
A merchant ship is found drifting at sea. Its crew has vanished, yet the cargo remains. What happened aboard?
Teams investigate using a newspaper report, a merchant’s letter, a sailor’s diary, Black Jack’s account and the captain’s log. Pupils compare accounts, reconstruct events and use details across the texts to explain the abandoned ship.
WHAT IS INCLUDED
- One complete 36-page PDF with a print guide
- 5 contrasting evidence sources with individual document designs
- Eight pages of scaffolded reading questions
- Two pages of final deductions
- Teacher guidance and the intended solution
- Twelve pages of optional larger-print versions of four handwritten sources; these replace the original versions rather than adding new clues
READ, TALK AND SOLVE
Designed for KS3 English, this collaborative reading activity develops comprehension, inference, evidence-based deduction, speaking and listening. Pupils share findings, challenge interpretations and explain their reasoning. Use the scaffolded questions to support close reading and the teacher guidance to organise the investigation.
PRINTING AND PREPARATION
The complete pack is supplied as a PDF. Use the print guide to select the pupil pages you need and keep teacher notes and solutions separate. Colour printing preserves the visual details. The download is the PDF printing edition; editable Word files are not included.
Explore the other Reading Mysteries in my shop for more read, talk and solve activities.
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