This lesson covers what an algorithm is, the three programming constructs, the five flowchart symbols, writing pseudocode and translating it into Python using if, elif and else. It includes a worked flowchart example, a trace table walkthrough, the = versus == misconception, a debugging slide on common Python errors, and two activities: flowcharting a cinema ticket price and coding a grade calculator. It is a ready-to-teach PowerPoint scaffold for an hour-long lesson on algorithms and selection. British spelling and UK National Curriculum KS3 Computing throughout.
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