
KS3 Computing Cover Lesson – Game Design & Interface Challenge
This ready-to-use KS3 Computing cover lesson is ideal for Year 7–8 and works perfectly when taught by a non-specialist.
Students complete the entire lesson inside a PowerPoint worksheet, making it ideal for Microsoft Teams, laptops, Chromebooks, or remote learning.
What students will do:
- Analyse at least 3 online games (links provided)
- Evaluate gameplay and interface design
- Create an original game idea
- Design a game interface (menu, game screen, end screen)
- Explain and evaluate their design choices
- The lesson is presented as a gamified “mission”, keeping students engaged while working independently and calmly.
What’s included:
- Student PowerPoint worksheet (fully editable)
- Clear, step-by-step task structure
- Built-in analysis, design, and evaluation tasks
- Cover teacher instruction sheet (non-specialist friendly)
- Submission checklist for students
Why teachers love this resource:
- No preparation required
- No coding needed
- No specialist Computing knowledge required
- Calm, independent work
- Ideal for planned or emergency cover
- Perfect for Microsoft Teams and OneDrive
Works well with:
- Microsoft Teams
- OneDrive
- Google Classroom
- In-class or remote learning
Curriculum links:
- KS3 Computing
- Designing solutions
- User interface design
- Evaluation and improvement
- Computational thinking (without coding)
Notes
- Students work independently and submit one PowerPoint file at the end of the lesson.
- This resource has been successfully used as a Computing cover lesson with non-specialist staff.
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