Computational Thinking Escape RoomQuick View
nwilkin

Computational Thinking Escape Room

(6)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. **This resource was shortlisted for the Teach Secondary Awards, a very rare honor for an independent resource creator. ** Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Also please note that this resource does not work with Google Slides. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . What are you waiting for? Download this interactive escape room NOW, to help students learn about computational thinking skills in a fun and memorable lesson they will love and remember. You may also be interested in my Computational Thinking Worksheets which you can buy from here.
GCSE Computer Science Python ProgrammingQuick View
amrittanday1998

GCSE Computer Science Python Programming

(4)
Recently updated with even more tasks! An entire 100+ slide PowerPoint covering Python Programming topics as stated in the OCR GCSE J277 Computer Science Specification. This set of slides includes theory, examples, coding tasks and answers as well as starter activities for the following topics: Variables Comments Data Types Casting Operators User Input Strings String Methods Concatenation Booleans Built in functions Conditional Statements FOR and WHILE loops Lists 2-D Arrays Functions and Procedures Worksheet for strings and string methods included WORKSHEET HAS NOW BEEN ADDED TO FILES. Table of contents is linked to relevant slides to save you as much time as possible!
Computer Hardware Word Search Puzzle Activity with Colouring | Computer ScienceQuick View
PuzzlesandPencils

Computer Hardware Word Search Puzzle Activity with Colouring | Computer Science

(0)
Computer Science - Computer Hardware word search puzzle / colouring page activity worksheet. Combines a challenging word find activity with mindfulness colouring to provide an engaging and relaxing learning activity. Contains 32 words in a puzzle for older kids, teens and adults. Reinforce vocabulary, spelling and learning with a fun printable wordsearch puzzle. Also great for games nights and class parties. The perfect solution when you need an engaging and fun activity to support class activities. Includes: 1 page combining a Computer Hardware word search puzzle with a mindfulness colouring page border. Puzzle solution page. Word list contains 32 words/phrases, including: computer, hardware, system, CPU, RAM, motherboard, hard drive, ports, HDMI, display, optical drive, sound card, fan, processor, memory, graphics, expansion, monitor, mouse, keyboard, speakers, disk drive, modem, laptop, tablet, touch screen, and more. Add some learning and fun to your projects with a printable word puzzle. Great for reinforcing vocabulary and also works great for sub plan activities, bell ringers and early finishers. This resource is useful for: Vocabulary and terminology Reinforcing knowledge and memory Memory aid Spelling Literacy activity Classification and comprehension Mindfulness and relaxation Brain break activity © PuzzlesandPencils Printable puzzle activities for substitute teachers, fun puzzles for early finishers, fast finisher activity, morning work, literacy activities, printable games word searches, super word find vocabulary bell ringers, mindfulness colouring page for kids and adults.
Computer Science Cover Lessons Student Activity BookletQuick View
Cre8tive_Resources

Computer Science Cover Lessons Student Activity Booklet

(0)
Computer Coding Cover Lessons Student Activity Booklet - Activity Work Booklet. This activity booklet contains 14 pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles. Contents of this activity pack: Reading Comprehension + Missing words task Literacy Acrostic Poem Example + Task Set of riddle to unravel In depth For and Against argument matching sorting activity Topical Debates Big Moral Questions Fun Facts The Big Knowledge Quiz Cypher Dungeon Puzzle Answer Sheets More… Activity packs can provide a variety of benefits for teenagers. Some potential benefits include: Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication. Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being. Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers. Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence. Search ‘Cre8tive Resources’ for support with our library of resources or send us an email. Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!! Explore all our resources on TES
End of Term Summer Computing Quiz 2026Quick View
amrittanday1998

End of Term Summer Computing Quiz 2026

(0)
**NEW for 2026 ** Need an end of term activity that is also educational and engaging? This quiz is the perfect resource for that. This resource includes a 50 question summer computing quiz with an answer sheet included! There are 10 rounds to the quiz, with a mixture of computing questions and fun rounds too. Rounds include guess the logo, pixelated images, spot the error, real or AI and many more! With 50 questions, it will last an entire lesson.
Computing End of Term Activity PackQuick View
Cre8tive_Resources

Computing End of Term Activity Pack

(0)
Computing Activity Pack - Activity Work Booklet. This activity booklet contains 12+ pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles. Contents of this activity pack include: Reading Comprehension + Missing words task Literacy Acrostic Poem Example + Task Set of riddle to unravel In depth ‘For’ and ‘Against’ argument matching sorting activity Topical Debates Big Moral + Ethical Questions Fun Facts The Big Knowledge Quiz Cypher Dungeon Puzzle Answer Sheets More… Activity packs can provide a variety of benefits for teenagers. Some potential benefits include: Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication. Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being. Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers. Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence.
Computer Science Escape RoomQuick View
Cre8tive_Resources

