
- Fully resourced KS3 Computer Science lesson introducing flowcharts, algorithms and control systems using Flowol / flow diagram tasks.
- Starter activity builds literacy and key vocabulary (flowchart, debugging, selection, algorithm) with a short reading and “highlight the important information” task.
- Students practise writing clear, step-by-step instructions (JAM sandwich activity) to understand why computers and robots need precise algorithms.
- Main tasks guide pupils to identify and use standard flowchart symbols (start/end, process, decision, delay) to model real-world sequences.
- Includes a structured activity to create a simple flowchart (e.g. making a cup of tea) using VISIO or similar flowchart software, with screenshot evidence.
- Flowol-style control systems work: pupils copy and interpret a zebra crossing flowchart before attempting a more challenging “crossing patrol” sequence.
- “Is it OK to move on?” checkpoints embedded throughout to support self-assessment and pacing for mixed-ability classes.
- Lesson objectives cover: recognising flow diagram symbols; designing a flowchart to control a set of traffic lights; and understanding that control systems often automate repetitive, boring jobs.
- Plenary reflection asks students to evaluate which keywords and ideas they now understand fully, reinforcing vocabulary and core concepts.
- Ideal for KS3 Computing / Computer Science, can also be used as an introduction to algorithms and flowcharts at the start of a GCSE course.
- Easy to adapt and differentiate – suitable for non-specialists with clear, step-by-step tasks and built-in support.
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