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CreativeClassroom

Average Rating4.89
(based on 14 reviews)

I aim to provide engaging resources that celebrate creativity within a classroom.

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I aim to provide engaging resources that celebrate creativity within a classroom.
Initial Ideas - Generic - Editable Slide and Worksheet
khaliljeevakhaliljeeva

Initial Ideas - Generic - Editable Slide and Worksheet

(0)
Students often have different attitudes towards initial ideas lessons, i often hear students complain that they cant draw or that they know what they want to make and they don’t need to draw it. This lesson has been designed to teach KS3 and KS4 students the importance of initial ideas as well as guiding them through all of the important stages of sketching, rendering and annotating. The lesson and worksheet is generic and can be edited to suit all projects. The worksheet can also be included as part of a project booklet that you may be creating.
Product/Project Evaluation -Generic and Editable
khaliljeevakhaliljeeva

Product/Project Evaluation -Generic and Editable

(0)
A generic and editable slide show that teaches the importance of evaluating and how to successfully evaluate a product. Resource comes with accompanying booklet insert that can be placed in any project booklet or even printed as a worksheet for classwork or homework. As DT teachers we are always rushing to get our students to complete a product and project evaluation. It is essential that students are aware of the importance of testing and evaluating a product. This slide show breaks down how products are tested in industry and then goes on to explain how students can carry out a successful evaluation of their own. Tried and Tested - Editable.
Exploring Problems & Writing a Design Brief
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Exploring Problems & Writing a Design Brief

(0)
This resource has been designed to introduce real world problems and how designers can create solutions to eliminate them. The lesson teaches exploration techniques and provides grids that the students can use. This slide can be used for students from year 7 all the way through to GCSE. The slide show and worksheets can be edited to fit any context, the lesson can be teacher led but also students can work through this on their own. The lesson concludes with students writing a design brief. Insight is given into how to write a design brief.
KS3 Scrap Material Animals
khaliljeevakhaliljeeva

KS3 Scrap Material Animals

(1)
A KS3 Design and technology project that aims to introduce students to the basic skills and processes required to work with timber and acrylic. The resource contains a 78 page slide show that contains all the information needed to deliver the project at a high level. The resource has structured lessons that will guide students through the design process and introduce them to basic manufacture techniques. The resource has an accompanying project booklet which can be printed and used in class. This is a brilliant project that I have delivered to KS3 students over the past few years and they really connect with it and adore their outcomes. The resource also contains individual lessons plans. A great introduction to Design and technology as the project is challenging but accomplishable enough for students of their age. The project has the depth to stretch higher ability students as much as it facilitates for the not so able. Can be a great project to insert into a KS3 DT rotation/carousel. Booklet is editable and simple enough to incorporate into a larger yearly booklet.
Global Goals -CAD Ruler Project - Life On Land
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Global Goals -CAD Ruler Project - Life On Land

(0)
A KS3 CAD/CAM DT project that introduces students to the global goals and encourages them as designers to create solutions to target global goal 15 : Protect, restore and promote sustainable use of terrestrial ecosystems, sustainably manage forests, combat desertification, and halt and reverse land degradation and halt biodiversity loss. The resource contains a 60 page slide show that has been divided into 7 structured lessons. The resource has an accompanying project booklet and other resources. This is a brilliant project that I have delivered to KS3 students over the past few years and they really connect with it and adore their outcomes. A great introduction to Design and Technology as the project follows the design process. Students will start by analysing the globals goal and exploring the design context. Students will then analyse existing products, create intial ideas, learn about CAD/CAM, learn how to use 2D design, create their product and finally evaluate.
DT Cover Worksheets
khaliljeevakhaliljeeva

DT Cover Worksheets

4 Resources
A bundle of tried and tested cover worksheets to help you set easy cover work when your not feeling your best.
Acrylic Clock Project - Global Goals - Culture and Natural Heritage
khaliljeevakhaliljeeva

