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docx, 15.26 KB
THis resource includes a pack of 16 taboo cards.

I would recommend creating packs between pairs, so would always aim to make 16 packs in case you have 32 students in your classroom.

The aim of the game is to split the cards between the pair, and not to show your partner what you have. Partner 1 will try to describe the language device that is written on the card; without saying 1. the language feature and 2. any of the hint words on the cards.

For example an Adjective card would have hint words like 'describe' 'noun' and 'word'.

Player 2 needs to guess the language device by listening to clues or examples from player 1, and the they swap.

Its quite a hard game and stretches students' minds to think about examples and different ways of understanding language devices.

This game works amazing with upper level classes and i normally do it as a starter or a plenary for about 10 minutes max.

For lower level i would recommend going over what each word means in the pack of cards before they do this (even with high level if i'm honest as there's words like hyperbole and sibilance), but it also works really well with lower ability groups too and they love the fun element!

I would also say laminate them and put then in little envelopes and keep them nice to reuse and they come in super handy with recapping or revision!!

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