Murder Mystery. Game Problem solving KS2-3 (7-14)Quick View
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Murder Mystery. Game Problem solving KS2-3 (7-14)

(472)
A murder has been committed! There are 32 suspects, and one of them is guilty. Using your powers of deduction, can you crack each of the five coded clues to reveal the identity of the killer? ANSWERS & TIPS INCLUDED The Original TES Murder Mystery!
Mathemagic. Games. Investigation. KS3 Ages 11-14Quick View
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Mathemagic. Games. Investigation. KS3 Ages 11-14

(35)
NEW!! Excel Spreadsheets for the effect Total Disbelief. A collection of mathematical magic tricks for teachers. Particularly suitable for KS3 but also popular with older children. Each trick gives an anecdotal account of the effect being used in the classroom, followed by the explanation and teaching points if used for further work. Appendix includes details of simple sleights such as coin vanishes etc.
Offline Chess Ladder for SchoolsQuick View
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Offline Chess Ladder for Schools

(0)
A complete browser-based Chess Ladder system for schools with CSV import, easy match entry, printable ladder display, and teacher-password protected admin. No accounts, no databases, no subscriptions. This browser-based Chess Ladder has been designed specifically for school Chess Clubs and enrichment sessions. It runs entirely from a single HTML file, meaning no installation, no internet connection, and no student data ever leaves the school computer. Ideal for: Lunchtime Chess Clubs House competitions Enrichment programmes Inter-form tournaments Library or Games Room activities Features Supports up to 100 players Smart ladder movement rules One-click match recording Auto-complete player selection Daily game limit protection Undo last result Match history Player statistics Teacher-password protected admin controls Add/remove players easily CSV bulk import for initial setup Export/import backups Clean printable wall-display format Fully offline and GDPR-friendly The ladder updates instantly after every game, giving students immediate feedback and strong motivation to climb the rankings. Because everything is stored locally in the browser, there are: no subscriptions, no logins, no cloud accounts, and no safeguarding concerns around online student data. The system has been tested in a real school Chess Club environment over several months. At only £2, this is a simple, low-cost way to add structure, competition and excitement to a school chess programme. WHY BUY THIS? For many schools, organising a Chess Ladder becomes surprisingly time-consuming: paper charts become messy, rankings become disputed, pupils forget results, and spreadsheets are awkward to update live. This system solves all of that with a simple interface students can use themselves while still giving teachers full control. For £2, schools receive: a complete ready-to-run system, no setup headaches, no ongoing costs, and something students genuinely enjoy using. One lunchtime of improved organisation easily justifies the cost. Designed by a practising teacher for real school Chess Clubs.
MFL Word SuDokuQuick View
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MFL Word SuDoku

(54)
NEW! Instructions sheet added. Made for a colleague in Modern Foreign Languages Dept. This Excel Worksheet changes a regular 9x9 SuDoku puzzle in a newspaper from numbers to words. You choose the 9 Themed Words and Vocabulary in the target language (e.g. Animals, Colours, Christmas etc.) and the word puzzle is created as you enter the puzzle numbers. Two copies of the puzzle are printed on a single A4 page, with the list of the 9 words down one side. Adaptable to other Languages.
Revision Guide 'The Big 50' - C1, C2, C3, M1, S1Quick View
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Revision Guide 'The Big 50' - C1, C2, C3, M1, S1

(22)
A checklist of 50 I can do this statements designed to cover the Edexcel syllabus for students revising. Answers not provided - they are for the students to research - but The Big 50 does provide a useful framework. Modules here: C1, C2, C3, M1, S1, as well as GCSE Statistics.
ReverserQuick View
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Reverser

(10)
Here’s a quick puzzle to use as a warm-up to any Maths or Numeracy lesson. The aim is simply to order the numbers 1 to 9, but the real skill comes in doing it in the fewest moves! Accessible to Primary and Secondary age students. There are different strategies to discover to achieve Brilliant! or Genius each time. How quickly can you become a Reverser Expert? Tutorial now added to help you enable Macros in Excel if this is new to you.
Pi to One Million PlacesQuick View
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Pi to One Million Places

