Computational Thinking Escape RoomQuick View
nwilkin

Computational Thinking Escape Room

(7)
This highly interactive lesson that requires the pupils to work in teams and use computational thinking skills to solve a range of puzzles. This activity perfect for pupils about to learn Python programming and you want to show the importance of computational thinking skills. **This resource was shortlisted for the Teach Secondary Awards, a very rare honor for an independent resource creator. ** Your class need to work together to escape a locked laboratory in a spaceship and start the engines to avoid being sucked into a black hole by completing different challenges which will use a variety of computational thinking skills. They are given most of the lesson to work together and at the end of the lesson, time is dedicated to discuss the computational thinking skills they used during the activity. This gives them a practical application for the computational thinking theory rather than using the tired old “making a jam sandwich” or “getting up in the morning” scenarios which are commonly used. This activity is not a handout driven escape room, it involves using an interactive PowerPoint presentation and physical tasks that moves away from pupils filling in yet another worksheet, to working together in a team to solve interesting and challenging puzzles. Pupils enjoy the lesson and are fully engaged whilst developing the key computational thinking skills of decomposition, pattern recognition, abstraction and algorithms. Please note: This lesson does require teachers to prepare some props beforehand and it is highly recommended the teacher reads through the teacher’s instructions and creates the props well before they want to use the lesson. Also please note that this resource does not work with Google Slides. Written primarily for key stage 3, this activity can be used in a variety of situations: Introducing pupils to computational thinking skills before they are introduced to a text-based programming language Used as an end of term fun lesson which still has an education element A fun activity to use on a year 6 transition day Allow your new year 7s to get to know their new classmates and grow team sprit Helping a reluctant class see the benefits of learning programming skills . What are you waiting for? Download this interactive escape room NOW, to help students learn about computational thinking skills in a fun and memorable lesson they will love and remember. You may also be interested in my Computational Thinking Worksheets which you can buy from here.
GCSE Computer Science Python ProgrammingQuick View
amrittanday1998

GCSE Computer Science Python Programming

(5)
Recently updated with even more tasks! An entire 100+ slide PowerPoint covering Python Programming topics as stated in the OCR GCSE J277 Computer Science Specification. This set of slides includes theory, examples, coding tasks and answers as well as starter activities for the following topics: Variables Comments Data Types Casting Operators User Input Strings String Methods Concatenation Booleans Built in functions Conditional Statements FOR and WHILE loops Lists 2-D Arrays Functions and Procedures Worksheet for strings and string methods included WORKSHEET HAS NOW BEEN ADDED TO FILES. Table of contents is linked to relevant slides to save you as much time as possible!
Computer science display periodic tableQuick View
st_cco

Computer science display periodic table

(6)
Computer Science periodic table wall display of key terms in programming. Wall display for ICT and Computer Science classroom. Key terms and keywords with definitions for programming in Python. Contains 32 key words used in programming with definitions under each one. Grouped together as publisher documents to easily print all 4 groups seperately. PLEASE NOTE: You will recieve 8 documents with this download. 4 documents are the coloured version to be printed out on white paper. The other 4 are black images with transparent text created on Photoshop to allow you to print on coloured paper of your choice. All files are Publisher Documents ready to be printed.
Computer Science Escape RoomQuick View
Cre8tive_Resources

Computer Science Escape Room

(1)
Computer Science Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out? The escape room puzzles content will be tailored to the topic of this escape room. Escape Room Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking) ☞ Bonus Riddles with every puzzle. ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students. Our Philosophy ✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning. ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ Why not try out one of our other fantastic best selling Escape Rooms ⇨ English and Language Digital Escape Room ⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room ⇨ Big Fun End of Term Digital Escape Room ⇨ PSHE and Form Time Escape Room ⇨ Careers Digital Escape Room ⇨ Drama and Performance Digital Escape Room JUST PRINT AND GO! They can also be used to encourage a flipped learning environment.
End of Term Summer  Computing Quiz 2025Quick View
amrittanday1998

End of Term Summer Computing Quiz 2025

(5)
FREE SAMPLE AVAILABLE ON MY TES SHOP Need an end of term activity that is also educational and engaging? This quiz is the perfect resource for that. This resource includes a 50 question summer computing quiz with an answer sheet included! There are 10 rounds to the quiz, with a mixture of computing questions and fun rounds too. Rounds include guess the logo, computational thinking puzzles, acronyms and anagrams, guess the game character and many more, With 50 questions, it will last an entire lesson. All errors have been fixed
AQA Computer Science Revision WorksheetsQuick View
ByteBoutique

