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Kinetic Theory of Matter (Particle Theory) - Find the Pair Game KS3
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Kinetic Theory of Matter (Particle Theory) - Find the Pair Game KS3

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This is an engaging and enjoyable memory game on the kinetic theory of matter which uses the particle model to explain change of state, gas pressure and diffusion. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required Three states of matter are solid, liquid and gas. Arrangement of particles in solids, liquids and gases. Properties of solids, liquids and gases in terms of the arrangement of their particles. Change of state including sublimation. Pressure in gases and the effect of increasing the number of particles and temperature and decreasing volume. Diffusion. More high quality resources available here. Elf Off the Shelf Resources
Mixtures Solutions and Suspensions Wildcard and Snap Card Games for KS3
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Mixtures Solutions and Suspensions Wildcard and Snap Card Games for KS3

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A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Elements and compounds are pure substance and mixtures are not. Meaning of the terms solute, solvent, solution, soluble and insoluble. Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. Particle theory to explain dissolving, suspensions and saturated solutions. Extracting information from solubility curves; What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Electricity - Circuits and Symbols - Wildcard & Snap Card Games KS3
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Electricity - Circuits and Symbols - Wildcard & Snap Card Games KS3

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A great way to consolidate learning on circuits and symbols with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required Know the symbols for: a switch; a resistor; a lamp; a voltmeter; a battery; an ammeter a buzzer. Be able to translate sketches of series and parallel circuits into circuit diagrams. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap Full instructions are given on the PowerPoint itself. More high quality resources available here. Elf Off the Shelf Resources Links to other resources in this series. Current, Voltage and Resistance - What Are They? Conductors and Insulators Circuits and Symbols Intro to Current Electricity 1 Intro to Current Electricity 2 Intro to Current Electricity 3 Current Electricity - Everything You Need
Current Electricity - Circuits and Symbols Wildcard and Snap Card Games for KS3
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Current Electricity - Circuits and Symbols Wildcard and Snap Card Games for KS3

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A great way to consolidate learning on circuits and symbols with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required Know the symbols for: a switch; a resistor; a lamp; a voltmeter; a battery; an ammeter a buzzer. Be able to translate sketches of series and parallel circuits into circuit diagrams. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap. Links to other resources in this series. Intro to Current Electricity 1 Intro to Current Electricity 2 Intro to Current Electricity 3 Current Electricity - Everything You Need More high quality resources available here. Elf Off the Shelf Resources
Atoms and Molecules - Wildcard & Snap Card Games for KS3
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Atoms and Molecules - Wildcard & Snap Card Games for KS3

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A great way to consolidate learning on atoms and molecules with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Atoms combine to form molecules. Atoms of the same element combine to form a molecule of an element. Atoms of different elements combine to form a molecule of a compound. Each element has its own symbol and the symbols of the most well - known elements. Elements are listed in the Periodic Table. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap Lots more resources at my shop? Elf Off the Shelf Resources
Plant and Animal Cells & Specialisation - Wildcard & Snap Card Games for KS3
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Plant and Animal Cells & Specialisation - Wildcard & Snap Card Games for KS3

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A great way to consolidate learning on the structure of plant and animal cells and cell specialisation with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Name and know the functions of the following parts of the cell. Cell membrane Nucleus Cytoplasm Mitochondria Cell wall Chloroplasts Vacuole Name and know how the following cells are specialised Red blood cell Root hair cell Sperm cell Ciliated cell Nerve cell Fat cell Egg cell What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap Plant and Animal Cells - Structure and Differences KS3 Cell Specialisation KS3 Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3 Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson Specialised Cells KS3 - Fully Resourced Revision Lesson Plant and Animal Cells KS3 - 42 Question Card Sort Team Game Why not have a look at my shop? Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets Wildcard and Snap Card Games - KS3
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Magnetism - Magnets and Electromagnets Wildcard and Snap Card Games - KS3

