BeeBot cards - Owl who was afraid of the dark
Cards to be laminated and put under a perspex grid for the BeeBot
Year 1/KS1 BeeBot Coding Planning
Full planning of 6 lessons around natioanl curriculum objectives for Year 1 based on coding with BeeBot devices.
Each lesson including Intents, Challenges and Success Criteria as well as lesson specific vocabulary
Bee Bots around the UK
Using the language associated with Bee Bots, children navigate around the board to find different cities.
Forces bee-bot mat
A 16 square mat for use with programmable toys such as bee-bots. Includes key vocabulary and images linked to forces, such as push, pull, magnetism and air resistance. Print on coloured paper, laminate and join the squares to make a mat.
BeeBot Style Mats (no BeeBot needed)
For copyright reasons I am unable to use the actual Bee Bot character as a counter so I've used superheroes instead. It can be used two ways. Use the dice which has a forward arrow, 2 half turn, 2 quarter turns and a whole turn. Alternatively children take turns in directing each other to different places on the mat.
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Bee Bot instruction sheet
This sheet is suitable for children across the Primary age range.
Children are given a prompt to give instructions, to direct a Bee Bot around a treasure map.
Exploring Bee-bot planning
A scheme of work exploring the use of algorithms and programming with Reception children. This unit introduces the concept of programming and then builds upon skills, exploring creating algorithms, debugging and evaluating their work.
Bee Bot Mats
Two mats which could be used to practise directional language with Bee Bots. One has a selection of shapes, another has animals. These can be blown up to A3 to make it easier to use. I hope you find them useful!
Bee-Bot-Penguin Life Cycle
Teaching students about life cycles is a perfect way to help them understand the world and to connect with nature.
This Bee Bot activity is designed for PK-1st Grade students.
students create the life cycle map with or without teacher assistance
students choose a task card
students program their Bee Bot and fill out the program sheet
students “run” their program
Includes:
18 - 15cm by 15cm color tennis shoe cards ready to be cut out and assembled into a mat
1 - 15cm by 15cm Start Here Card
1 - 15cm by 15cm Title Card
21 task cards ( 9 word cards & 21 color picture cards)
Student programming sheet
BeeBot moon map challenge
An activity to encourage pupils to programme a route for a BeeBot on the moon, visiting significant locations from the Apollo 11 landing site.
Bee-Bot Writing Directions including editable version
A sheet to encourage children to write the directions they used to move the Bee-Bot to the desired locations. Could be completed in words or using arrows and turn signals.
Bee Bot- Pete the Cat Color Matching
This Bee Bot activity is designed specifically for use by young children. Students program the Bee Bot to find Pete’s color buttons.
Includes
twelve, 15cm x 15 cm color button cards ready to be cut out and assembled into a mat
eleven color and black and white color word task cards
eleven color button task cards
student programming record sheet
Bee Bot Lesson Scheme for Year 1 - 3 Lessons and Lesson Scheme document
This powerpoint was created by myself as an introduction to Beebots as part of a 4 lesson scheme for Year 1. Document included which has the lesson plans, plan of progression and an assessment criteria. I have used information from various wesbites to create this scheme. It has detailed lesson plans and explains the success criteria of the lesson.
The First powerpoint recaps; the instructions on a beebot, algorithms, group roles, synchronised beebots and dancing beebots.
Lesson 2 powerpoint was created by myself as part of a 4 lesson scheme for Year 1,- it recaps beebot instructions, algorithms, group roles, control iboard activity on TES.Children should use this powerpoint as a starter to drawing with their beebots on sugar paper.
Lesson 3 powerpoint was created by myself as an final lesson as part of a 4 lesson scheme for Year 1. This lesson involves recapping the beebot instructions, algorithms, group roles, shows beebot trying to follow a route on a map, allows children to have a go at directing the beebots. Task is for children to write an algorithm for the beebot to follow. Ends with the alligator algorithm chant (not my work).
Group roles work best if children work in groups of 3 and have stickers for each role throughout all lessons.
(None of the media in the Powerpoint is owned by myself)
Please comment :)
KS1 Computing – Bee-Bot Shape Mat & Challenge Cards
A shape mat for Bee Bots along with 30 A5 sized challenge cards. I’ve included mats that can be made on both A3 and A4 pages - there is a 3cm overlap on both edges to help with aligning. All comments welcome!
Bee-Bot-Pete the Cat, I Love My White Shoes Activity
Students have fun while programming the Bee Bot robot to find Pete’s color shoes. Adaptation of “Pete the Cat, I Love my White Shoes” by James Dean.
Recognizing colors and identifying color names is an important part of a child’s development. The identification of colors helps children create the cognitive link between visual clues and words.
This Bee Bot activity is designed specifically for use by early learners.
Students:
choose a task card
fill out the program sheet
navigate their Bee Bot to the correct color tennis shoe
Includes:
*
11 - 15cm by 15cm color tennis shoe cards ready to be cut out and assembled into a mat
1 - 15cm by 15cm Start Here Card
set 1- 11 color fruit/objects task cards
set 2- 11 color paint bucket task cards
student programming record sheet
KS1 Computing - Coding BeeBots (6 lessons)
KS1 Computing - Coding BeeBots (6 lessons)
This resource has 6 weeks of brief planning for coding a BeeBot.
The learning objectives are as follows:
What is an algorithm?
Creating an algorithm using BeeBots.
Using BeeBots To navigate around a map of your locel area.
Create a single algorithm using Kodable.
Debug a simple algortithm using Kodeable.
Create a maze using algorithm in Kodeable.
Please leave a review if you are happy with this product; I would really appreciate it. If you have any questions or comments please email me on skyboundstudies@outlook.com
KS1 Computing Bee-Bots Lesson Plan Pack
This pack includes 2x detailed lesson plans that will help you introduce programming concepts into your students. Each lesson is around 45 minutes and it encourages your students to work together.
Solar System Blue Bot Quiz
Blue Bot science activity to learn more about the solar system and its planets. This activity includes the mat cards, the quiz cards and instructions with suggestions for follow-up activities. It is also suitable for Bee Bots.
bee Bot Algorithm Challenges: 10 Pages of Grid Coding to Help the Bee Find Its Hive!
This comprehensive pack of 10 Bee Bot Algorithm Coding pages is the perfect way to teach young students the basics of programming and directional language!
The activities are designed to mimic the steps and commands used with the popular Bee Bot floor robot, making them excellent for unplugged coding practice or as preparation/reinforcement for using the physical robot.
Students will:
Develop algorithmic thinking by creating a step-by-step path for the bee to travel to its hive.
Master directional commands such as Forward, Backward, Turn Right, and Turn Left.
Practice sequencing and debugging their paths to ensure the bee reaches its target efficiently.
Enhance spatial awareness and grid-reading skills.