Computer Science Escape Room

(0)
Computer Science Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out? The escape room puzzles content will be tailored to the topic of this escape room. Escape Room Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking) ☞ Bonus Riddles with every puzzle. ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students. Our Philosophy ✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning. ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Why not try out one of our other fantastic best selling Escape Rooms ⇨ English and Language Digital Escape Room ⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room ⇨ Big Fun End of Term Digital Escape Room ⇨ PSHE and Form Time Escape Room ⇨ Careers Digital Escape Room ⇨ Drama and Performance Digital Escape Room JUST PRINT AND GO! They can also be used to encourage a flipped learning environment.
Computer Science Paper 2 Revision (3 lessons)Quick View
brettjoynson1988

Computer Science Paper 2 Revision (3 lessons)

(0)
3 PPTs that are fantastic for GCSE OCR Paper 2 Revision. Lots of past paper style exam questions, answers for each question perfectly animated onto the screen in a timely fashion. Lots of retrieval activities in between exam questions that help students recall key concepts. 60 slides in total covering a range of key topics on the paper 2 GCSE OCR exam.
Cover Lesson Computing - Computers Impact on us all.Quick View
Leetax

Cover Lesson Computing - Computers Impact on us all.

(0)
KS4 Cover lesson, no previous knowledge required, can all be researched, includes five comprehensive Computer Science - Based around Internet impact on society: Question 1 - Social Networking Question 2 - Business Question 3 - Engineering Question 4 - Communication Extension question - Environment Expected to keep all class busy for a double period. Can be kept as a great revision resource. Could be differentiated easily to make easier for lower ability students.
OCR GCSE J277 Computer Science Revision Booklet Paper 2Quick View
amrittanday1998

OCR GCSE J277 Computer Science Revision Booklet Paper 2

(1)
A revision booklet with revision theory and questions for Paper 2 in the OCR J277 Computer Science specification. A range of questions are included in the booklet, and answers are included. Topics covered: Programming Errors Variables Inputs and Outputs Data Types Operators Selection Iteration String Manipulation Flowcharts Trace Tables Sorting Algorithms Searching Algorithms
A-Level OCR Computer Science Taster TalkQuick View
jamesmhunt

A-Level OCR Computer Science Taster Talk

(1)
A very short PowerPoint which documents some of the key reasons why our GCSE Students should go on to take A-Level Computer Science. It shows the course structure, the content and some information about the jobs that you might want to think about afterwards. This particular resource covers the OCR A-Level in computer science
Computer science display periodic tableQuick View
st_cco

Computer science display periodic table

(5)
Computer Science periodic table wall display of key terms in programming. Wall display for ICT and Computer Science classroom. Key terms and keywords with definitions for programming in Python. Contains 32 key words used in programming with definitions under each one. Grouped together as publisher documents to easily print all 4 groups seperately. PLEASE NOTE: You will recieve 8 documents with this download. 4 documents are the coloured version to be printed out on white paper. The other 4 are black images with transparent text created on Photoshop to allow you to print on coloured paper of your choice. All files are Publisher Documents ready to be printed.
Power On: YR 6 Computing Transition BookQuick View
Rhiarnae

Power On: YR 6 Computing Transition Book

(0)
This resource is a Year 6 to Year 7 Computing Transition Booklet designed to support pupils as they move from primary to secondary school. It introduces students to key skills they’ll need for their IT lessons, including how to log on, save documents, use the internet safely, and understand essential programs like Microsoft Office, Google Classroom, and Microsoft Teams. The booklet also includes a simple guide to the different parts of a computer and important e-safety tips. It’s written in a clear, pupil-friendly style and includes a good luck message to help new Year 7s feel welcome and confident in their Computing lessons. Ideal for tutors, Computing teachers, or transition coordinators to share with new students in their first term.
Computer Game Design with ScratchQuick View
RobbotResources

