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A Python coding challenge in which students are asked to interpret a flow chart in order to build a computer program to play the dice game craps. It also uses the random module and suggests expansion to include a appropriate text based user interface. It provides opportunity to discuss the ethics of using computing for gambling.

NB: The numbering system is to allow me to track resources it does not indicate teaching order or difficulty. To facilitate uploading Python files have had file extension changed to .txt you may need to change this back to the .py extension.

Creative Commons "Sharealike"

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