(4)
NEW: Some users seem to be having difficulty opening this large file. It is a text file. The first line has '3.' The second line begins '14159...' as expected. There is no 3.014159 as some claim :-) A large text file consisting simply of the first million digits of Pi. The digits are arranged in rows of 50 digits per row, beginning with the 1 after the decimal point. You’ll be delighted to know that the millionth decimal place is a 1 as well.
The Weakest StinkQuick View
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The Weakest Stink

(5)
A sketch that could be used with KS3 to present issues related to personal hygiene in a humorous way. There are four contestants, and the 'Weakest Stink' (the cleanest) is eliminated at the end of each of three rounds, leaving one repulsively smelly champion. Simple staging could involve a music stand or similar to hold each contestant's script and this could be decorated with the programme's logo (design your own!) at the front. Written for female quizmaster and four male contestants but contestants 2 and 3 could easily be girls Duration about 5-6 minutes.
BMI CalculatorQuick View
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BMI Calculator

(10)
Simple interface allows you to look up your BMI based upon your body measurements in either metric or imperial units. Also look up your ideal weight.
Useful Exam Calculator Guide - EdexcelQuick View
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Useful Exam Calculator Guide - Edexcel

(6)
A pictorial guide for invigilators of Mathematics examinations, showing the commonly used calculators, all of which are acceptable for use, and some examples of the more sophisticated machines which are not acceptable.
Quiz Night Game - Class Activity - KS3. Template.Quick View
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Quiz Night Game - Class Activity - KS3. Template.

(3)
A simple scorer for a Quiz Night or Classroom Team Quiz. Up to 16 teams and 12 rounds. When a team plays their joker they automatically score double points. The winning team is always highlighted. Instructions included and questions based on various KS3 topics. This is an excellent classroom activity that is suitable to be used as a plenary.
The Ultimate Pi Day Bundle - 50+ Files!Quick View
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The Ultimate Pi Day Bundle - 50+ Files!

(0)
My entire collection of Pi Day goodies, covering 20+ years of running Pi Days and Pi Clubs in schools. The biggest collection of Pi Resources on TES! 1. Computer Science Folder Four Python projects using different methods to find digits of Pi by experiment or calculation. Python code included. 2. Digits of Pi More digits of Pi than you could ever need, including a special sheet of Pi to One Place for those who like to keep the memory work simple! Multiple pdf files ideal for printing, and plain text files ideal for analysis. Includes a secret link to download a Pi file so big I can’t even describe it here! 3. English and MFL Find out about “Piphilology”, “Pi-lish” and “Pi-kus” as Language and Pi overlap to create wonderful poetry and prose. Includes ‘Beauty’ - digits of Pi recounted in dozens of languages from around the world. 4. Head to Head Challenge A very tricky competition requiring knowledge of Pi digits, knowledge of the history of Pi, ability to calculate with Pi entirely without a calculator (or just guess and hope for the best!), as well as the essential ability to roll dice at speed. All questions and the interactive Excel score sheet provided for the best Pi Day showdown your school has ever seen! 5. History Copies of two original announcements when the Pi records have been broken and announced to the world 6. Maths Pi Trivia, A Pi Memory Sheet to hand out to students, a list of even more Pi Day ideas, and a Pi Day geometry paradox 7. Media Copies of my TES Article on Pi Day, and a Pi Day special from NCETM 8. Pi Club Resources Sample Material from the “Pi Mnemonicists Club” I used to run at a Prep School in the 1990s. All the resources, Newsletters, Note Paper, Badges, Booklets and Certificates to inspire you to run your own Pi Club 9. Pi Docs More Pi Digit files, including Pi in Binary and Pi in Hexadecimal 10. Posters A 29-page landscape poster to print out and run down the Maths corridor or around the Maths classroom comprising 100 digits of Pi with 5-6 digits per page; a multi-page poster displaying 1 million digits in tiny writing; ideas for other posters to promote Pi The only thing not included is an actual pie. See your local Tesco for details.
Christmas Bible WordsearchQuick View
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Christmas Bible Wordsearch

