A Christmas Carol game created as a year 11 revision tool for the last lesson before Christmas.
Students will need a dice and counters- pennies will work.
A3 sheet- print on card, paper or laminate for re-use.
Questions on A Christmas Carol, including context, plot, character and theme.
Students roll, move and land on questions/tasks. Answer correctly to be able to take your next turn.
Mint squares- miss a go.
Lime squares- everyone in challenge- task for all players
Differentiation- squares/tasks are coloured bronze, silver and gold. If students play in teams, questions can be targeted to ability (Bronze- easiest, gold- hardest). Can also be played individually and with students gaining 1 point for bronze, 2 points for silver, 3 points for gold. Can also be played without attention to BSG colours and the winner being the first player to reach the end.
Students will need a dice and counters- pennies will work.
A3 sheet- print on card, paper or laminate for re-use.
Questions on A Christmas Carol, including context, plot, character and theme.
Students roll, move and land on questions/tasks. Answer correctly to be able to take your next turn.
Mint squares- miss a go.
Lime squares- everyone in challenge- task for all players
Differentiation- squares/tasks are coloured bronze, silver and gold. If students play in teams, questions can be targeted to ability (Bronze- easiest, gold- hardest). Can also be played individually and with students gaining 1 point for bronze, 2 points for silver, 3 points for gold. Can also be played without attention to BSG colours and the winner being the first player to reach the end.
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Such a fun way to revise!! And it's differentiated so students can access it. This went down a real hit and even though we were revising, my class thought I'd decided to give them a lesson off haha!
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£2.00