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A great way to consolidate learning on breathing and the respiratory system with this pack of cards which can be used to play three different card games. So much fun, students don’t even realise they are learning! Prior Knowledge Required Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Refraction - Wildcard and Snap Card Games for KS3
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Light - Refraction - Wildcard and Snap Card Games for KS3

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A great way to consolidate learning on refraction with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Ray diagrams showing refraction. Refraction through a semi - circular glass block and prism. Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Lenses, the Eye, Pinhole Camera and the Camera - Dominoes Game
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Light - Lenses, the Eye, Pinhole Camera and the Camera - Dominoes Game

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A dominoes game with questions and statements on lenses, the eye, the pinhole camera and the camera instead of numbers. Prior Knowledge Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. Draw ray diagrams and explain how the eye sees distant and close objects. Draw ray diagrams and explain how lenses are used to correct long and short sight. Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images Label a diagram of the camera and explain how a picture is taken. The differences and similarities between the eye and the camera. What You Get 80 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. More high quality resources available here. Elf Off the Shelf Resources
Light - Lenses, the Eye, Pinhole Camera and Camera - Wildcard and Snap Card Games
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Light - Lenses, the Eye, Pinhole Camera and Camera - Wildcard and Snap Card Games

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A great way to consolidate learning on lenses, the eye, the pinhole camera and the camera with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. Draw ray diagrams and explain how the eye sees distant and close objects. Draw ray diagrams and explain how lenses are used to correct long and short sight. Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images Label a diagram of the camera and explain how a picture is taken. The differences and similarities between the eye and the camera. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection - Wildcard & Snap Card Games KS3
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Light - Reflection - Wildcard & Snap Card Games KS3

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A great way to consolidate reflection in a plane mirror with this pack of cards which can be used to play three different card games. So much fun, students don’t even realise they are learning! Prior Knowledge Required Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse images What You Get 78 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Dispersion, White Light & Colour Filters - Find the Pair Game KS3
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Light - Dispersion, White Light & Colour Filters - Find the Pair Game KS3

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This is an engaging and enjoyable memory game on white light, dispersion and color filters for middle school. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color More high quality resources available here. Elf Off the Shelf Resources
Light - Shadows and Eclipses Wildcard and Snap Card Games KS3
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Light - Shadows and Eclipses Wildcard and Snap Card Games KS3

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A great way to consolidate learning on shadows and lunar and Solar eclipses with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required The shadow of a point source only has an umbra, but the shadow of a large point source has an umbra and a penumbra. If the light source moves closer to the object, the shadow gets bigger. If the object moves closer to the screen, the shadow gets smaller. A lunar eclipse happens when the Earth stops all, or some, of the Sun’s light from reaching the Moon. The Moon orbits the Earth once every 29.5 days. When the entire moon passes through the Earths penumbra it appears slightly darker (penumbral eclipse). If only part of the moon passes through the Earth’s umbra it is a partial eclipse. A solar eclipse happens when the Moon stops all, or some, of the Sun’s light from reaching the Earth A person on Earth, standing in the Moon’s umbra will see a total solar eclipse. A person on Earth, standing in the Moon’s penumbra will see a partial solar eclipse. When the Moon is at its furthest point from Earth, it no longer covers the whole surface of the Sun, and an annular eclipse is seen from the umbra. The Moon’s orbit is angled relative to the Earth, so the Sun, Earth and Moon are not often in the alignment needed for a lunar Eclipse to occur. When the entire moon passes through the Earths umbra it appears red due to refracted red light (total or umbral eclipse). What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Breathing and the Respiratory System Wildcard and Snap Card Games KS3
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Breathing and the Respiratory System Wildcard and Snap Card Games KS3