Computer Game Design with Scratch

(0)
Computer Game Design with Scratch This follow-on resource from the Introduction to Programming with Scratch series takes your students on an exciting journey as they step into the role of junior game developers at Scratchy Studios. Designed to consolidate and expand on the foundational programming skills learned in sequencing, selection, variables, iteration, and debugging, this unit challenges students to apply their knowledge creatively by designing and developing their very own Scratch game! What’s Included? Lessons: Part 1 - Generating ideas Part 2 - Design Part 3 - Game creation Part 4 - Testing Teacher PowerPoints: Detailed slides to guide students through the process of game design, from initial concepts to a completed project. Step-by-step support to help teachers at each stage of the game creation process. Student Workbook: Structured worksheets to guide students through brainstorming, planning, and implementing their game ideas. Sections to document progress and evaluate completed projects. Practical Tasks: Concept Development: Students generate unique game ideas, considering elements like storyline, gameplay mechanics, and objectives. Game Planning: Learners design game flowcharts, sprite interactions, and logic using programming concepts from earlier lessons. Game Implementation: Students build their game in Scratch, incorporating advanced techniques such as loops, variables, and broadcast messages. Testing and Debugging: Students refine their game through alpha and beta testing, applying debugging skills to polish their project. Final Showcase: A celebration of creativity where students present their completed games to peers or a wider audience. Why You Will Love It Builds on Prior Learning: Consolidates core programming techniques, ensuring students are confident and capable in applying their knowledge. Encourages Creativity and Problem-Solving: Empowers students to think like developers, fostering computational thinking and innovative design. Real-World Relevance: Framed as a professional project at Scratchy Studios, students engage with the material in a meaningful, career-focused context. Supports Differentiation: Suitable for all abilities, with clear scaffolding for beginners and opportunities for advanced learners to showcase their skills. Key Learning Outcomes By the end of this unit, students will be able to: Design and implement a complete game using Scratch. Consolidate their understanding of sequencing, selection, iteration, variables, and debugging. Apply problem-solving and creative thinking to real-world programming challenges. Take your students’ programming skills to the next level! Download this engaging, hands-on game design unit today and watch them transform into confident, creative junior game developers!
Do Now Tasks Bundle - Computing - KS3 - PrintableQuick View
emmaclarke27

Do Now Tasks Bundle - Computing - KS3 - Printable

(0)
Printable Do Now Tasks for KS3 computing (10 for year 7, 10 for year 8 and 10 for year 9). All single sided A4 but include an extension activity to be done on the reverse of the sheet. Without the extension each sheet would take around 7 minutes to complete but with the extension it could be around 15 mins so can be used flexibly. Layering of concepts across the year groups - accessible for lower literacy students, calming activities to encourage focus. Perfect for: having ready for cover lessons to allow the teacher to get themselves organised. students who in isolation/moved to another classroom to give them something relevant and paper based to do Everyday lessons Homework Extension tasks for finished students
OCR GCSE Computer Science exam paper analysis (now including 2025!)Quick View
alexshaw86

OCR GCSE Computer Science exam paper analysis (now including 2025!)

(0)
UPDATED TO INCLUDE 2025 series. A complete breakdown of the 2022, 2023, 2024 and 2025 exam papers for both components 1 and 2 for the OCR GCSE Computer Science specification (J277). Each paper has been mapped out to include the specification points covered and the questions asked. Questions have been colour coded to show repetition over the 3 past-papers. Each paper also has a clear matrix mapped to the specification to help see which specification points are questioned more often, and which have been questioned least often. I use this as a revision tool with my classes to ensure they know the key knowledge for the types of questions that appear every year. I also use it to try to predict what may appear in the next summer exam series (which worked to great effect in summer 2024 when ‘Operating Systems’ was questioned after seeing it had not appeared on the 2022 or 2023 paper!).
Computer Hardware - Building a ComputerQuick View
snegreid

Computer Hardware - Building a Computer

(74)
This unit was written to improve pupils understanding of the hardware and software components which are required to build a computer system. By learning how to understand specifications pupils should be able to make informed choices when they choose components. Geeky but great fun and engaging. The unit covers the Scottish Curriculum for Excellence, Es & Os 3-08c and 4-08d. Have fun Greg P.S. Please leave feedback.
Computer Networks  - GCSE Computer ScienceQuick View
bilalahmed786

Computer Networks - GCSE Computer Science

(8)
Teach students about the basics of computer networks. Exploring different computer network types and the way in which they differ according to the type of user. Also a look at network hardware, security and policies.
Inside a Computer - Define and label computer parts Computer ScienceQuick View
brad-ashley

Inside a Computer - Define and label computer parts Computer Science

(26)
Ideally printed on A3, students write about each part of the computer shown in the boxes and label the parts they can see. Space for teacher feedback and a gap task/extension/homework task to find one more part of the computer and define/label it. I've used this with year 7, but equally would suit up to GCSE and as low as year 5/6. Enjoy!