Edexcel GCSE Computer Science RevisionQuick View
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Edexcel GCSE Computer Science Revision

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This is the entire theoretical side computer science course, broken down into short concise revision notes. Allowing students to summaries, consolidate, and solidify knowledge. Acting as an intermediate between conventional revision cards and revision guides, it acts as a comparable revision aid blending both the advantages of a revision guide (longer, more in-depth knowledge) and revision notes (easy, learnable, portable last stop) Attached, is both the pdf and the ppt of each section. From 1-6, based on the categories given in the specification materials: Topic 1: Problem solving Topic 2: Programming Topic 3: Data Topic 4: Computers Topic 5: Communication and the internet Topic 6: The bigger picture As Topic 1 & 2 (CS1&2) is heavily practical based, much of the content/specification points have been left as this resource mainly focuses on the theory and less so practical content.
Edexcel IGCSE ICT - FULL COURSE REVISION NOTESQuick View
yousssef_koraitem_homelearningyousssef_koraitem_homelearning

Edexcel IGCSE ICT - FULL COURSE REVISION NOTES

4 Resources
This bundle has revision notes for the full Edexcel International GCSE ICT (4IT1) Course. This includes summary revision notes, organized by specification points, and structured according to examiner expecations and mark scheme responses. The notes go from Unit 1 to Unit 4, which are the four units assessed on Paper 1 (Theory Paper), which carries 50% of the full course grade. Exam packs can also be found on the online store for each unit. If you have any questions, please get in touch below: youssef.koraitem@gmail.com
Edexcel Computer Science Paper 2 Practice Online CodingQuick View
hoof_heartedhoof_hearted

Edexcel Computer Science Paper 2 Practice Online Coding

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This year the GCSE students will have 50% of the course examined online. I have created 8 questions which scaffold the learning up to the point of the sample online tests. The cover: If, iteration, len, global, local variables, constants, data types and coercion, lists, turtle, libraries and more. There is a PowerPoint of exercises to give to the learner, and another with teacher solutions after each question. My students found it fun and engaging, and I am confident they won’t flip out now when they see the #comment format of the summer examinations. Tes will not allow me to add py files here, so the slides are screen shots, they can either type in the codes, or you can email me to get the code files and solutions annemariebradshaw@hotmail.com. This unit of work took around 3 hours, will explanations for lower ability coders. The exercises can also be used for improving code, with a little tweak in the questions given. I hope your students enjoy it as much as mine did.
NEW Computer Science Revision Booklet GCSE Edexcel OCRQuick View
HarryJWestworthHarryJWestworth

NEW Computer Science Revision Booklet GCSE Edexcel OCR

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DESCRIPTION Drawing on my experience as a student who achieved an A* in GCSE Computer Science, and who continues to study computing at a college level, with an extensive analysis of notes, mark schemes and examiner reports, I’ve created a revision booklet that cover every expectation for the Computer Science subject on the Edexcel (and some OCR) specification. These notes are presented in an easy-to-use revision note, then question format. Colour coding, diagrams and a simple layout makes learning easy. Having refined these over my final years in high school, I’ve seen first-hand the results they can achieve. I’m confident that they will be an invaluable tool to you. TOPICS INCLUDED (ANALYSIS & INFORMATION) Logic and Truth Tables Programming Languages Binary Systems Data Representation Computer Networks Software Development Data Storage & Compression Network Security & Cybersecurity Computer Hardware Programming Theory Ethical, Legal, and Environmental Issues
Edexcel ICT: Features of Digital DevicesQuick View
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Edexcel ICT: Features of Digital Devices

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Features of digital devices is a teacher’s resource that covers Pearson Edexcel Specification on ICT, Unit 1, sub-topic 1.2. The resource consists of two student’s self-paced activity sheets and a lesson presentation of twenty slides. It is suitable for Year 10 and 11 GCSE and IGCSE students and it covers the following key terms – Portability, Performance, Storage, User Interface, Connectivity, Media Support, Energy consumption, Expansion capability and Security features. Students will learn the features of identified digital devices using the slides and further research activities in a self-paced approach. This interactive resource is a self-paced learning material that engages students with all they need to know in the sub-topic. It comprises two worksheets and a presentation of twenty slides. The worksheets are suitable for the students’ notes upon completion.
GCSE Edexcel Computer Science WorkbookQuick View
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GCSE Edexcel Computer Science Workbook

(1)
This workbook contains Topic 1 - Algorithms from the GCSE Edexcel Computer Science specification. This is really good for homework, or as an in class revision pack. It is scaffolded and progressively gets more difficult as the students get through. There are all sorts of questions, including 1-2 mark questions or full exam style questions.
Edexcel IGCSE ICT RubricQuick View
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Edexcel IGCSE ICT Rubric

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This is a document of command words used for the IGCSE ICT exam with descriptions, examples and connectives to help write answers. It is mapped against the 9-1 grading, so students can see what level questions they are working on. Great to stick this document at the front of exercise books, so students can refer to it throughout the year, to help develop exam writing skills.
Edexcel ICT: Digital Devices TypesQuick View
ohiolei_sunlawohiolei_sunlaw

