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Computer Science Made Easy

Average Rating3.41
(based on 36 reviews)

I have a long history in teaching Computer Science at secondary level. Most of my resources are related to the Edexcel syllabus, but in CS computing is computing, and it is all much the same!. I like to teach programming in a way that the kids will really 'get' using things relevant in their lives, like Beyonce, and Adidas!

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I have a long history in teaching Computer Science at secondary level. Most of my resources are related to the Edexcel syllabus, but in CS computing is computing, and it is all much the same!. I like to teach programming in a way that the kids will really 'get' using things relevant in their lives, like Beyonce, and Adidas!
Real life Python challenges
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Real life Python challenges

(2)
An engaging resource whereby learners work at their own pace through 4 fairly simple challenges. They assume knowledge of lists, random, if, elif, concatenation. The answers are in there, so would need to be deleted by the class teacher. There is extension for each scenario. The pack also contains a test plan to introduce learners to formal testing of their scripts.
52 dingbat starters for Computer Science and ICT
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52 dingbat starters for Computer Science and ICT

(2)
Dingbats are images that make up keywords. I've used this as an end of term whole class game which really engaged the learners in thinking about Computer Science key terms. Great for literacy too. Or they could be used as a starter to hook learners as they enter the room. More suited to year 9 and above, but can be used in KS3 where the learners have been exposed to key terms such as open source, firewall, MP3, magnetic hard drive etc.
Christmas Scratch Animated card
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Christmas Scratch Animated card

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This contains a starter where students are asked to ponder what makes an animated card interesting. The scripts are then given for learners to create a fully animated e-card. It includes moving snow, decorations that find their way to the tree, a star coming from the sky and landing on the tree. Baubles that flash, and a merry Christmas sign that lights up. Some features start automatically and others are interactive. This can be used from around age 7 right up to year 11! Everyone loves a Christmas theme! The lesson ends with a bronze, silver gold worksheet which allows differentiation from a cloze key word task, to considering real life uses, and ends with Blooms evaluative task for more able learners. There is also a homework / extended learning task available. Two learning walks have been rated outstanding with this lesson.
Lesson on using subroutines in Python
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Lesson on using subroutines in Python

(1)
Whole lesson explaining how def is used in Python. Creating main procedures, and calling subroutines within them, using Rhianna lyrics. Practical task decomposing cooking a Sunday dinner. Homelearning task included. Ideal for lower ability, or younger children, to teach the basics of subroutines, procedures that don't calculate a value, or use global variables.
Year 9 program of work on Python
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Year 9 program of work on Python

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Introduction to Python specifically aimed at new users in year 9. There are 5 lessons on a separate PPT, with LO, bronze silver gold outcomes and homelearning activity on each. Then there is a test lesson. The focus is to drill down variable names, to call variables, to use a tuple, then compare that with the use of an indexed list. These could easily be added to for challenge in years 10 and even year 11. Unfortunately I can't add the Python script for lesson 2 - insult generator, but the script is on a slide so can easily be typed in.
Python SEVEN ten min starters / plenaries, short lessons
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Python SEVEN ten min starters / plenaries, short lessons

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There are 7 ten minute Python starters, or plenaries in this presentation. They include identifying code purpose, spotting errors, discussing efficiency of coding. The codes themselves are also useful for ideas of scripts learners can create, add to, or change. They include IF, sub routine, tuples, and other structures. The kids actually love solving the problems. All but one (open ended one) have the solutions on slide 2, to either share, or use as a mark scheme.
computer science lesson starter word searches
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computer science lesson starter word searches

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Take all the misery out of creating engaging starters with these 7 word searches on key terms. There is one for each half term of lessons. They are printable, and cover terms such as: Logic, Algorithm, Assembly, Buffering, Boolean, Bus, Decryption, Debugging, Database, Hyperlink. Suitable for key stages 3 and 4, possibly 2.
Beginners Python lists
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Beginners Python lists

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This lesson, with learning objective and bronze, silver, gold outcomes introduces lists in Python. It uses ideas that they are familiar with, to teach the concept before the coding. Several examples are given, including populated lists, empty lists, and lists which can be appended with inputs. My learners were very engaged with the bronze silver and gold tasks, and all wanted to get researching to complete gold! None of the lesson expects prior Python knowledge other than opening it, and using print("this"). There is an extended learning task on the lesson too.
Understanding WHILE loops, and interpreting basic pseudocode.
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Understanding WHILE loops, and interpreting basic pseudocode.

(1)
A one hour lesson on understanding how the while loop works with a counter. Students have the opportunity to think about a problem, seeing a WHILE flow diagram, reading some Pseudocode for a while loop, then get the chance to program a 'buggy' while loop, with expected output given. The solutions, and a homework task are also included. This lesson is aimed at either low ability KS4 or high ability KS3, and kept my youngsters engaged with it's problem solving nature.
10 Python scripts for very simple games for beginners to learn the basics
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10 Python scripts for very simple games for beginners to learn the basics

(1)
These scripts start very easy for absolute beginners, and build upon knowledge. There are ten, which could be turned into 10 lessons by just adding starter, plenary, LO's etc. They are fun ways of introducing IF, ELIF, WHILE, tuples, data types, maths, importing functions, using answers as inputs. I've used them in KS3 for lower ability to copy, and get used to accuracy, particularly in indents, and EOL string errors. I've also introduced the concept to KS4, and use them only as a reference point in a laminated book. There will be a second resource which focusses on calling sub routines with global variables, allowing the learners to practice skills needed for GCSE computer science.
Responding to network threats
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Responding to network threats

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Can be used as a standalone lesson, or a double lesson with 2a threats to a network. This one hour lesson, with objectives, and outcomes, covers Anti virus, firewall, AUP, back ups, and access levels. There are several engaging activities, links, and a levelled task at the end with a 6-9 mark scheme.
An introduction to Scratch for young children, or low ability
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An introduction to Scratch for young children, or low ability

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The software is introduced as a story told by the Scratch cat himself! It covers all of the basics needed before they begin programming, with introduction to the window, creating, or importing stages, and importing sprites. There is a task, and an introduction to the next exciting lesson. Can either be read to the children, or given to them as a self follow tutorial.
12 Christmas Python scripts - 2-3 hours work coding
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12 Christmas Python scripts - 2-3 hours work coding

(0)
From absolute beginner. These could be used as solutions (given as problems to solve). Or used to copy code and annotate. Or even 'broken' and used as debugging tasks. The scripts all have a Christmas theme to keep learners engaged for the run up to Christmas. The skills / constructs included are: Using strings If, then else Tuples Import time Import webbrowser Maths Append to list Sub routines While loops For loops Sorting Concatenation Casting You will use this invaluable resource with different scenarios over and over again! Enjoy - and merry Christmas to you!
debugging scratch
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debugging scratch

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This resource explains the concept of debugging, and the types of errors that can occur. It has an accompanying worksheet and Scratch files to debug and write about. There are assessment questions at the end. This has been very engaging, and has been observed twice as an outstanding lesson.
FREE Covid home tasks - 6 hour project
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FREE Covid home tasks - 6 hour project

(3)
I have created a resource that all kids will be able to do at home. Basically it is about designing a computer game, splash screens, characters, game play. It is really for KS3, but could do lower ability KS4. It is self explanatory so they can go on Google Classroom or your sharing platform- download, complete and upload. It follows Identify, Analysis, Evaluation, and Testing as a systems life cycle, and also touches on decomposition of tasks. Together we are better!