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I have a long history in teaching Computer Science at secondary level. Most of my resources are related to the Edexcel syllabus, but in CS computing is computing, and it is all much the same!. I like to teach programming in a way that the kids will really 'get' using things relevant in their lives, like Beyonce, and Adidas!

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I have a long history in teaching Computer Science at secondary level. Most of my resources are related to the Edexcel syllabus, but in CS computing is computing, and it is all much the same!. I like to teach programming in a way that the kids will really 'get' using things relevant in their lives, like Beyonce, and Adidas!
Python programming

Python programming

Everything you need to teach Python from the very start, to the more advanced. Includes challenges, and PowerPoint lessons to demonstrate. Scripts are included.
hoof_hearted
Year 9 program of work on Python

Year 9 program of work on Python

Introduction to Python specifically aimed at new users in year 9. There are 5 lessons on a separate PPT, with LO, bronze silver gold outcomes and homelearning activity on each. Then there is a test lesson. The focus is to drill down variable names, to call variables, to use a tuple, then compare that with the use of an indexed list. These could easily be added to for challenge in years 10 and even year 11. Unfortunately I can't add the Python script for lesson 2 - insult generator, but the script is on a slide so can easily be typed in.
hoof_hearted
Try Except ValueError lesson

Try Except ValueError lesson

A one hour validation lesson which engages students and shows them why, and how we use validation. They must be taught integer input first to understand this lesson. There are bronze silver and gold outcomes and resources are on the ppt itself.
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Two Python lessons on arrays

Two Python lessons on arrays

An engaging resource which develops an understanding of manipulating lists in Python. There are two lessons here, first to introduce the topic and the second to consolidate learning. The answers are included as are extended learning tasks.
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Edexcel Computer Science 9-1 Paper 2 bundle

Edexcel Computer Science 9-1 Paper 2 bundle

This is a whole half term of work relating to the questions appearing in the second Computer Science paper. The lessons are on input, processing, output selection statements boundary testing recognising constructs trace tables a test The lessons guide the learner from easy to understand exercises, to GCSE level exercises. There is a learning question focus for each lesson, but in some cases the bronze silver and gold outcomes have been left blank for you to tailor to your classes. There is enough work here for a half term.
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Edexcel for sample NEA 2017 File handling, subs, global in Python

Edexcel for sample NEA 2017 File handling, subs, global in Python

This is a half term's work on gaining skills for the new 9-1 Edexcel computer science course. Based upon the new Crawdale NEA, it focusses mainly on reading and writing to text files. It includes practice of splitting text files up, and concatenating to create memberID. Sub routines, and practice creating menus with IF statements is also brought in, but more as a practice, than explicitly as lessons. There is a test in week 6, and a mark scheme based on 9-1. Anyone wishing to use Crawdale NEA SAM material would find this a very useful learning tool to begin with. It has been aimed at high ability year 9, or low ability year 10.
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52 dingbat starters for Computer Science and ICT

52 dingbat starters for Computer Science and ICT

Dingbats are images that make up keywords. I've used this as an end of term whole class game which really engaged the learners in thinking about Computer Science key terms. Great for literacy too. Or they could be used as a starter to hook learners as they enter the room. More suited to year 9 and above, but can be used in KS3 where the learners have been exposed to key terms such as open source, firewall, MP3, magnetic hard drive etc.
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OCR Business Studies Bowton 2018

OCR Business Studies Bowton 2018

This is a complete set of resources for familiarity with the 2018 case study, Tom’s Toys and GG Toys Ltd. There are questions written for each section of the case study, for learners to annotate their paper. I have then taken questions, case study parts, and mark scheme parts from two years worth of papers for long answers. These are the 10, 8, and 6 mark questions. Everything you need to move the learners on from keywords, through knowledge, application, evaluation and self / peer / teacher marking. Teacher answers are included, either to use yourself or to share with the learners. Finally I have included a PowerPoint of links to Kahoots that I have made for each section - everyone loves a Kahoot as a starter or plenary! Enjoy!
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Half a term Python debugging

Half a term Python debugging

An engaging resources which allows the learners to find errors marked with hashtags. The slides include the broken code (fixed code is on the teacher slides, separate and can also be received via email). Even if you choose not to use this for debugging exercises, it is useful for programming ideas for beginners to copy. After each script the learners are encouraged to state initial tests, actual tests, in preparation for GCSE NEA work. My learners raced up the stairs to start on these tasks, very enthusiastically. The topics include maths, strings, lists, tuples, concatenation, for loops, sub routines and appending to lists. The scripts can also be used as base scripts for other ideas. At the end of the half term of work, there is a challenge project, worded like a very watered down GCSE project. Enjoy!
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10 Python scripts for very simple games for beginners to learn the basics