Acrylic Clock Project - Global Goals - Culture and Natural Heritage

(0)
A KS3 Acrylic DT project that introduces students to the global goals and encourages them as designers to create solutions to target global goal 11 : Sustainable Cities and Communities: Protect the worlds cultural and natural heritage. The resource contains a 45 page slide show that has been divided into structured lessons. The resource has an accompanying project booklet for students to work in, the booklet organises work and contains clear objectives and success criteria. This is a brilliant project that I have delivered to KS3 students over the past few years and they really connect with it and adore their outcomes. A great introduction to Acrylic and Design and Technology as the project follows the design process. Students will start by analysing the globals goal and exploring the design context. Students will then analyse existing products, create initial ideas, learn about acrylic, create their product and finally evaluate. All resources are completely editable.
Remote Learning - App Design Project - WFH
khaliljeevakhaliljeeva

Remote Learning - App Design Project - WFH

(4)
A perfect project for extended cover or remote learning. A nine lesson project that students can work on independently. 50 Slides that will guide the students through the entire design and planning process of a smart phone application. Project comes with an optional accompanying booklet (Students can complete all tasks without the booklet) Students will be guided through the entire design process of a Smart phone Application. Lesson 1: Exploring Ideas. Lesson 2: Analysis of existing Applications. Lesson 3: Application logo design. Lesson 4 & 5: Designing Application Homepage. Lesson 6 & 7: Designing User Interface (secondary pages) Lesson 8: Designing an Appstore Advert. lesson 9: Evaluation.
Global Goals - Life Below Water Textiles Project - Felt Animals
khaliljeevakhaliljeeva

Global Goals - Life Below Water Textiles Project - Felt Animals

(3)
A KS3 Textiles project that introduces students to the global goals and encourages them as designers to create solutions to target global goal 14 : Conserve and sustainably use the oceans, seas and marine resources for sustainable development. The resource contains a 35 page slide show that starts by introducing the students to the global goal and then setting them a design context that relates to it. The resource has structured lessons that will guide students through the design process and introduce them to basic hand sewing techniques. Students will create a sewing pattern and then create a product using these hand sewing techniques. The resource has an accompanying project booklet and other resources. This is a brilliant project that I have delivered to KS3 students over the past few years and they really connect with it and adore their outcomes. A great introduction to Textiles as the project is challenging but accomplishable enough for students of their age. The project has the depth to stretch higher ability students as much as it facilitates for not so able. Can be a great project to insert into a KS3 DT rotation/carousel. Booklet is editable and simple enough to incorporate into a larger yearly booklet.
Smartphone App Project - Remote Learning - Extended Cover
khaliljeevakhaliljeeva

Smartphone App Project - Remote Learning - Extended Cover

(1)
A perfect project for extended cover or remote learning. A nine lesson project that students can work on independently. 50 Slides that will guide the students through the entire design and planning process of a smart phone application. Project comes with an optional accompanying booklet (Students can complete all tasks without the booklet) Students will be guided through the entire design process of a Smart phone Application. Lesson 1: Exploring Ideas. Lesson 2: Analysis of existing Applications. Lesson 3: Application logo design. Lesson 4 & 5: Designing Application Homepage. Lesson 6 & 7: Designing User Interface (secondary pages) Lesson 8: Designing an Appstore Advert. lesson 9: Evaluation.
Multifunctional Lightbox
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Multifunctional Lightbox

(0)
This resource has been designed with Year 9 in mind but can be delivered to in the early stages of a KS4 course too. Students will first be given a design context and asked to design a lightbox which also has secondary function. They will be required to construct a simple LED circuit, manufacture a unit to house the circuit, produce a stain glass light pan using acrylic and then add a multifunctional element (pen holder etc). The project has been planned as 25 - hour long lessons but can easily be simplified for smaller contact time. The resource contains a 126 page slideshow, Lessons are broken down with clear objectives and criteria, the resources comes with an accompanying booklet that the students can work in and a document containing individual lesson plans. All resources are editable. Tried and tested project with great results.
Wooden Block Calendar
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Wooden Block Calendar

(0)
This resource has been designed with KS3 in mind but can be delivered to in the early stages of a KS4 course too. Students will first be introduced to Timber theory. They will then be taught a variety of simple woodworking joints, through this they will start to develop an understanding of woodworking. They will then be taught how to communciate design ideas. Once complete they will be introduced to technical drawings such as orthographic projection and Isometric. They will then need to manufacture their product and finish by evaluating. The resource contains a 107 page slideshow, Lessons are broken down with clear objectives and criteria, the resources comes with an accompanying booklet that the students can work in and a document containing individual lesson plans. All resources are editable. Tried and tested project with great results.
Cultural Food Packaging - Graphics Project
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Cultural Food Packaging - Graphics Project

