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Number Bond Bump to 10 - Game
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Number Bond Bump to 10 - Game

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This Math game is a fun and exciting way for K-2/key stage 1 pupils to practise and revise their number bonds to 10. My pupils love to play this game and keep asking if they can play it again! The game can be played by 2 players. The instructions of the game are included in this resource.
Add 3 numbers using the number bonds to 10
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Add 3 numbers using the number bonds to 10

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This worksheet can be used for K-2/Key stage 1 to practise and revise the number bonds to 10. The pupils are asked to add three numbers of which two numbers make 10 (e.g. 4+7+6= ). By circling the number bond, the pupils will easily be able to identify and add the remaining number to 10 ( e.g. continuing the example above: 4+6=10, so 10+7=17). The example of Ann buying cupcakes at the cupcake shop, helps pupils to make connections to real life situations and makes these problems more visual.
Number Bond Bump to 20 - Game
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Number Bond Bump to 20 - Game

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This Math game is a fun and exciting way for K-2/key stage 1 pupils, to practise and revise their number bonds to 20. My pupils love playing this game and keep asking if they can play the game again! The game can be played by 2 - 3 players. The instructions are included in this resource.
Word Problems - Addition with carrying over/ Regrouping
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Word Problems - Addition with carrying over/ Regrouping

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These problem solving exercises can be used for K-2/key stage 1, to practise and revise 2-digit addition skills, which includes carrying over. The last exercise on the second and fourth page are marked with a blue border; these are extension exercises for fast finishers and strong Math pupils.
Greater than, Less than - Measurement activity in centimetres
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Greater than, Less than - Measurement activity in centimetres

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This resource can be used for K-2 to review measurement (in cm) as well as to practise comparison. On the first page students will have the opportunity to measure objects in real life and record their measurements. After which they will compare the numbers and record their comparison with a greater than, less than or equal sign. On the second and third page students compare the given measurements and add the greater than, less than or equal sign to show their understanding of place value.
Sink and Float - Experiments
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Sink and Float - Experiments

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The hands-on experiments in this resource, allow students to observe which objects sink or float in water. In a playful way they will become familiar with making predictions, observations, identifying, sorting, reasoning, gathering data, comparing and evaluating. This resource includes: A clear explanation (with examples) of how to use this resource Two posters for your classroom to help visualize the concepts of sinking and floating. Various recording sheets to record the experiments (differentiated): Sink or Float? (Cut and paste pictures to record the result after testing) Test & Sort (Testing, identifying and recording results) Make a Prediction (Creating a visual record of their prediction, and observation. Evaluate prediction in comparison to result with a smiley to enhance future predictions) Predict & Test (Data handling: create a more abstract record of prediction and observation) Step by step instruction of how to conduct the following experiments (incl. photos + explanation of why it works this way): Experiment: Do eggs sink or float? Experiment: Does an orange sink or float?
Roll a Story - Creative Writing Activity
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Roll a Story - Creative Writing Activity

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This fun activity will inspire your students to write their own stories. Your students will enjoy rolling the die and finding out which character, setting and problem their story will contain. This product includes the following themes in colour as well as black and white: Fairy tales Fantasy Neighbourhood Animals Additionally, this resource includes a blank template which allows your students to give their own input. You could fill it in with the whole class, a small group or alternatively your students could create one for each other.
Story Map - Graphic Organiser
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Story Map - Graphic Organiser

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These graphic organisers will help your pupils to include the most important parts and give structure to their stories. The story maps can also be used to identify the characters, setting, problem and solution in stories as a reading comprehension activity. This resource includes 3 different types of story maps, which will help you to differentiate and find one that suits your pupil’s needs: Picture cues (for younger as well as visual learners) Question cues (helps learners who are already able to read to understand the concepts) Advanced version (without cues, for learners that are familiar with the concepts) Additionally, this product contains suggestions on how to incorporate the story map into your lessons. This product includes a colour as well as a black and white version. It can be used for a whole group, small group as well as for a one-on-one activity.