KS3 Computing Cover Lesson – Game Design & Interface Challenge (No Prep, Teams-Ready)
KS3 Computing Cover Lesson – Game Design & Interface Challenge
This ready-to-use KS3 Computing cover lesson is ideal for Year 7–8 and works perfectly when taught by a non-specialist.
Students complete the entire lesson inside a PowerPoint worksheet, making it ideal for Microsoft Teams, laptops, Chromebooks, or remote learning.
What students will do:
Analyse at least 3 online games (links provided)
Evaluate gameplay and interface design
Create an original game idea
Design a game interface (menu, game screen, end screen)
Explain and evaluate their design choices
The lesson is presented as a gamified “mission”, keeping students engaged while working independently and calmly.
What’s included:
Student PowerPoint worksheet (fully editable)
Clear, step-by-step task structure
Built-in analysis, design, and evaluation tasks
Cover teacher instruction sheet (non-specialist friendly)
Submission checklist for students
Why teachers love this resource:
No preparation required
No coding needed
No specialist Computing knowledge required
Calm, independent work
Ideal for planned or emergency cover
Perfect for Microsoft Teams and OneDrive
Works well with:
Microsoft Teams
OneDrive
Google Classroom
In-class or remote learning
Curriculum links:
KS3 Computing
Designing solutions
User interface design
Evaluation and improvement
Computational thinking (without coding)
Notes
Students work independently and submit one PowerPoint file at the end of the lesson.
This resource has been successfully used as a Computing cover lesson with non-specialist staff.




