(1)
A KS3 graphics DT project that introduces students to packaging, materials associated with packaging and graphic communication techniques. Full term project with slides and workbook. The project will first introduce students to packaging and its history. They will learn how packaging has evolved over time. They will speciifcially focus on packaging of food items and learn about the important factors that need to be considered when packaging food. Students will then be given a design context to explore using subject specific methods of context exploration. They will be introduced to design briefs and specifications and then follow the design process of generation design ideas and developing them through modelling, they will be introduced to NETS and the aesthetic elements that need to be considered with graphic communication. A great project to introduce students to graphic design. 49 slides that have been structured into outstanding lessons with clear objectives and success criteria. I have delivered this project for years and students enjoy the process. Slides and booklet are completely editable for your own SOW and teaching style.
Cardboard Furniture - Ikea Design Challenge
khaliljeevakhaliljeeva

Cardboard Furniture - Ikea Design Challenge

(0)
A challenging product design project that introduces students to furniture and product design. The resource contains a 57 page slide show that has been divided into structured lessons. The resource has an accompanying project booklet that can be printed for students to work through. This is a brilliant project that I have delivered to students over the past few years and they really connect with it and adore their outcomes. A great introduction to Design and Technology as the project follows the design process. Students will be introduced to the project, given a brief history of furniture and then take time to explore the design context. Students will then analyse existing products, have a subject specific introduction to cardboard, learn modeling techniques, create initial ideas using subject specific techniques, create their product and finally evaluate. A great project that doesn’t require a workshop, friendly to the departmental budget but still allows for outstanding teaching and learning in design and technology. Slides and booklets are editable. Assessment grid included (also editable)
KS3 Name Plate Project
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KS3 Name Plate Project

(0)
A KS3 Design and technology project that sets the students a design challenge and context. Takes them through the process of context exploration, generation of ideas, developing ideas, manufacture and evaluation. A great project to allow students to create a basic understanding of the design process. Designed specifically with year 7 and 8 in mind but simple enough to edit for primary students also. The resource contains a 37 page slide show that contains all the information needed to deliver the project at a high level. The resource has structured lessons that will guide students through the design process and introduce them to basic manufacture techniques. The resource has an accompanying project booklet which can be printed and used in class. This is a brilliant project that I have delivered to KS3 students over the past few years and they really connect with it and adore their outcomes. A great introduction to Design and technology as the project is challenging but accomplishable enough for students of their age. The project has the depth to stretch higher ability students as much as it facilitates for the not so able. Can be a great project to insert into a KS3 DT rotation/carousel. Booklet is editable and simple enough to incorporate into a larger yearly booklet.
KS4 Bird Feeder project - Woodworking Outcome
khaliljeevakhaliljeeva

KS4 Bird Feeder project - Woodworking Outcome

(0)
This resource has been designed specifically with Year 10 in mind. The project has a simple outcome but allows for students to develop the skills required for the successful completion of their coursework in Year 11. Students will first be introduced to Timber theory. They will then be taught a variety of simple woodworking joints, through this they will start to develop an understanding of woodworking. They will then be taught how to use CAD to 3D model, they can follow a step by step guide of how to use Google Sketchup. They can copy my example or use the skills taught to generate their own. Once complete they will be introduced to technical drawings such as orthographic projection and Isometric. They will then need to manufacture their product and finish by evaluating. The resource contains a 69 page slideshow with an accompanying booklet that the students can work in. All resources are editable. Tried and tested project with great results.
Global Goals - Graphic Design Leaflet Project
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Global Goals - Graphic Design Leaflet Project

(0)
A KS3 graphics DT project that encourages students to raise awareness of the global goals 14 and 15. Full term project with slides and workbook. The project will first introduce students to the importance of good graphic design. They will learn the importance of imagery and symbols and then follow a brief history of how graphic design has developed over the years. The project will then progress by introducing them to the fundamental elements of graphic design. The students will learn about layout, colour theory, typography and more. Students will then be given a design brief to raise awareness of the global goals through the design of a graphic leaflet. They will then follow the design process to meet their brief. A great prject to introduce students to graphic design. 8 lessons, 42 slides and accompanying workbook.