AQA Computer Science Revision Worksheets

(1)
These work lovely as A3 worksheets, students to complete and fill with as much data as possible. Topics included from the AQA spec: Broad paper 1+2 Revision (one task is vb.NET but this can be easily changed to python/c#) Data representation Computer Systems Ethical and Legal impacts Cyber Security Computer Networks Answer sheets for data representation and also computer systems.
Computing End of Term Activity PackQuick View
Cre8tive_Resources

Computing End of Term Activity Pack

(1)
Computing Activity Pack - Activity Work Booklet. This activity booklet contains 12+ pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles. Contents of this activity pack include: Reading Comprehension + Missing words task Literacy Acrostic Poem Example + Task Set of riddle to unravel In depth ‘For’ and ‘Against’ argument matching sorting activity Topical Debates Big Moral + Ethical Questions Fun Facts The Big Knowledge Quiz Cypher Dungeon Puzzle Answer Sheets More… Activity packs can provide a variety of benefits for teenagers. Some potential benefits include: Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication. Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being. Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers. Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence. Google Cre8tive Resources for more support with this resource or drop us an email. Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!! Explore all our resources on TES
OCR Computer Science GCSE J277 Revison gridsQuick View
elizabeth_eddison82

OCR Computer Science GCSE J277 Revison grids

(1)
Computer Science OCR GCSE J277 revision grids for all topics of the course. Each sheet covers a different topic of the course and has a A3 template to print and give to students to fill in for their revision. Covers all topics for both Unit 1 and Unit 2.
Computer Science Paper 2 Revision (3 lessons)Quick View
brettjoynson1988

Computer Science Paper 2 Revision (3 lessons)

(1)
3 PPTs that are fantastic for GCSE OCR Paper 2 Revision. Lots of past paper style exam questions, answers for each question perfectly animated onto the screen in a timely fashion. Lots of retrieval activities in between exam questions that help students recall key concepts. 60 slides in total covering a range of key topics on the paper 2 GCSE OCR exam.
KS3 Computer Systems BundleQuick View
RobbotResources

KS3 Computer Systems Bundle

5 Resources
This bundle includes both my year 7 and year 8 Computer Systems units of work! What you will learn within the year 7 unit of work: To show understanding of the difference between input and output devices with suitable examples. To understand the difference between internal and external devices with suitable examples. To describe the different types of storage: Magnetic, Optical and Solid State. To understand the role and purpose of the CPU and the relationship with RAM (Fetch-Execute Cycle). To show an understanding of an embedded system including suitable examples. What you will learn within the year 8 unit of work: Explain factors affecting CPU performance. Clock Speed Cache Size Number of Cores RAM, ROM and Virtual Memory – understanding of differences between volatile and non-volatile memory. Explain factors affecting secondary storage. Cost Capacity Speed Portability Understand the Fetch – Execute Cycle. Both units of work include a range of information and activities to develop student knowledge and understanding of computer systems. Knowledge organisers, revision sheets and final assessments are also included. Teacher answer powerpoints for both units of work are also included. **Please leave a review!
OCR GCSE (J277) Computer Science Practice Workbook BUNDLEQuick View
ReytGoodResources

OCR GCSE (J277) Computer Science Practice Workbook BUNDLE

2 Resources
UPDATED - Now includes Answer Booklets in PDF format. Revision and practice are vital components to any GSCE Computer Science student’s preparation for their examinations. This workbook is filled with just that, a great resource to support learners with recall and to check their understanding of key GCSE Computer Science course content prior to their exams. This Bundle includes both GCSE OCR (J277) Paper 1 and Paper 2 Workbooks in PDF format which can be printed as an A4 or A5 booklet. The booklets includes recall tasks to support revision for the OCR GCSE Computer Science Paper 1 – Computer Systems and Paper 2 – Computational Thinking, Algorithms and Programming exam papers and includes exercises like True and False, Vocabulary matching and tick-box questions, among others.
Computer Science Christmas Quiz! (Computing, ICT)Quick View
godwin86

Computer Science Christmas Quiz! (Computing, ICT)

(0)
A professionally designed Christmas quiz for teachers of Computer Science (Computing/ICT) to use with KS3-5 students, featuring 60 well-presented questions and an answer sheet. The quiz also includes a word-search (on screen) and a couple of anagram rounds. Fifty of the questions are all Christmas-related and not connected to a specific school-subject: the final ten are subject specific and deal either with GCSE terminology of “fun facts”. Differentiation can easily be achieved by changing quiz group sizes. The quiz is suitable for KS3-5. Completing and peer-marking the 60-question quiz should take the best part of a 1-hour lesson.
GCSE Computer Science Revision Paper 1Quick View
brettjoynson1988