10 Python scripts for very simple games for beginners to learn the basics

These scripts start very easy for absolute beginners, and build upon knowledge. There are ten, which could be turned into 10 lessons by just adding starter, plenary, LO's etc. They are fun ways of introducing IF, ELIF, WHILE, tuples, data types, maths, importing functions, using answers as inputs. I've used them in KS3 for lower ability to copy, and get used to accuracy, particularly in indents, and EOL string errors. I've also introduced the concept to KS4, and use them only as a reference point in a laminated book. There will be a second resource which focusses on calling sub routines with global variables, allowing the learners to practice skills needed for GCSE computer science.
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12 Christmas Python scripts - 2-3 hours work coding

12 Christmas Python scripts - 2-3 hours work coding

From absolute beginner. These could be used as solutions (given as problems to solve). Or used to copy code and annotate. Or even 'broken' and used as debugging tasks. The scripts all have a Christmas theme to keep learners engaged for the run up to Christmas. The skills / constructs included are: Using strings If, then else Tuples Import time Import webbrowser Maths Append to list Sub routines While loops For loops Sorting Concatenation Casting You will use this invaluable resource with different scenarios over and over again! Enjoy - and merry Christmas to you!
hoof_hearted
Christmas Scratch Animated card

Christmas Scratch Animated card

This contains a starter where students are asked to ponder what makes an animated card interesting. The scripts are then given for learners to create a fully animated e-card. It includes moving snow, decorations that find their way to the tree, a star coming from the sky and landing on the tree. Baubles that flash, and a merry Christmas sign that lights up. Some features start automatically and others are interactive. This can be used from around age 7 right up to year 11! Everyone loves a Christmas theme! The lesson ends with a bronze, silver gold worksheet which allows differentiation from a cloze key word task, to considering real life uses, and ends with Blooms evaluative task for more able learners. There is also a homework / extended learning task available. Two learning walks have been rated outstanding with this lesson.
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Lesson on using subroutines in Python

Lesson on using subroutines in Python

Whole lesson explaining how def is used in Python. Creating main procedures, and calling subroutines within them, using Rhianna lyrics. Practical task decomposing cooking a Sunday dinner. Homelearning task included. Ideal for lower ability, or younger children, to teach the basics of subroutines, procedures that don't calculate a value, or use global variables.
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Python programming

Python programming

Everything you need to teach Python from the very start, to the more advanced. Includes challenges, and PowerPoint lessons to demonstrate. Scripts are included.
hoof_hearted
Real life Python challenges

Real life Python challenges

An engaging resource whereby learners work at their own pace through 4 fairly simple challenges. They assume knowledge of lists, random, if, elif, concatenation. The answers are in there, so would need to be deleted by the class teacher. There is extension for each scenario. The pack also contains a test plan to introduce learners to formal testing of their scripts.
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Understanding WHILE loops, and interpreting basic pseudocode.

Understanding WHILE loops, and interpreting basic pseudocode.

A one hour lesson on understanding how the while loop works with a counter. Students have the opportunity to think about a problem, seeing a WHILE flow diagram, reading some Pseudocode for a while loop, then get the chance to program a 'buggy' while loop, with expected output given. The solutions, and a homework task are also included. This lesson is aimed at either low ability KS4 or high ability KS3, and kept my youngsters engaged with it's problem solving nature.
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Learning To Code

Learning To Code

Learners find out how to abstract, write pseudocode, create a flowchart (algorithm) and then apply this to Python coding, using an IF, ELSE to create a quiz question. The idea is to teach the learners that solving a problem doesn't start with typing code into Python. It shows definitions and examples to introduce the concepts, and ends with a practical programming task.
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Follow me!  Scratch crazy monsters for EAL or very low ability

Follow me! Scratch crazy monsters for EAL or very low ability

I have created this resource to take the child through adding a sprite, a stage, colour change, music loops, speech, and movement. The theme is crazy monsters, as they are in the disco, you will see the delight when they can have a highly interactive monster change colour and play music loops. There is very little text on the screen, designed for the very young, or those who have English as a second language. They just follow the circles on each slide to add to the coding. There are 36 slides, with a certificate for the basics, then extension work for faster learners. You won't be sorry you bought this idea and activity as you see their engagement and delight.
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Follow me!  Chamak dances, Scratch 38 slide activity for primary

Follow me! Chamak dances, Scratch 38 slide activity for primary

Part of the follow me range, designed for younger learners, non-readers, or EAL pupils. The learners are able to follow the circles on a slide show to code a lady dancing to a guitar. Skills built in this: adding stage adding and editing sprites changing costumes adding music changing beats to suit using a forever loop using delays There are two certificates to be gained in this very engaging lesson(s) This resource could be used by an independent learner, or by a teacher going through the slide in turn. It's real strength though is with non specialists, helping those who are unable, or unwilling to read. The lesson is very visual, and the audio also makes it engaging.
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