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A great way to consolidate learning on breathing and the respiratory system with this pack of cards which can be used to play three different card games. So much fun, students don’t even realise they are learning! Prior Knowledge Required Breathing is movement of air in and out of the lungs. Respiration is the release of energy from glucose. Breathing provides the oxygen for aerobic respiration and gets rid of waste carbon dioxide. Label the trachea, right bronchus, bronchiole, alveolus, intercostal muscle, rib, diaphragm. Label a diagram of an alveolus and show the direction of diffusion of oxygen and carbon dioxide. Experiment using limewater to compare the amount of carbon dioxide in inhaled and exhaled air. Compare the percentage of oxygen, carbon dioxide and nitrogen in inhaled and exhaled air. Mechanism of breathing. Changes in volume and pressure inside the chest during inhalation and exhalation. Evaluate a model of the mechanism of breathing. Design an investigation into how breathing rate varies with exercise. What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection in a Plane Mirror - Find the Pair Game KS3
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Light - Reflection in a Plane Mirror - Find the Pair Game KS3

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This is an engaging and enjoyable memory game on reflection in plane mirrors. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. **Included in this Pack. ** 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse images More high quality resources available here. Elf Off the Shelf Resources
Light - Dispersion and Colour Filters - Wildcard and Snap Card Games
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Light - Dispersion and Colour Filters - Wildcard and Snap Card Games

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A great way to consolidate learning on lenses, the eye, the pinhole camera and the camera with this pack of cards which can be used to play two games – wildcard and snap. Prior Knowledge Required The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color What You Get 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Dispersion - Dominoes Game KS3
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Light - Dispersion - Dominoes Game KS3

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A dominoes game with questions and statements on white light, dispersion and colored filters instead of numbers. Prior Knowledge The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color What You Get 90 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. More high quality resources available here. Elf Off the Shelf Resources
Kinetic Theory of Matter - States of Matter and Change of State - Wildcard and Snap Card Games KS3
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Kinetic Theory of Matter - States of Matter and Change of State - Wildcard and Snap Card Games KS3

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A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required Elements and compounds are pure substance and mixtures are not. Meaning of the terms solute, solvent, solution, soluble and insoluble. Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. Particle theory to explain dissolving, suspensions and saturated solutions. Extracting information from solubility curves; What You Get 102 playing cards Animated PowerPoint with instructions for playing wildcard and snap More high quality resources available here. Elf Off the Shelf Resources
Light - Shadows and Lunar and Solar Eclipses - Find the Pair Game KS3
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Light - Shadows and Lunar and Solar Eclipses - Find the Pair Game KS3

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This is an engaging and enjoyable memory game on shadows and lunar and solar eclipses for middle school. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet Preparation Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The shadow of a point source only has an umbra, but the shadow of a large point source has an umbra and a penumbra. If the light source moves closer to the object, the shadow gets bigger. If the object moves closer to the screen, the shadow gets smaller. A lunar eclipse happens when the Earth stops all, or some, of the Sun’s light from reaching the Moon. The Moon orbits the Earth once every 29.5 days. When the entire moon passes through the Earths penumbra it appears slightly darker (penumbral eclipse). If only part of the moon passes through the Earth’s umbra it is a partial eclipse. A solar eclipse happens when the Moon stops all, or some, of the Sun’s light from reaching the Earth A person on Earth, standing in the Moon’s umbra will see a total solar eclipse. A person on Earth, standing in the Moon’s penumbra will see a partial solar eclipse. When the Moon is at its furthest point from Earth, it no longer covers the whole surface of the Sun, and an annular eclipse is seen from the umbra. The Moon’s orbit is angled relative to the Earth, so the Sun, Earth and Moon are not often in the alignment needed for a lunar Eclipse to occur. When the entire moon passes through the Earths umbra it appears red due to refracted red light (total or umbral eclipse). More high quality resources available here. Elf Off the Shelf Resources
Light - Reflection & Refraction Find the Pair Game KS3
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Light - Reflection & Refraction Find the Pair Game KS3

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This is an engaging and enjoyable memory game on reflection in plane mirrors and revraction. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. 42 question and answer cards Teacher’s answer sheet. Instruction sheet ** Preparation** Use double-sided printing to copy 1 set per group of 4 pupils. Sheets could be laminated to enable year-on-year use. Cut sheets into cards. Prior Knowledge Required The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. More high quality resources available here. Elf Off the Shelf Resources