security. 20 quick fire questions based on the summary sheets with answers Two supplementary sheets with concise information about the topic. Aimed specifically at GCSE computer studies but can be used at any keystage. Specific to OCR GCSE Computer Studies 9-1 J277 specification but applicable to other exam boards. Includes: Malware Phishing Brute-force attackes Denial of service attacks Data interception and theft SQL injection Social engineering
1.2 OCR J277 Memory and Storage Summary Sheet / Knowledge Organiser (with quick fire questions)Quick View
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1.2 OCR J277 Memory and Storage Summary Sheet / Knowledge Organiser (with quick fire questions)

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The resource includes a summary of the topic (knowledge organiser) All important points about the topic are summarised and contained over two pages for easy access and organisation. The quick fire questions can be used for interleaving the topic for recall and discussion and as homework, starters, plenaries or discussion points to aid revision etc. Revision Sheet / Knowledge Organiser Aimed specifically at GCSE computer science but can be used at any keystage. Comes with a set of 25 quick fire questions based on the summary sheet. Specific to OCR GCSE Computer Studies 9-1 but applicable to other exam boards. Topic 1.2, Memory and Storage, contains a large section of information and knowledge that includes: 1.2.1 Primary storage 1.2.2 Secondary storage 1.2.3 Units 1.2.4 Data Storage: numbers / characters / Images / Sound 1.2.5 Compression Each topic has links to relevant videos to enhance learning and these can also be used for homework and flipper learning lessons.
1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions)Quick View
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1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions)

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1.3 OCR J277 Computer Networks Summary Sheet / Knowledge Organiser (with quick fire questions) Computer Networks, Connections and Protocols Summary Sheet (OCR J277) Summary Sheet A sheet that concisely summarises Computer Networks, Connections and Protocols. Aimed specifically at GCSE computer science but can be used at any keystage. Relevant to the OCR specification J277 Comes with a set of 25 quick fire questions with answers based on the summary sheet to aid revision and retention. A useful topic summary to aid with exam question practice, homework, interleaving, starters and plenaries. Includes: Types of network Factors that affect the performance of networks The different roles of computers in a client-server and a peer-to-peer network. The hardware needed to connect stand-alone computers into a local Area Network. The internet as a worldwide collection of computer networks. Star and mesh technologies. Modes of connection. Encryption. IP addressing and MAC addressing. Standards Common protocols. The concept of layers.
OCR J277 Unit 1 - Knowledge Organisers Complete Bundle SetQuick View
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OCR J277 Unit 1 - Knowledge Organisers Complete Bundle Set

6 Resources
OCR J277 Unit 1 Bundle - 1.1 to 1.6 Knowledge Organisers Complete set Each topic knowledge organiser bundled togther in one cost effective package. 1.1 Systems architecture 1.2 Memory and storage 1.3 Computer networks, connections and protocols 1.4 Network security 1.5 Systems software 1.6 Ethical, legal, cultural and environmental impacts of digital technology
1.5 OCR J277 System Software Summary Sheet / Knowledge Organiser (with quick fire questions)Quick View
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1.5 OCR J277 System Software Summary Sheet / Knowledge Organiser (with quick fire questions)

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1.5 OCR J277 System Software Summary Sheet / Knowledge Organiser (with quick fire questions) A useful topic summary to aid with exam question practice, interleaving, starters, plenaries and homework. Two full A4 sheets that concisely summarise the important information regarding system software. 20 quick fire questions based on the summary sheets with answers Two supplementary sheets with concise information about the topic. Aimed specifically at GCSE computer studies but can be used at any keystage. Specific to OCR GCSE Computer Studies 9-1 J277 specification but applicable to other exam boards. Includes: User interface Peripheral management and multitasking User management File management Encryption software Defragmentation Data compression
1.6 OCR J277 Ethical Legal Cultural Environmental Impact Summary Sheet (with quick fire questions)Quick View
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1.6 OCR J277 Ethical Legal Cultural Environmental Impact Summary Sheet (with quick fire questions)

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1.6 OCR J277 Ethical Legal Cultural Environmental Impacy Summary Sheet / Knowledge Organiser (with quickfire questions) A total of 13 pages of concise information and questions, all in one place OCR GCSE Computer Science Revision helpsheet - 1.6 Ethical, legal, cultural and environmental issues. A set of resources that can also be set for Christmas homework or revision A resource to aid students with the revision of unit 1.6 Ethical, legal, cultural and environmental issues of the OCR GCSE J277 Computer Science specification. The resource can be used for end of unit mini tests or for full revision of the topic in preparation for the exam. The document contains: Three pages of core / essential notes 25 quick fire question to aid revision, recall, interleaving, retention, starters and plenaries. **Includes ** Impacts of digital technology on wider society including: Ethical issues Legal issues Cultural issues Environmental issues Privacy issues Legislation relevant to Computer Science: The Data Protection Act 2018 Computer Misuse Act 1990 Copyright Designs and Patents Act 1988 Software licences (i.e. open source and proprietary Also includes six supplementary pages outlining stakeholders in various contexts and ethical responsibilities of recycling digital technology etc.
Stakeholders Activity SheetQuick View
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Stakeholders Activity Sheet

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Stakeholders Activity Sheet This worksheet fits into the GCSE computer studies unit on Ethical, Legal, Cultural and Environmental issues. The worksheet asks students to explain how the change in technology stated will affect various stakeholders and this is a basis for discussion and possible research on how technology effects peoples lives?
Binary Addition Worksheet with accompanying answers (Bits, Nibbles and Bytes)Quick View
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Binary Addition Worksheet with accompanying answers (Bits, Nibbles and Bytes)

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A worksheet activity adding binary numbers and conversions to denary. Starts with 4 bits (nibble) and moves on to 8 bits (byte) additions. There is also an accompanying answer sheet. The activity also has some general questions about binary for students to answer, which could be part of an extension or small research activity. KS3 Computer Science GCSE Computer Science