
Unplugged Year 3 Computing carousel with 4 offline activities: robot coding, data handling with pictograms, internet safety scenarios, and flipbook animation.
This Year 3 Computing carousel helps pupils explore key computing ideas through fun, hands-on offline activities. Designed to encourage curiosity, partner talk, and group collaboration, this resource is ideal for the first computing lesson of the year or for revisiting computing concepts without devices.
What’s included (PDF format):
- Station 1: Robot Coding (Mail Delivery Mission) – pupils code a “robot” across a grid using arrow and loop cards, developing sequencing, repetition, and debugging skills.
- Station 2: Data Handling – Favourite Food Pictogram – pupils collect class data using a tally chart and represent it as a pictogram, building on Year 2 skills and reinforcing how information is represented.
- Station 3: Internet Safety Scenarios – discussion cards presenting age-appropriate online dilemmas to help pupils practise safe and responsible digital behaviour.
- Station 4: Flipbook Animation – creative drawing activity where pupils design their own flipbook to see how small sequential changes create moving images.
Specification links:
Aligned with the UK KS2 Computing curriculum (Year 3): understanding algorithms, creating and debugging programs, using technology safely, and representing data.
Suitable internationally for Grade 2–3 computer science, ICT, or digital citizenship lessons.
Why teachers love this resource:
- Fully unplugged — no devices required.
- Encourages partner talk, listening, and collaborative group work.
- Designed with accessibility in mind – visuals and text combine to reduce cognitive load, with layouts that support EAL and SEND learners.
- Clear, student-friendly templates and activity sheets help pupils work independently.
- Low-prep, print-and-go resource that’s classroom ready.
File type:
PDF (station cards, activity sheets, tally chart + pictogram templates, internet safety scenario cards).
Editable PowerPoint and Google Slides versions are available to purchase.
Keywords: Year 3 Computing, KS2 Computing, Unplugged Computing, Offline Coding Activities, Internet Safety KS2, Data Handling KS2, Pictogram Activity, Flipbook Animation KS2, Primary Computing Carousel, Debugging and Loops, Computing for EAL and SEND.
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