Edexcel ICT: Digital Devices Types

(0)
This resource is a collection of worksheets and a lesson presentation suitable for GCSE and IGCSE Edexcel students. It covers a sub-topic of the unit 1 (Digital Devices) of the Edexcel specification on Information and communication technology (ICT). It is suitable for the KS4 students and covers the following key terms - Personal Computers, Mobile Phones, Tablets, Cameras and Camcorders, Home Entertainment Systems, Game Consoles, Media Players, Navigation Aids, Home Automation Devices and Smart Assistants, Multifunctional Devices and Convergence. The following objectives are covered in the resource. • Explain the uses of mainframe computers • Understand that laptop and desktop computers are types of PCs. • Identify the types of mobile phones • Describe the functions of tablet devices • Describe the purpose and use of some digital devices • Describe navigation aids and how they are used • Explain the term ‘multifunctional’ and ‘convergence’ This interactive resource is a self-paced learning material that engages students with all they need to know in the sub-topic. It comprises three worksheets and a presentation of twenty–five slides. The worksheets are suitable for the students’ notes upon completion.
Edexcel Computer Science - NetworksQuick View
davestonesdavestones

Edexcel Computer Science - Networks

(0)
Suitable for NEW SPEC - Workbook to use for different types of computer networks - I have included spaces for DART activities that can be added. Good to use with both Key Stage 4 and 3.
Glossary for Edexcel GCSE ICTQuick View
james_abelajames_abela

Glossary for Edexcel GCSE ICT

(12)
This is a simple glossary for the Edexcel GCSE ICT. It can be used as a lookup tool for students, to ensure that students have the appropriate vocabulary and to create other resources. Please let me know if there are important words missing or words you would like including. This version is not intended for printing, but for on-screen use.
Revision Guide Booklet - Pearson Edexcel GCSE Computer Science - 1CP2 (2020) Paper 1Quick View
TheITWizardTheITWizard

Revision Guide Booklet - Pearson Edexcel GCSE Computer Science - 1CP2 (2020) Paper 1

(2)
28 page revision booklet for the Pearson Edxecel GCSE Computer Science 1CP2 (2020) Paper : Principles of Computer Science. Provided electronically to allow booklet printing or electronic distribution via a VLE, Teams, or similar platforms to allow online learning and independent revision. Covers all specification areas including: Topic 1: Computational thinking. Understanding of what algorithms are, what they are used for and how they work. The ability to follow, amend and write algorithms; the ability to construct truth tables. Topic 2: Data. Understanding of binary, data representation, data storage and compression. Topic 3: Computers. Understanding of hardware and software components of computer systems and characteristics of programming languages. Topic 4: Networks. Understanding of computer networks and network security. Topic 5: Issues and impact. Awareness of emerging trends in computing technologies, and the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues. Check out my shop for GCSE Edexcel, OCR and AQA specification resources along with other computing products
30 HOMEWORK ACTIVITIES - EDEXCEL GCSE COMPUTER SCIENCE 1CP2 (FROM 2020)Quick View
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30 HOMEWORK ACTIVITIES - EDEXCEL GCSE COMPUTER SCIENCE 1CP2 (FROM 2020)

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This pack consists of 30 editable homework/classwork activities that can be used to support your delivery of the course. In addition, the homework pack also contains a suggested mark scheme for each activity. Topic 1 & 6 · Decomposition and Abstraction · Flowcharts and Programs · Sorting Data · Sorting and Searching Programs · Selection · Arrays (Lists) · Functions · Improving Programs · Testing Topic 2 · Data Capacity · Conversions · Compression Topic 3 · Components of a CPU · CPU Performance · Embedded Systems · Storage Comparison · Operating Systems · Utility Software · Authentication · Programming Languages Topic 4 · LANS and WANS · Wired and Wireless Networks · Star and Mesh Networks · Network Protocols · The Concept of Layers Topic 5 · The Impact of Technology · The Environment · Social & Work Issues · Network Vulnerabilities
Edexcel Bigger Picture - Digital DivideQuick View
hoof_heartedhoof_hearted

Edexcel Bigger Picture - Digital Divide

(0)
This is one of a series of lessons teaching about the issues of computing. This one focusses on what we use technology for, and the effect of those who either cannot, or will not use technology. The impact of technological exclusion is discussed. There is an opportunity to do a little research into the downside of technological inclusion, with gaming addiction (to balance the argument). There is also the opportunity to complete a six mark question with AO1, AO2, AO3 guidance. There is also a model six mark answer showing how the marks for each section are awarded, and the opportunity to peer mark. Student PPT does not contain the answers, whereas the teacher one does. I tend to put student copy on Google Classroom, and have teacher copy on the board for them to check answers after the task is finished. Then at the end of the lesson I remove the student copy, and put the teacher copy up, for isolators, or for revision purposes.