(3)
Look up the Bible references to solve the clues and then find the answer in the wordsearch. BibleGateway is a good place to look if you don’t have a physical Bible. Digital Bibles are also available for all tablets and smartphones. Answer key provided. Created using WordSearch 4 for Mac by Jim Graham.
August Holiday WorkQuick View
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August Holiday Work

(1)
A test for those about to enrol on Year 12 Maths courses to see if they could cope. Contains topics drawn only from Higher Tier GCSE, including manipulation of fractions, index laws, surds and quadratics. Detailed Mark Scheme provided too. Created by our KS5 Co-Ordinator Mr B and highly recommended by the whole department.
Transforming ln(x) and e^xQuick View
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Transforming ln(x) and e^x

(2)
Select a graph using the radio buttons on the left. Move the sliders a, b, c, d to observe their effect. Can you predict what is going to happen?
Bird Simulation: Th. & Exp. ProbabilityQuick View
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Bird Simulation: Th. & Exp. Probability

(4)
A probability modelling exercise using two dice. The original pair of birds will lay between 4 and 16 eggs (according to the dice outcome described), and each egg is then submitted to the chances of nature as it struggles to hatch, develop and reach adulthood. How many of your chicks will survive to become breeding adults themselves? Experience has shown that this can easily absorb students for up to an hour, and talk about the task soon has other students asking to do it! You only need two dice and this sheet to play the game, and even if you have no dice you can still use the Random Number generator on your calculator. At each stage you shade in the boxes in the grid to show success, and fill in an X where the egg/chick fails to thrive. Students become highly invested in looking out for their eggs and chicks, commonly giving them names and mourning their demise! Good to gather collective experimental data at the end.
Blockbusters / Hex GameQuick View
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Blockbusters / Hex Game

(0)
A browser-based version of the classic Blockbusters Game, with configurable board size. Two game modes: Hex Game (alternating colours) and Winner Stays On. Bring tension, teamwork and drama into your classroom with this fast-paced, whole-class quiz game inspired by the iconic TV show and the famous Hex strategy game. Hex Game mode Based on the original Hex Game (invented by Piet Hein and popularised by John Nash and Martin Gardner), teams take turns to claim tiles. • Blue’s goal: connect Top to Bottom • Red’s goal: connect Left to Right • With perfect information and no luck involved, the game cannot end in a draw Blockbusters (Winner Stays On) mode Correct answers keep your team in control! • A correct answer lets your team colour a tile and take another question • A wrong answer hands control to the opposing team (with no tile claimed) • Ideal for escalating difficulty, pressure, and excitement as streaks build Use any questions you like – subject knowledge, retrieval practice, revision, or general knowledge – and increase the challenge when a team stays on to ramp up the drama. The game runs entirely in the browser with no installation required. You can even personalise the experience: simply edit Line 15 of the HTML file in a text editor to change the on-screen title to your own name. Perfect for revision lessons, end-of-term fun, or injecting competitive energy into learning.
Simple Number Bingo Game (1 to 31)Quick View
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Simple Number Bingo Game (1 to 31)

(0)
Number Bingo (1–31) – a simple, focused lesson finisher This PowerPoint is a no-frills Bingo resource consisting solely of the numbers 1 to 31, each displayed clearly in a large font. Students pick their own set of 6 numbers (from 1 to 31) and the PPT then “calls” the numbers. It is deliberately simple. What it’s good for: • Number recognition – particularly helpful for younger students or those who benefit from extra fluency practice • Speed and concentration – students must stay alert as numbers appear quickly and unpredictably • Calm, purposeful endings – an easy way to keep attention right up to the bell • Zero cognitive clutter – nothing to decode, explain or interpret This works well as: • a 5-minute end-of-lesson activity • a settling task • a cover lesson standby • or a gentle, structured way to finish when time is short There are no questions, tricks or hidden objectives here — just clear numbers, fast recognition, and sustained focus. Free to use and adapt. Contains a Macro to shuffle the numbers.