GCSE Computer Science Revision Paper 1

(0)
GCSE Computer Science Paper 1 Revision Bundle. 5 PPTs for at least 5 lessons in total (over 100 slides). Includes a range of revision activities in each PPT, from quick quizzes to retrieval questions. Content includes animated demos for some key content. Answers are provided via animations on each of the slides. Content is aimed at OCR GCSE Computer Science but could be used for some other specs (please cross check the specifications you are using). Aimed at year 11 revision for the lessons leading upto the exam/mock exam.
Christmas Computing Quiz EscapeQuick View
Cre8tive_Resources

Christmas Computing Quiz Escape

(1)
Christmas Computing whole class escape room. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction to work out who has stolen the presents this Christmas. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Computing Escape Room is fully editable and takes less than 1 Minute to set up. Computing Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Computing escape Challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Search ‘Cre8tive Resources’ for support with our library of resources or send us an email. Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!! Explore all our resources on TES
Computing Escape quiz - End of yearQuick View
Cre8tive_Resources

Computing Escape quiz - End of year

(1)
Computing Escape Room Quiz - End of year fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction to work out who has stolen the presents this Christmas. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Computing Escape Room is fully editable and takes less than 1 Minute to set up. Computing Underwater Expedition Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Computing escape Challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
Christmas Computing Quiz – Year 11Quick View
nwilkin

Christmas Computing Quiz – Year 11

(0)
Are you ready for an exhilarating and festive end of term Christmas activity? Look no further than our electrifying Christmas Computing Quiz, tailor-made for your Year 11 computer science students! Prepare to be dazzled with a captivating fusion of computing challenges specially crafted for Year 11, seamlessly intertwined with a medley of delightful and interactive Christmas activities that will leave both your SLT and your year 11 computer science pupils in high spirits as the term concludes. Students complete a number of computing and fun festive questions and activities using a multitude of formats. Along the way they collect numbers which will be used unlock a door and release Santa from the Krampus’ Prison and save Christmas! HOW DOES THE CHRISTMAS COMPUTING QUIZ WORK? Once you’ve purchased the resource you get a PDF which contains a link. Share the provided link with your students and watch as it whisks them away to an enchanting digital realm filled with engaging questions and intriguing tasks. Your year 11 computer science students can embark on this journey of knowledge and fun on their own, or, for an added dose of excitement, encourage pairs of students to team up and tackle the quiz together. The joy multiplies as collaboration ignites their enthusiasm. And the best part? The quiz is a self-guided adventure. As your students conquer each challenge, the next one automatically beckons, providing you with invaluable time to support those in need or attend to the myriad of other holiday season tasks tugging at your attention. Fear not, for we’ve thought of everything. All the answers are readily available in the comprehensive teacher’s guide, ensuring you can rescue any students who find themselves in a puzzling predicament. This captivating experience is designed to last around 60 minutes but you may wish to provide an additional activity in case you have any particularly speedy early finishers. WHAT IS INCLUDED? You get a single PDF file which contains the link to the activity and the answers to the quiz. Don’t miss out on this fantastic opportunity! Grab your copy of the Year 11 Christmas Computing Quiz – a timeless gem that you can deploy year after year with a new wave of Year 11 computer science students. Let the festivities begin! COMPUTING TOPICS INCLUDE: Python programming Hardware and software Data representation Searching and sorting algorithms . Click here to check out this amazing bundle to get all 5 Key Stage 3 Computing and GCSE Computer Science quizzes at a knock down price. IMPORTANT NOTE: In order to run the quizzes there are a few activities which require links to external websites. Here are the external sites that you will need to have unblocked on your school network. view . genial . ly jigsawexplorer . com
Computer Networks  - GCSE Computer ScienceQuick View
bilalahmed786

Computer Networks - GCSE Computer Science

(8)
Teach students about the basics of computer networks. Exploring different computer network types and the way in which they differ according to the type of user. Also a look at network hardware, security and policies.
Computer Hardware - Building a ComputerQuick View
snegreid

Computer Hardware - Building a Computer

(75)
This unit was written to improve pupils understanding of the hardware and software components which are required to build a computer system. By learning how to understand specifications pupils should be able to make informed choices when they choose components. Geeky but great fun and engaging. The unit covers the Scottish Curriculum for Excellence, Es & Os 3-08c and 4-08d. Have fun Greg P.S. Please leave feedback.
The Computer Revolution - The History of Women in ComputingQuick View
WolseyAcademy

The Computer Revolution - The History of Women in Computing

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
Inside a Computer - Define and label computer parts Computer ScienceQuick View
brad-ashley

Inside a Computer - Define and label computer parts Computer Science

(27)
Ideally printed on A3, students write about each part of the computer shown in the boxes and label the parts they can see. Space for teacher feedback and a gap task/extension/homework task to find one more part of the computer and define/label it. I've used this with year 7, but equally would suit up to GCSE and as low as year 5/6. Enjoy!